Player Matchup

Kuzenbo
Kuzenbo
Babbo12
Kuzenbo
Level 76
God Stats
1W - 0L
1,305 SR
Queue Stats
13W - 8L
1,403 Elo+
Solo
Chang'e
Chang'e
Karomas
Chang'e
Level 39
God Stats
3W - 0L
1,807 SR
Queue Stats
30W - 28L
1,576 Elo+
Solo
Tyr
Tyr
Krpton_warrior
Tyr
Level 65
God Stats
9W - 9L
1,571 SR
Queue Stats
53W - 54L
1,387 Elo+
Party 1
Arachne
Arachne
Marcusi069
Arachne
Level 35
God Stats
55W - 38L
1,452 SR
Queue Stats
73W - 65L
1,376 Elo+
Party 1
Neith
Neith
Алира
Neith
Level 50
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 20L
1,365 Elo+
Solo
Team Averages
Level 53
1,527 SR
1,421 Elo+

VS

Team Averages
Level 75
1,446 SR
1,387 Elo+
Nemesis
Nemesis
EightOpossum74
Nemesis
Level 41
God Stats
1W - 4L
1,168 SR
Queue Stats
54W - 67L
1,330 Elo+
Solo
Janus
Janus
PutinXLO
Janus
Level 127
God Stats
6W - 8L
1,552 SR
Queue Stats
177W - 160L
1,418 Elo+
Solo
Camazotz
Camazotz
Snepstinien
Camazotz
Level 67
God Stats
2W - 3L
1,562 SR
Queue Stats
148W - 159L
1,459 Elo+
Solo
Ishtar
Ishtar
floflo93130
Ishtar
Level 47
God Stats
1W - 4L
1,480 SR
Queue Stats
5W - 11L
1,283 Elo+
Solo
Cthulhu
Cthulhu
xXPawelXx-
Cthulhu
Level 93
God Stats
40W - 44L
1,466 SR
Queue Stats
402W - 377L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Babbo12
Kuzenbo
13
1 / 0 / 6
8,432
468
7,370
12,099
12,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chang'e
Karomas
Chang'e
16
7 / 1 / 1
10,145
564
10,246
11,652
4,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
3 / 1 / 4
9,810
545
11,724
14,445
15,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Arachne
Marcusi069
Arachne
15
4 / 3 / 3
9,404
522
7,696
13,467
4,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
13
1 / 3 / 6
8,357
464
13,015
13,569
4,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 0
7,940
441
5,510
14,120
7,983
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
PutinXLO
Janus
13
1 / 3 / 3
8,073
449
9,148
7,076
2,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Camazotz
Snepstinien
Camazotz
15
4 / 4 / 0
8,453
470
7,500
17,721
5,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ishtar
11
1 / 4 / 2
7,072
393
8,712
12,212
3,801
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
xXPawelXx-
Cthulhu
12
1 / 2 / 3
7,965
443
11,893
19,575
18,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
16
16
Kills
8
8
Deaths
16
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Babbo12
Kuzenbo
1
0
6
4
L
1
3
0
0.33
W
Chang'e
Karomas
Chang'e
7
1
1
7.5
W
3
1
4
5
W
Arachne
Marcusi069
Arachne
4
3
3
1.83
L
Janus
PutinXLO
Janus
1
3
3
0.83
L
Camazotz
Snepstinien
Camazotz
4
4
0
1
L
Ishtar
1
4
2
0.5
L
Cthulhu
xXPawelXx-
Cthulhu
1
2
3
1.25
W
Neith
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,051
Damage
42,763
65,232
Taken
70,704
41,102
Mitigated
38,463
27,737
Healing
23,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Babbo12
Kuzenbo
7,370
2,865
0
1,525
12,099
12,258
352
4,585
7,514
21,288
943
L
5,510
596
0
1,609
14,120
7,983
0
1,552
12,568
0
42,226
W
Chang'e
Karomas
Chang'e
10,246
826
2,602
6,901
11,652
4,044
289
3,331
8,321
74,377
1,376
W
11,724
1,101
0
4,869
14,445
15,329
111
3,235
11,210
0
52,541
W
Arachne
Marcusi069
Arachne
7,696
5,465
0
6,725
13,467
4,827
470
2,573
10,894
0
68,629
L
Janus
PutinXLO
Janus
9,148
554
0
1,434
7,076
2,324
0
3,501
3,575
58,014
0
L
Camazotz
Snepstinien
Camazotz
7,500
2,480
0
10,602
17,721
5,592
29
3,149
14,572
0
56,078
L
Ishtar
8,712
4,783
0
3,270
12,212
3,801
0
4,468
7,744
0
43,621
L
Cthulhu
xXPawelXx-
Cthulhu
11,893
377
307
5,881
19,575
18,763
0
4,422
15,153
36,051
1,174
W
Neith
13,015
3,949
0
5,115
13,569
4,644
775
7,039
6,530
0
56,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,148
Gold Earned
39,503
454
Minions Killed
416
0
Camps Cleared
0
1,902,140
Distance Traveled
1,801,960
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,432
468
24
1
0
378,539
0
L
Nemesis
7,940
441
79
4
0
341,475
3
W
Chang'e
10,145
564
129
7
0
397,631
0
W
Tyr
9,810
545
94
5
0
353,676
0
W
Arachne
9,404
522
100
6
0
421,357
0
L
Janus
8,073
449
107
6
0
390,914
1
L
Camazotz
8,453
470
90
5
0
384,331
3
L
Ishtar
7,072
393
83
5
0
308,934
0
L
Cthulhu
7,965
443
57
3
0
376,306
6
W
Neith
8,357
464
107
6
0
350,937
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role