Player Matchup

Nike
Nike
 
Nike
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Fristixx
Olorun
Level 106
God Stats
5W - 3L
1,689 SR
Queue Stats
329W - 321L
1,440 Elo+
Solo
Hera
Hera
JuLlaZone26
Hera
Level 63
God Stats
2W - 2L
1,661 SR
Queue Stats
38W - 33L
1,467 Elo+
Party 1
Cthulhu
Cthulhu
abrasivepear991
Cthulhu
Level 123
God Stats
7W - 3L
1,633 SR
Queue Stats
116W - 111L
1,393 Elo+
Party 1
Gilgamesh
Gilgamesh
crash_nator_59
Gilgamesh
Level 51
God Stats
6W - 4L
1,568 SR
Queue Stats
27W - 30L
1,407 Elo+
Solo
Team Averages
Level 88
1,610 SR
1,441 Elo+

VS

Team Averages
Level 51
1,327 SR
1,263 Elo+
Medusa
Medusa
CrusherKing4127
Medusa
Level 55
God Stats
14W - 10L
1,274 SR
Queue Stats
94W - 114L
1,328 Elo+
Solo
Mulan
Mulan
Idoje
Mulan
Level 39
God Stats
14W - 12L
1,561 SR
Queue Stats
205W - 188L
1,412 Elo+
Solo
Thanatos
Thanatos
Israel08lc
Thanatos
Level 33
God Stats
5W - 7L
1,292 SR
Queue Stats
28W - 30L
1,200 Elo+
Party 2
Eset
Eset
WezZ-2K-Life
Eset
Level 89
God Stats
1W - 2L
1,434 SR
Queue Stats
682W - 687L
1,387 Elo+
Solo
Sobek
Sobek
davilongo99
Sobek
Level 39
God Stats
0W - 3L
1,075 SR
Queue Stats
8W - 12L
988 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
14
7 / 0 / 0
8,158
583
5,666
6,202
2,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Olorun
Fristixx
Olorun
14
2 / 1 / 3
8,711
622
8,373
6,465
2,397
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
0 / 3 / 3
6,868
491
5,382
5,306
1,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

13
2 / 3 / 3
7,226
516
10,235
12,577
7,858
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gilgamesh
crash_nator_59
Gilgamesh
14
4 / 0 / 2
8,893
635
4,923
10,130
6,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 4
5,892
421
4,836
10,157
3,629
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Short Bow

Short Bow

+15%
Attack Speed

Mulan
Idoje
Mulan
6
0 / 4 / 0
5,051
361
3,279
5,622
1,807
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Thanatos
Israel08lc
Thanatos
10
1 / 2 / 3
5,930
424
3,786
9,270
3,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 4 / 1
5,981
427
4,373
9,760
3,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 1 / 4
6,868
491
4,138
13,967
12,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
19
15
Kills
7
7
Deaths
15
11
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
7
0
0
7
L
2
4
4
1
W
Olorun
Fristixx
Olorun
2
1
3
3.5
L
Mulan
Idoje
Mulan
0
4
0
0
L
Thanatos
Israel08lc
Thanatos
1
2
3
1.25
W
0
3
3
0.5
L
1
4
1
0.38
W
2
3
3
1.17
W
Gilgamesh
crash_nator_59
Gilgamesh
4
0
2
5
L
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,579
Damage
20,412
40,680
Taken
48,776
21,210
Mitigated
24,546
11,590
Healing
13,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
5,666
151
0
1,134
6,202
2,849
0
571
5,631
0
46,050
L
4,836
2,350
0
1,362
10,157
3,629
0
7,717
2,440
0
31,100
W
Olorun
Fristixx
Olorun
8,373
3,507
0
3,144
6,465
2,397
1,072
2,944
3,521
62,574
1,008
L
Mulan
Idoje
Mulan
3,279
1,011
0
618
5,622
1,807
0
0
5,622
0
15,405
L
Thanatos
Israel08lc
Thanatos
3,786
980
0
4,734
9,270
3,390
0
3,158
6,112
0
28,391
W
5,382
1,656
127
547
5,306
1,673
1,646
1,115
4,191
30,908
727
L
4,373
305
0
2,576
9,760
3,016
0
5,751
4,009
30,362
0
W
10,235
455
456
3,248
12,577
7,858
642
3,031
9,546
48,193
845
W
Gilgamesh
crash_nator_59
Gilgamesh
4,923
1,631
0
2,934
10,130
6,433
37
1,088
9,042
0
53,598
L
4,138
181
0
3,983
13,967
12,704
0
7,201
6,766
25,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,856
Gold Earned
29,722
420
Minions Killed
214
0
Camps Cleared
0
1,411,377
Distance Traveled
1,177,400
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,158
583
68
5
0
309,549
0
L
Medusa
5,892
421
54
4
0
222,655
0
W
Olorun
8,711
622
109
8
0
262,637
0
L
Mulan
5,051
361
29
2
0
130,792
0
L
Thanatos
5,930
424
47
3
0
297,820
0
W
Hera
6,868
491
62
4
0
255,057
0
L
Eset
5,981
427
58
4
0
234,841
3
W
Cthulhu
7,226
516
79
6
0
286,445
0
W
Gilgamesh
8,893
635
102
7
0
297,689
0
L
Sobek
6,868
491
26
2
0
291,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role