Player Matchup

Hachiman
Hachiman
Darkill30
Hachiman
Level 149
God Stats
9W - 12L
1,470 SR
Queue Stats
51W - 54L
1,506 Elo+
Solo
Set
Set
FlyawayZeus5513
Set
Level 66
God Stats
1W - 3L
1,500 SR
Queue Stats
22W - 32L
1,407 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
IdleIncantation
Morgan Le Fay
Level 121
God Stats
97W - 67L
1,709 SR
Queue Stats
170W - 125L
1,619 Elo+
Solo
Artio
Artio
RudeBar
Artio
Level 121
God Stats
25W - 39L
1,563 SR
Queue Stats
181W - 166L
1,497 Elo+
Solo
Khepri
Khepri
trif3cta
Khepri
Level 94
God Stats
0W - 1L
1,634 SR
Queue Stats
125W - 136L
1,501 Elo+
Solo
Team Averages
Level 110
1,575 SR
1,506 Elo+

VS

Team Averages
Level 139
1,511 SR
1,522 Elo+
Ares
Ares
AxiMundi
Ares
Level 155
God Stats
11W - 6L
1,688 SR
Queue Stats
437W - 443L
1,543 Elo+
Solo
Vamana
Vamana
Kraigdankk
Vamana
Level 176
God Stats
1W - 0L
1,409 SR
Queue Stats
98W - 101L
1,578 Elo+
Solo
Nu Wa
Nu Wa
REYCHARLEZ
Nu Wa
Level 156
God Stats
23W - 11L
1,572 SR
Queue Stats
95W - 92L
1,458 Elo+
Party 1
Xbalanque
Xbalanque
peepaw
Xbalanque
Level 60
God Stats
5W - 2L
1,591 SR
Queue Stats
71W - 72L
1,470 Elo+
Party 1
Ra
Ra
thehiippyy
Ra
Level 149
God Stats
1W - 2L
1,294 SR
Queue Stats
76W - 53L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Darkill30
Hachiman
13
2 / 6 / 1
8,209
483
8,988
12,362
3,436
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 5 / 3
7,331
431
4,204
13,669
5,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morgan Le Fay
IdleIncantation
Morgan Le Fay
17
5 / 2 / 0
9,957
586
14,517
12,967
5,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
RudeBar
Artio
15
1 / 1 / 0
8,585
505
7,009
20,412
12,858
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Khepri
trif3cta
Khepri
12
1 / 7 / 2
7,678
452
3,929
16,442
14,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
16
5 / 2 / 6
10,125
596
10,358
16,288
13,684
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vamana
Kraigdankk
Vamana
17
5 / 2 / 5
9,645
567
12,683
18,364
8,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Nu Wa
17
1 / 1 / 6
10,581
622
18,870
6,239
1,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
peepaw
Xbalanque
18
7 / 2 / 1
10,483
617
6,873
13,616
5,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
3 / 2 / 3
10,523
619
8,000
7,401
2,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
42
9
Kills
21
21
Deaths
9
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ares
5
2
6
4
L
Hachiman
Darkill30
Hachiman
2
6
1
0.42
L
0
5
3
0.3
L
Morgan Le Fay
IdleIncantation
Morgan Le Fay
5
2
0
2.5
W
Vamana
Kraigdankk
Vamana
5
2
5
3.75
W
Nu Wa
1
1
6
4
L
Artio
RudeBar
Artio
1
1
0
1
W
Xbalanque
peepaw
Xbalanque
7
2
1
3.75
W
3
2
3
2.25
L
Khepri
trif3cta
Khepri
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,647
Damage
56,784
75,852
Taken
61,908
41,117
Mitigated
31,373
18,122
Healing
23,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
10,358
446
0
2,328
16,288
13,684
0
7,231
8,676
44,292
1,939
L
Hachiman
Darkill30
Hachiman
8,988
4,869
0
2,831
12,362
3,436
605
5,182
6,946
0
54,221
L
4,204
1,734
0
3,543
13,669
5,310
0
3,564
9,864
0
40,379
L
Morgan Le Fay
IdleIncantation
Morgan Le Fay
14,517
1,019
0
2,410
12,967
5,009
313
7,156
5,569
91,313
2,632
W
Vamana
Kraigdankk
Vamana
12,683
7,322
0
7,803
18,364
8,018
24
7,015
11,139
0
87,048
W
Nu Wa
18,870
4,895
0
1,787
6,239
1,914
1,348
4,253
1,986
80,803
1,072
L
Artio
RudeBar
Artio
7,009
306
1,032
7,073
20,412
12,858
0
10,777
8,634
71,401
2,163
W
Xbalanque
peepaw
Xbalanque
6,873
4,439
0
5,804
13,616
5,059
3,707
1,319
12,275
0
70,536
W
8,000
488
2,301
3,211
7,401
2,698
56
4,343
2,831
93,474
0
L
Khepri
trif3cta
Khepri
3,929
421
0
1,233
16,442
14,504
0
8,180
7,998
19,131
901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,760
Gold Earned
51,357
467
Minions Killed
604
0
Camps Cleared
0
1,727,281
Distance Traveled
1,809,338
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,125
596
47
3
0
363,293
2
L
Hachiman
8,209
483
75
4
0
323,424
5
L
Set
7,331
431
66
4
0
357,688
2
L
Morgan Le Fay
9,957
586
178
10
0
356,713
1
W
Vamana
9,645
567
128
8
0
404,883
1
W
Nu Wa
10,581
622
133
8
0
299,614
4
L
Artio
8,585
505
114
7
0
351,985
0
W
Xbalanque
10,483
617
127
7
0
361,150
0
W
Ra
10,523
619
169
10
0
380,398
4
L
Khepri
7,678
452
34
2
0
337,471
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role