Player Matchup

Mercury
Mercury
BigCherryx
Mercury
Level 158
God Stats
2W - 0L
1,760 SR
Queue Stats
44W - 11L
1,814 Elo+
Party 1
Medusa
Medusa
KingCon17
Medusa
Level 139
God Stats
5W - 0L
1,918 SR
Queue Stats
39W - 9L
1,820 Elo+
Party 1
King Arthur
King Arthur
MrBoogeyman
King Arthur
Level 153
God Stats
6W - 3L
2,005 SR
Queue Stats
230W - 161L
1,715 Elo+
Solo
Artio
Artio
R3DD3ATH
Artio
Level 104
God Stats
7W - 3L
1,606 SR
Queue Stats
90W - 82L
1,455 Elo+
Party 1
Ix Chel
Ix Chel
iKeffyi
Ix Chel
Level 163
God Stats
3W - 2L
1,426 SR
Queue Stats
44W - 22L
1,625 Elo+
Solo
Team Averages
Level 143
1,743 SR
1,686 Elo+

VS

Team Averages
Level 174
1,580 SR
1,525 Elo+
Sol
Sol
 
Sol
Level 239
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
NfiniteStratos
Morgan Le Fay
Level 129
God Stats
1W - 1L
1,763 SR
Queue Stats
81W - 63L
1,542 Elo+
Solo
Chaac
Chaac
TheAirCondition
Chaac
Level 199
God Stats
14W - 11L
1,503 SR
Queue Stats
529W - 489L
1,475 Elo+
Solo
Sun Wukong
Sun Wukong
dawnofrebirth
Sun Wukong
Level 159
God Stats
41W - 26L
1,705 SR
Queue Stats
453W - 423L
1,578 Elo+
Party 2
Horus
Horus
frenzziyttt
Horus
Level 144
God Stats
1W - 2L
1,428 SR
Queue Stats
36W - 41L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BigCherryx
Mercury
12
6 / 0 / 3
6,812
681
3,764
4,935
1,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Medusa
KingCon17
Medusa
11
0 / 2 / 5
5,897
590
5,931
6,866
1,927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

King Arthur
MrBoogeyman
King Arthur
11
1 / 3 / 1
6,116
612
9,101
12,849
8,159
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Artio
R3DD3ATH
Artio
10
1 / 0 / 4
5,320
532
2,235
3,481
1,961
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ix Chel
iKeffyi
Ix Chel
13
7 / 0 / 0
7,375
738
5,552
3,288
1,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
1 / 4 / 1
5,129
513
2,312
6,385
1,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Morgan Le Fay
NfiniteStratos
Morgan Le Fay
8
0 / 5 / 0
4,529
453
814
4,951
965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

7
0 / 2 / 1
4,457
446
2,191
5,520
2,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
dawnofrebirth
Sun Wukong
12
3 / 2 / 0
6,677
668
7,787
12,144
7,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

10
1 / 2 / 2
5,228
523
2,666
7,387
2,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
15
Kills
5
5
Deaths
15
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
4
1
0.38
W
Mercury
BigCherryx
Mercury
6
0
3
7.5
W
Medusa
KingCon17
Medusa
0
2
5
1.25
W
King Arthur
MrBoogeyman
King Arthur
1
3
1
0.5
L
Morgan Le Fay
NfiniteStratos
Morgan Le Fay
0
5
0
0
W
Artio
R3DD3ATH
Artio
1
0
4
3
L
0
2
1
0.25
L
Sun Wukong
dawnofrebirth
Sun Wukong
3
2
0
1.5
L
1
2
2
1
W
Ix Chel
iKeffyi
Ix Chel
7
0
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,583
Damage
15,770
31,419
Taken
36,387
14,978
Mitigated
14,534
9,473
Healing
12,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
2,312
419
0
2,276
6,385
1,188
0
617
5,768
24,075
3,681
W
Mercury
BigCherryx
Mercury
3,764
2,008
0
618
4,935
1,894
0
106
4,829
0
48,394
W
Medusa
KingCon17
Medusa
5,931
2,318
0
1,468
6,866
1,927
94
1,657
5,209
0
47,790
W
King Arthur
MrBoogeyman
King Arthur
9,101
1,275
0
4,384
12,849
8,159
0
0
12,849
0
45,592
L
Morgan Le Fay
NfiniteStratos
Morgan Le Fay
814
129
0
403
4,951
965
0
2,972
1,719
21,420
0
W
Artio
R3DD3ATH
Artio
2,235
496
86
1,243
3,481
1,961
0
640
2,841
14,980
0
L
2,191
592
0
2,276
5,520
2,977
0
701
4,819
0
11,371
L
Sun Wukong
dawnofrebirth
Sun Wukong
7,787
1,783
0
5,066
12,144
7,269
0
0
12,144
0
51,926
L
2,666
1,164
40
2,246
7,387
2,135
0
3,074
4,217
0
31,210
W
Ix Chel
iKeffyi
Ix Chel
5,552
191
220
1,454
3,288
1,037
528
671
2,617
56,529
877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,520
Gold Earned
26,020
380
Minions Killed
281
0
Camps Cleared
0
1,084,141
Distance Traveled
943,795
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,129
513
59
6
0
211,929
1
W
Mercury
6,812
681
77
8
0
246,428
1
W
Medusa
5,897
590
80
8
0
206,221
0
W
King Arthur
6,116
612
85
9
0
210,754
0
L
Morgan Le Fay
4,529
453
44
4
0
143,398
0
W
Artio
5,320
532
25
3
0
208,459
0
L
Chaac
4,457
446
20
2
0
164,877
0
L
Sun Wukong
6,677
668
103
10
0
188,813
0
L
Horus
5,228
523
55
6
0
234,778
0
W
Ix Chel
7,375
738
113
11
0
212,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role