Player Matchup

Sol
Sol
 
Sol
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Yorkul
Bacchus
Level 136
God Stats
0W - 1L
1,406 SR
Queue Stats
1W - 3L
1,496 Elo+
Party 2
Olorun
Olorun
zPounds
Olorun
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,496 Elo+
Party 2
Cernunnos
Cernunnos
ίndя
Cernunnos
Level 146
God Stats
0W - 1L
1,228 SR
Queue Stats
1W - 5L
1,333 Elo+
Party 2
Team Averages
Level 139
1,427 SR
1,465 Elo+

VS

Team Averages
Level 130
1,584 SR
1,500 Elo+
Chiron
Chiron
 
Chiron
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
 
Vulcan
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Druggershy
Zhong Kui
Level 127
God Stats
9W - 11L
1,574 SR
Queue Stats
375W - 372L
1,537 Elo+
Party 1
Baron Samedi
Baron Samedi
Zahza
Baron Samedi
Level 126
God Stats
4W - 6L
1,796 SR
Queue Stats
526W - 542L
1,425 Elo+
Solo
Persephone
Persephone
xSpinolino
Persephone
Level 68
God Stats
16W - 16L
1,549 SR
Queue Stats
383W - 385L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
2 / 1 / 0
5,612
1,122
6,138
3,850
1,799
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
 
Anubis
11
0 / 2 / 1
5,208
1,042
1,485
2,667
1,092
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Bacchus
Yorkul
Bacchus
1
0 / 0 / 0
1,204
241
0
0
0
Olorun
zPounds
Olorun
1
0 / 0 / 0
1,204
241
0
0
0
Cernunnos
ίndя
Cernunnos
1
0 / 0 / 0
1,204
241
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
11
1 / 0 / 2
6,067
1,213
1,206
2,578
732
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Vulcan
 
Vulcan
10
1 / 1 / 1
5,621
1,124
2,031
3,500
1,331
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Zhong Kui
Druggershy
Zhong Kui
9
0 / 0 / 2
5,240
1,048
0
343
197
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
Zahza
Baron Samedi
9
0 / 2 / 3
5,271
1,054
1,090
2,440
1,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Persephone
xSpinolino
Persephone
10
1 / 0 / 2
5,922
1,184
1,784
3,257
832
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
13
2
Kills
3
3
Deaths
3
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
1
0
2
L
Anubis
 
Anubis
0
2
1
0.25
W
Chiron
 
Chiron
1
0
2
2
W
Vulcan
 
Vulcan
1
1
1
1.5
W
Zhong Kui
Druggershy
Zhong Kui
0
0
2
1
L
Bacchus
Yorkul
Bacchus
0
0
0
0
W
Baron Samedi
Zahza
Baron Samedi
0
2
3
0.75
W
Persephone
xSpinolino
Persephone
1
0
2
2
L
Olorun
zPounds
Olorun
0
0
0
0
L
Cernunnos
ίndя
Cernunnos
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,623
Damage
6,111
6,517
Taken
12,118
2,891
Mitigated
4,672
1,378
Healing
5,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
6,138
235
12
1,257
3,850
1,799
0
3,154
696
15,945
25
L
Anubis
 
Anubis
1,485
0
0
109
2,667
1,092
0
1,751
916
9,647
244
W
Chiron
 
Chiron
1,206
64
809
861
2,578
732
526
1,323
1,255
0
11,796
W
Vulcan
 
Vulcan
2,031
0
342
412
3,500
1,331
534
2,324
1,176
7,224
0
W
Zhong Kui
Druggershy
Zhong Kui
0
0
236
0
343
197
0
80
263
0
0
L
Bacchus
Yorkul
Bacchus
0
0
0
0
0
0
0
0
0
0
0
W
Baron Samedi
Zahza
Baron Samedi
1,090
0
654
282
2,440
1,580
211
1,281
1,159
5,220
0
W
Persephone
xSpinolino
Persephone
1,784
182
478
1,487
3,257
832
629
2,550
707
8,842
0
L
Olorun
zPounds
Olorun
0
0
0
0
0
0
0
0
0
0
0
L
Cernunnos
ίndя
Cernunnos
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,432
Gold Earned
28,121
43
Minions Killed
65
0
Camps Cleared
0
170,355
Distance Traveled
477,798
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,612
1,122
26
5
0
98,365
0
L
Anubis
5,208
1,042
17
3
0
71,990
0
W
Chiron
6,067
1,213
19
4
0
109,254
0
W
Vulcan
5,621
1,124
17
3
0
93,734
0
W
Zhong Kui
5,240
1,048
0
0
0
111,295
0
L
Bacchus
1,204
241
0
0
0
0
0
W
Baron Samedi
5,271
1,054
10
2
0
73,339
0
W
Persephone
5,922
1,184
19
4
0
90,176
0
L
Olorun
1,204
241
0
0
0
0
0
L
Cernunnos
1,204
241
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role