Player Matchup

Heimdallr
Heimdallr
MAD0605
Heimdallr
Level 162
God Stats
6W - 14L
1,393 SR
Queue Stats
444W - 436L
1,541 Elo+
Party 2
Eset
Eset
NikiRexi
Eset
Level 108
God Stats
2W - 1L
1,809 SR
Queue Stats
29W - 26L
1,467 Elo+
Solo
Thanatos
Thanatos
iTz_Sweatix
Thanatos
Level 149
God Stats
0W - 1L
1,281 SR
Queue Stats
80W - 86L
1,546 Elo+
Party 2
Ganesha
Ganesha
iTz_ZabraX
Ganesha
Level 157
God Stats
11W - 12L
1,547 SR
Queue Stats
316W - 300L
1,521 Elo+
Party 2
Sun Wukong
Sun Wukong
vExoTiixX
Sun Wukong
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 184L
1,514 Elo+
Party 2
Team Averages
Level 144
1,506 SR
1,518 Elo+

VS

Team Averages
Level 151
1,473 SR
1,491 Elo+
Hou Yi
Hou Yi
Bawoni
Hou Yi
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 33L
1,367 Elo+
Solo
Horus
Horus
DerNerevarine
Horus
Level 155
God Stats
7W - 7L
1,602 SR
Queue Stats
198W - 208L
1,530 Elo+
Party 1
Agni
Agni
InZantic
Agni
Level 164
God Stats
6W - 9L
1,337 SR
Queue Stats
559W - 562L
1,485 Elo+
Party 1
Kuzenbo
Kuzenbo
SLlIIIIIN
Kuzenbo
Level 156
God Stats
3W - 8L
1,337 SR
Queue Stats
210W - 241L
1,553 Elo+
Party 1
Susano
Susano
Synergie_Heart
Susano
Level 156
God Stats
8W - 5L
1,589 SR
Queue Stats
309W - 315L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
MAD0605
Heimdallr
15
3 / 1 / 0
8,494
566
9,005
8,302
3,292
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Eset
12
0 / 8 / 1
6,803
454
4,218
8,889
2,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
iTz_Sweatix
Thanatos
14
3 / 5 / 0
7,907
527
5,516
14,418
4,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Ganesha
iTz_ZabraX
Ganesha
13
0 / 2 / 2
7,828
522
3,641
11,661
9,885
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Sun Wukong
vExoTiixX
Sun Wukong
11
0 / 4 / 0
6,556
437
4,450
11,344
5,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Bawoni
Hou Yi
13
0 / 3 / 1
7,627
508
3,466
9,927
3,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
5 / 0 / 2
10,084
672
9,230
10,863
6,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Agni
16
8 / 3 / 6
9,748
650
13,589
8,475
2,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Kuzenbo
SLlIIIIIN
Kuzenbo
12
0 / 0 / 6
7,463
498
3,901
7,746
6,817
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
7 / 0 / 3
8,756
584
7,485
10,097
3,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
6
Kills
20
20
Deaths
6
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Bawoni
Hou Yi
0
3
1
0.17
W
5
0
2
6
W
Agni
8
3
6
3.67
L
Heimdallr
MAD0605
Heimdallr
3
1
0
3
L
Eset
0
8
1
0.06
W
Kuzenbo
SLlIIIIIN
Kuzenbo
0
0
6
3
W
7
0
3
8.5
L
Thanatos
iTz_Sweatix
Thanatos
3
5
0
0.6
L
Ganesha
iTz_ZabraX
Ganesha
0
2
2
0.5
L
Sun Wukong
vExoTiixX
Sun Wukong
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,830
Damage
37,671
54,614
Taken
47,108
25,618
Mitigated
23,410
21,053
Healing
18,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Bawoni
Hou Yi
3,466
1,852
0
3,796
9,927
3,284
0
588
9,339
0
57,364
W
9,230
3,119
840
5,041
10,863
6,750
0
1,301
8,952
532
69,048
W
Agni
13,589
710
0
1,427
8,475
2,645
200
2,007
6,431
67,748
0
L
Heimdallr
MAD0605
Heimdallr
9,005
5,247
0
4,102
8,302
3,292
972
2,656
5,596
0
83,305
L
Eset
4,218
339
0
392
8,889
2,181
0
4,358
4,174
46,322
0
W
Kuzenbo
SLlIIIIIN
Kuzenbo
3,901
1,521
0
1,776
7,746
6,817
0
1,987
5,759
20,863
0
W
7,485
1,792
0
5,994
10,097
3,914
0
1,729
8,368
0
67,180
L
Thanatos
iTz_Sweatix
Thanatos
5,516
1,627
0
9,864
14,418
4,678
0
3,634
10,408
0
48,039
L
Ganesha
iTz_ZabraX
Ganesha
3,641
201
341
2,846
11,661
9,885
0
4,948
6,405
28,071
2,194
L
Sun Wukong
vExoTiixX
Sun Wukong
4,450
378
0
3,508
11,344
5,582
0
1,371
9,382
0
36,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,588
Gold Earned
43,678
427
Minions Killed
510
0
Camps Cleared
0
1,450,643
Distance Traveled
1,608,516
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,627
508
122
8
0
320,469
1
W
Horus
10,084
672
129
9
0
305,801
0
W
Agni
9,748
650
130
9
0
291,933
0
L
Heimdallr
8,494
566
156
10
0
242,850
2
L
Eset
6,803
454
103
7
0
277,949
0
W
Kuzenbo
7,463
498
29
2
0
327,809
4
W
Susano
8,756
584
100
7
0
362,504
0
L
Thanatos
7,907
527
84
6
0
329,297
0
L
Ganesha
7,828
522
13
1
0
308,013
6
L
Sun Wukong
6,556
437
71
5
0
292,534
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role