Player Matchup

Bacchus
Bacchus
Gold III
ChoR1fl4N
Bacchus
Gold III
Level 97
God Stats
4W - 3L
1,671 SR
Queue Stats
82W - 88L
1,476 MMR
Solo
Lancelot
Lancelot
Gold III
Nadie2655
Lancelot
Gold III
Level 87
God Stats
5W - 3L
1,769 SR
Queue Stats
191W - 212L
1,506 MMR
Party 2
Zeus
Zeus
Gold III
Taquero420
Zeus
Gold III
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 61L
1,466 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 101
1,647 SR
1,483 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 65
1,552 SR
1,483 MMR
Fafnir
Fafnir
Bronze III
Outlookrofter
Fafnir
Bronze III
Level 65
God Stats
1W - 2L
1,548 SR
Queue Stats
1W - 3L
1,448 MMR
Solo
Sol
Sol
Bronze III
Tboy845
Sol
Bronze III
Level 62
God Stats
0W - 1L
1,699 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Thanatos
Thanatos
Bronze III
lXl_MigueI_lXl
Thanatos
Bronze III
Level 68
God Stats
0W - 1L
1,409 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ChoR1fl4N
Bacchus
17
6 / 1 / 11
10,608
884
9,929
9,254
6,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lancelot
Nadie2655
Lancelot
16
8 / 4 / 8
11,002
917
8,253
13,122
8,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mace

Mace

+10
Physical Power

17
4 / 0 / 13
10,781
898
10,251
4,756
1,612
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AphroditeAnubisAchillesBastetAgni

VS

Bans
PersephoneKuzenboScyllaAtlasNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 2
8,724
727
5,706
11,486
11,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Sol
12
0 / 7 / 4
8,242
687
5,475
8,710
2,242
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Thanatos
15
2 / 7 / 1
8,882
740
3,144
12,317
4,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
11
18
Kills
4
5
Deaths
18
32
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bacchus
ChoR1fl4N
Bacchus
6
1
11
11.5
W
Lancelot
Nadie2655
Lancelot
8
4
8
3
L
2
4
2
0.75
W
4
0
13
10.5
L
Sol
0
7
4
0.29
L
Thanatos
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,433
Damage
14,325
27,132
Taken
32,513
17,096
Mitigated
17,854
7,170
Healing
7,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
ChoR1fl4N
Bacchus
9,929
666
0
2,400
9,254
6,802
880
3,855
5,220
21,857
1,266
W
Lancelot
Nadie2655
Lancelot
8,253
1,306
0
3,691
13,122
8,682
1,058
3,798
9,023
277
36,661
L
5,706
871
0
2,444
11,486
11,273
0
6,919
3,677
14,357
1,010
W
10,251
729
0
1,079
4,756
1,612
1,257
2,520
2,038
41,289
1,407
L
Sol
5,475
1,852
0
820
8,710
2,242
0
5,432
2,823
16,974
893
L
Thanatos
3,144
735
0
4,461
12,317
4,339
0
6,701
5,109
0
25,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,391
Gold Earned
25,848
147
Minions Killed
94
0
Camps Cleared
0
678,929
Distance Traveled
547,256
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,608
884
32
3
0
245,967
0
W
Lancelot
11,002
917
55
5
0
226,489
0
L
Fafnir
8,724
727
16
1
0
196,601
0
W
Zeus
10,781
898
60
5
0
206,473
0
L
Sol
8,242
687
30
3
0
143,279
0
L
Thanatos
8,882
740
48
4
0
207,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role