Player Matchup

Ravana
Ravana
 
Ravana
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
AVI913
Cthulhu
Level 152
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 86L
1,531 Elo+
Solo
Agni
Agni
Squirtle3234
Agni
Level 106
God Stats
1W - 2L
1,468 SR
Queue Stats
275W - 259L
1,543 Elo+
Solo
Olorun
Olorun
multidark
Olorun
Level 159
God Stats
3W - 2L
1,836 SR
Queue Stats
19W - 14L
1,690 Elo+
Solo
Anhur
Anhur
sakari_12
Anhur
Level 129
God Stats
7W - 7L
1,517 SR
Queue Stats
204W - 186L
1,503 Elo+
Solo
Team Averages
Level 131
1,564 SR
1,553 Elo+

VS

Team Averages
Level 98
1,553 SR
1,506 Elo+
Bacchus
Bacchus
 
Bacchus
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
AjayDaRebel
Raijin
Level 146
God Stats
21W - 17L
1,578 SR
Queue Stats
216W - 189L
1,558 Elo+
Solo
Xbalanque
Xbalanque
Atomicv0rtez
Xbalanque
Level 102
God Stats
6W - 5L
1,783 SR
Queue Stats
195W - 174L
1,512 Elo+
Party 1
Vulcan
Vulcan
LuckasMac
Vulcan
Level 63
God Stats
4W - 3L
1,549 SR
Queue Stats
91W - 98L
1,430 Elo+
Solo
Ne Zha
Ne Zha
PuppyMonkeyKido
Ne Zha
Level 82
God Stats
5W - 5L
1,353 SR
Queue Stats
114W - 97L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
9
1 / 2 / 3
5,324
532
3,501
6,111
1,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Cthulhu
AVI913
Cthulhu
9
2 / 1 / 1
5,807
581
4,520
8,627
3,338
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
1 / 5 / 0
5,811
581
1,535
6,332
1,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Olorun
multidark
Olorun
12
0 / 1 / 0
6,886
689
1,655
6,570
2,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anhur
sakari_12
Anhur
9
0 / 4 / 3
5,080
508
1,577
6,870
1,586
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
1 / 1 / 2
5,011
501
2,005
6,317
4,229
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Raijin
13
7 / 0 / 1
7,544
754
6,830
3,485
1,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
Atomicv0rtez
Xbalanque
10
3 / 2 / 2
5,795
580
9,519
6,086
1,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
LuckasMac
Vulcan
10
0 / 0 / 0
4,906
491
1,800
2,445
699
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

11
2 / 1 / 4
5,811
581
3,908
6,631
2,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
22
4
Kills
13
13
Deaths
4
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
1
2
3
1.25
W
Bacchus
 
Bacchus
1
1
2
2
L
Cthulhu
AVI913
Cthulhu
2
1
1
2.5
W
Raijin
7
0
1
7.5
W
Xbalanque
Atomicv0rtez
Xbalanque
3
2
2
2
W
Vulcan
LuckasMac
Vulcan
0
0
0
0
W
2
1
4
4
L
1
5
0
0.2
L
Olorun
multidark
Olorun
0
1
0
0
L
Anhur
sakari_12
Anhur
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,788
Damage
24,062
34,510
Taken
24,964
10,182
Mitigated
10,169
10,386
Healing
7,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
3,501
741
0
681
6,111
1,879
0
2,976
3,135
0
31,288
W
Bacchus
 
Bacchus
2,005
190
0
2,340
6,317
4,229
205
1,383
4,934
9,858
0
L
Cthulhu
AVI913
Cthulhu
4,520
465
1,480
2,035
8,627
3,338
0
1,870
6,757
16,200
1,146
W
Raijin
6,830
1,293
0
1,000
3,485
1,068
0
1,093
2,392
55,255
734
W
Xbalanque
Atomicv0rtez
Xbalanque
9,519
4,188
438
2,696
6,086
1,665
869
1,980
4,106
0
41,662
W
Vulcan
LuckasMac
Vulcan
1,800
0
0
241
2,445
699
0
1,431
1,014
25,123
708
W
3,908
1,492
0
948
6,631
2,508
0
1,667
4,964
0
39,237
L
1,535
226
0
530
6,332
1,374
0
3,534
2,798
42,272
0
L
Olorun
multidark
Olorun
1,655
452
20
3,953
6,570
2,005
293
1,941
4,629
45,130
11,351
L
Anhur
sakari_12
Anhur
1,577
900
0
1,687
6,870
1,586
0
377
6,493
0
24,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,908
Gold Earned
29,067
321
Minions Killed
297
0
Camps Cleared
0
986,597
Distance Traveled
1,000,704
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
5,324
532
52
5
0
229,593
0
W
Bacchus
5,011
501
19
2
0
191,370
2
L
Cthulhu
5,807
581
38
4
0
187,768
2
W
Raijin
7,544
754
116
12
0
196,727
3
W
Xbalanque
5,795
580
58
6
0
177,838
0
W
Vulcan
4,906
491
43
4
0
198,836
0
W
Ne Zha
5,811
581
61
6
0
235,933
0
L
Agni
5,811
581
82
8
0
219,027
0
L
Olorun
6,886
689
109
11
0
177,005
0
L
Anhur
5,080
508
40
4
0
173,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role