Player Matchup

Ah Muzen Cab
Ah Muzen Cab
RamRam6996
Ah Muzen Cab
Level 48
God Stats
2W - 5L
1,500 SR
Queue Stats
71W - 79L
1,331 Elo+
Party 1
Hel
Hel
RxClamSlam
Hel
Level 29
God Stats
3W - 4L
1,711 SR
Queue Stats
81W - 93L
1,295 Elo+
Party 1
Nemesis
Nemesis
kevinweb
Nemesis
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
204W - 202L
1,490 Elo+
Solo
Team Averages
Level 78
1,570 SR
1,372 Elo+

VS

Team Averages
Level 89
1,601 SR
1,388 Elo+
Cerberus
Cerberus
Idontsendfeetpic
Cerberus
Level 121
God Stats
7W - 3L
1,563 SR
Queue Stats
188W - 172L
1,377 Elo+
Solo
Hachiman
Hachiman
Solo M3dic
Hachiman
Level 124
God Stats
5W - 4L
1,741 SR
Queue Stats
179W - 186L
1,390 Elo+
Party 2
Raijin
Raijin
TurtlezChaos
Raijin
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
123W - 135L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
RamRam6996
Ah Muzen Cab
15
0 / 4 / 4
9,120
702
9,536
12,875
3,555
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

15
0 / 3 / 6
9,203
708
3,137
9,600
2,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
kevinweb
Nemesis
17
7 / 4 / 0
10,919
840
9,931
14,220
6,356
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 5
11,202
862
9,853
11,813
9,349
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hachiman
Solo M3dic
Hachiman
16
1 / 3 / 8
10,543
811
10,411
11,020
3,359
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
18
5 / 2 / 6
11,954
920
11,085
7,141
2,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
30
7
Kills
11
11
Deaths
7
10
Assists
19
Player
Kills
Deaths
Assists
KDA
W
5
2
5
3.75
L
Ah Muzen Cab
RamRam6996
Ah Muzen Cab
0
4
4
0.5
L
0
3
6
1
W
Hachiman
Solo M3dic
Hachiman
1
3
8
1.67
W
Raijin
5
2
6
4
L
Nemesis
kevinweb
Nemesis
7
4
0
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,604
Damage
31,349
36,695
Taken
29,974
12,182
Mitigated
14,993
13,734
Healing
6,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,853
1,194
0
4,671
11,813
9,349
17
1,832
9,944
38,847
2,318
L
Ah Muzen Cab
RamRam6996
Ah Muzen Cab
9,536
1,978
0
1,893
12,875
3,555
0
4,933
7,605
0
26,572
L
3,137
198
4,118
4,836
9,600
2,271
0
6,102
3,172
17,852
0
W
Hachiman
Solo M3dic
Hachiman
10,411
6,400
0
1,020
11,020
3,359
2,384
847
10,143
0
37,146
W
Raijin
11,085
868
0
625
7,141
2,285
0
541
6,589
37,071
0
L
Nemesis
kevinweb
Nemesis
9,931
3,672
0
2,887
14,220
6,356
0
8,586
5,264
0
42,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,242
Gold Earned
33,699
129
Minions Killed
236
0
Camps Cleared
0
687,077
Distance Traveled
625,651
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,202
862
83
6
0
222,136
1
L
Ah Muzen Cab
9,120
702
30
2
0
240,544
2
L
Hel
9,203
708
39
3
0
191,392
0
W
Hachiman
10,543
811
71
5
0
196,794
0
W
Raijin
11,954
920
82
6
0
206,721
0
L
Nemesis
10,919
840
60
5
0
255,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role