Player Matchup

Erlang Shen
Erlang Shen
Broditz
Erlang Shen
Level 67
God Stats
3W - 1L
1,820 SR
Queue Stats
97W - 79L
1,553 Elo+
Solo
Hun Batz
Hun Batz
Masquerader69
Hun Batz
Level 137
God Stats
7W - 2L
1,635 SR
Queue Stats
471W - 446L
1,529 Elo+
Solo
Hachiman
Hachiman
TonyHalik
Hachiman
Level 145
God Stats
3W - 2L
1,720 SR
Queue Stats
158W - 169L
1,446 Elo+
Solo
Baron Samedi
Baron Samedi
ishvanoHD
Baron Samedi
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,183 Elo+
Party 3
Thor
Thor
jgTrue
Thor
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,261 Elo+
Party 3
Team Averages
Level 84
1,635 SR
1,394 Elo+

VS

Team Averages
Level 97
1,471 SR
1,531 Elo+
Artio
Artio
Geccata
Artio
Level 127
God Stats
0W - 3L
1,272 SR
Queue Stats
99W - 85L
1,490 Elo+
Party 1
Bastet
Bastet
HÈLHÈIM
Bastet
Level 155
God Stats
9W - 7L
1,566 SR
Queue Stats
253W - 260L
1,514 Elo+
Party 2
Ishtar
Ishtar
Ignark
Ishtar
Level 68
God Stats
3W - 5L
1,293 SR
Queue Stats
284W - 280L
1,502 Elo+
Party 2
Poseidon
Poseidon
ZiigOtto
Poseidon
Level 121
God Stats
4W - 8L
1,723 SR
Queue Stats
234W - 226L
1,447 Elo+
Solo
Osiris
Osiris
sentenzae
Osiris
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
85W - 75L
1,702 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Broditz
Erlang Shen
15
3 / 3 / 22
9,476
861
8,187
10,416
8,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hun Batz
Masquerader69
Hun Batz
16
7 / 5 / 18
10,039
913
9,209
15,075
17,333
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Hachiman
TonyHalik
Hachiman
18
12 / 3 / 16
10,766
979
15,502
9,156
3,294
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
ishvanoHD
Baron Samedi
17
6 / 2 / 19
9,946
904
15,661
8,114
3,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thor
jgTrue
Thor
12
4 / 6 / 12
8,515
774
6,004
11,055
3,803
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Geccata
Artio
15
4 / 6 / 10
9,841
895
4,507
19,612
24,739
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bastet
HÈLHÈIM
Bastet
14
4 / 8 / 6
8,688
790
9,476
13,477
6,812
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ishtar
Ignark
Ishtar
15
2 / 6 / 9
9,093
827
8,046
11,276
5,739
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
ZiigOtto
Poseidon
16
3 / 4 / 6
9,295
845
8,404
7,387
2,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
sentenzae
Osiris
11
2 / 9 / 8
7,615
692
7,640
15,281
15,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
54
32
Kills
15
19
Deaths
33
87
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Broditz
Erlang Shen
3
3
22
4.67
L
Artio
Geccata
Artio
4
6
10
1.5
L
Bastet
HÈLHÈIM
Bastet
4
8
6
0.88
L
Ishtar
Ignark
Ishtar
2
6
9
1.08
W
Hun Batz
Masquerader69
Hun Batz
7
5
18
3.2
W
Hachiman
TonyHalik
Hachiman
12
3
16
6.67
L
Poseidon
ZiigOtto
Poseidon
3
4
6
1.5
W
Baron Samedi
ishvanoHD
Baron Samedi
6
2
19
7.75
W
Thor
jgTrue
Thor
4
6
12
1.67
L
Osiris
sentenzae
Osiris
2
9
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,563
Damage
38,073
53,816
Taken
67,033
36,916
Mitigated
55,614
15,956
Healing
13,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Broditz
Erlang Shen
8,187
3,584
165
2,092
10,416
8,805
1,992
2,378
7,902
0
12,696
L
Artio
Geccata
Artio
4,507
302
2,217
3,733
19,612
24,739
128
4,553
14,747
9,570
857
L
Bastet
HÈLHÈIM
Bastet
9,476
1,596
833
2,355
13,477
6,812
280
2,546
10,860
0
14,137
L
Ishtar
Ignark
Ishtar
8,046
3,808
1,243
1,293
11,276
5,739
330
1,996
9,090
0
20,415
W
Hun Batz
Masquerader69
Hun Batz
9,209
878
1,258
2,068
15,075
17,333
1,592
4,031
10,815
0
24,575
W
Hachiman
TonyHalik
Hachiman
15,502
7,385
0
2,125
9,156
3,294
1,866
2,508
6,536
0
39,772
L
Poseidon
ZiigOtto
Poseidon
8,404
969
639
858
7,387
2,765
740
682
6,626
25,188
0
W
Baron Samedi
ishvanoHD
Baron Samedi
15,661
1,097
3,198
3,702
8,114
3,681
914
2,607
5,356
29,571
0
W
Thor
jgTrue
Thor
6,004
1,008
361
987
11,055
3,803
616
1,177
9,809
0
8,391
L
Osiris
sentenzae
Osiris
7,640
2,544
0
530
15,281
15,559
0
5,884
9,203
0
8,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,742
Gold Earned
44,532
124
Minions Killed
83
0
Camps Cleared
0
931,375
Distance Traveled
965,446
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
9,476
861
19
2
0
180,865
0
L
Artio
9,841
895
6
1
0
196,499
0
L
Bastet
8,688
790
12
1
0
221,243
0
L
Ishtar
9,093
827
13
1
0
171,508
0
W
Hun Batz
10,039
913
27
2
0
187,437
0
W
Hachiman
10,766
979
38
3
0
154,320
0
L
Poseidon
9,295
845
44
4
0
214,547
0
W
Baron Samedi
9,946
904
34
3
0
214,595
0
W
Thor
8,515
774
6
1
0
194,158
0
L
Osiris
7,615
692
8
1
0
161,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role