Player Matchup

Ymir
Ymir
DiogoS1906
Ymir
Level 20
God Stats
1W - 2L
1,272 SR
Queue Stats
10W - 35L
1,203 Elo+
Party 3
Anubis
Anubis
Luis10warYT
Anubis
Level 66
God Stats
9W - 12L
1,479 SR
Queue Stats
118W - 152L
1,364 Elo+
Party 3
Tyr
Tyr
Mini Madgrezz
Tyr
Level 126
God Stats
3W - 0L
1,746 SR
Queue Stats
96W - 88L
1,513 Elo+
Party 2
Baron Samedi
Baron Samedi
Sleepy Madgrezz
Baron Samedi
Level 121
God Stats
3W - 2L
1,345 SR
Queue Stats
70W - 69L
1,473 Elo+
Party 2
Medusa
Medusa
aaronca019
Medusa
Level 125
God Stats
3W - 2L
1,568 SR
Queue Stats
36W - 30L
1,525 Elo+
Party 2
Team Averages
Level 92
1,482 SR
1,416 Elo+

VS

Team Averages
Level 112
1,459 SR
1,468 Elo+
Surtr
Surtr
 
Surtr
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
KobeForever
Baba Yaga
Level 108
God Stats
4W - 8L
1,403 SR
Queue Stats
206W - 219L
1,461 Elo+
Solo
Cerberus
Cerberus
RzSStRiKeRSzR
Cerberus
Level 104
God Stats
18W - 11L
1,696 SR
Queue Stats
133W - 134L
1,428 Elo+
Party 1
Charybdis
Charybdis
zMANICx
Charybdis
Level 133
God Stats
4W - 5L
1,195 SR
Queue Stats
199W - 213L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 0
6,660
444
1,487
8,658
6,554
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Anubis
13
3 / 5 / 2
7,902
527
6,670
9,522
3,586
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 1 / 3
8,633
576
3,196
9,406
7,667
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baron Samedi
Sleepy Madgrezz
Baron Samedi
14
2 / 2 / 1
7,825
522
3,371
8,396
3,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Medusa
aaronca019
Medusa
14
1 / 1 / 2
7,690
513
8,518
9,473
2,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
14
2 / 1 / 0
8,394
560
3,349
8,127
4,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Tsukuyomi
 
Tsukuyomi
13
1 / 2 / 5
7,563
504
3,960
9,476
2,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Baba Yaga
KobeForever
Baba Yaga
14
3 / 2 / 3
8,525
568
8,083
7,397
2,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cerberus
RzSStRiKeRSzR
Cerberus
14
2 / 1 / 3
7,606
507
4,389
8,391
7,246
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charybdis
zMANICx
Charybdis
14
3 / 1 / 0
7,869
525
8,949
9,669
3,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
22
7
Kills
11
11
Deaths
7
8
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
2
1
0
2
L
Tsukuyomi
 
Tsukuyomi
1
2
5
1.75
W
0
2
0
0
L
Baba Yaga
KobeForever
Baba Yaga
3
2
3
2.25
W
Anubis
3
5
2
0.8
W
1
1
3
2.5
L
Cerberus
RzSStRiKeRSzR
Cerberus
2
1
3
3.5
W
Baron Samedi
Sleepy Madgrezz
Baron Samedi
2
2
1
1.25
W
Medusa
aaronca019
Medusa
1
1
2
2
L
Charybdis
zMANICx
Charybdis
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,242
Damage
28,730
45,455
Taken
43,060
23,491
Mitigated
20,651
12,552
Healing
16,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
3,349
913
0
2,039
8,127
4,485
0
2,803
5,324
547
50,854
L
Tsukuyomi
 
Tsukuyomi
3,960
865
0
5,670
9,476
2,762
57
3,822
5,654
0
46,606
W
1,487
312
0
716
8,658
6,554
0
1,518
7,140
26,053
0
L
Baba Yaga
KobeForever
Baba Yaga
8,083
214
0
1,603
7,397
2,374
34
2,516
4,881
47,348
1,352
W
Anubis
6,670
225
16
3,554
9,522
3,586
764
2,920
6,166
46,638
0
W
3,196
121
0
2,463
9,406
7,667
1,646
1,335
7,539
728
50,651
L
Cerberus
RzSStRiKeRSzR
Cerberus
4,389
311
0
2,019
8,391
7,246
461
1,660
6,731
28,364
673
W
Baron Samedi
Sleepy Madgrezz
Baron Samedi
3,371
301
135
1,897
8,396
3,065
0
4,594
3,300
46,743
560
W
Medusa
aaronca019
Medusa
8,518
3,300
0
3,771
9,473
2,619
769
1,352
8,121
0
57,187
L
Charybdis
zMANICx
Charybdis
8,949
4,466
0
5,352
9,669
3,784
0
815
8,854
0
72,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,710
Gold Earned
39,957
427
Minions Killed
443
0
Camps Cleared
0
1,409,382
Distance Traveled
1,414,055
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
8,394
560
94
6
0
247,557
0
L
Tsukuyomi
7,563
504
71
5
0
327,830
0
W
Ymir
6,660
444
49
3
0
283,484
0
L
Baba Yaga
8,525
568
92
6
0
277,665
6
W
Anubis
7,902
527
75
5
0
272,272
0
W
Tyr
8,633
576
122
8
0
282,810
0
L
Cerberus
7,606
507
63
4
0
293,959
0
W
Baron Samedi
7,825
522
91
6
0
272,561
1
W
Medusa
7,690
513
90
6
0
298,255
0
L
Charybdis
7,869
525
123
8
0
267,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role