Player Matchup

Fafnir
Fafnir
Platinum III
 
Fafnir
Platinum III
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Diamond III
KaoriˆMiyazono
Anhur
Diamond III
Level 157
God Stats
15W - 8L
1,781 SR
Queue Stats
287W - 239L
2,220 MMR
Solo
Vulcan
Vulcan
Platinum III
LayonOP
Vulcan
Platinum III
Level 159
God Stats
31W - 34L
1,635 SR
Queue Stats
92W - 92L
2,020 MMR
Solo
Sun Wukong
Sun Wukong
Diamond III
Lucinirou
Sun Wukong
Diamond III
Level 246
God Stats
10W - 8L
1,599 SR
Queue Stats
104W - 67L
2,168 MMR
Solo
Danzaburou
Danzaburou
Platinum III
Sputn1Ki
Danzaburou
Platinum III
Level 79
God Stats
2W - 4L
1,411 SR
Queue Stats
180W - 168L
1,888 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 158
1,585 SR
1,959 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 176
1,644 SR
2,025 MMR
Medusa
Medusa
Diamond II
BuscandoADory
Medusa
Diamond II
Level 181
God Stats
8W - 6L
1,428 SR
Queue Stats
242W - 180L
2,212 MMR
Solo
Thor
Thor
Diamond I
Pоsty
Thor
Diamond I
Level 156
God Stats
3W - 2L
1,949 SR
Queue Stats
66W - 39L
2,032 MMR
Solo
Erlang Shen
Erlang Shen
Diamond I
Zoncui
Erlang Shen
Diamond I
Level 166
God Stats
3W - 0L
1,500 SR
Queue Stats
52W - 40L
2,503 MMR
Solo
Chang'e
Chang'e
Platinum IV
blimblimboy
Chang'e
Platinum IV
Level 219
God Stats
23W - 19L
1,626 SR
Queue Stats
727W - 730L
1,780 MMR
Solo
Bacchus
Bacchus
Platinum V
yM0RTAL
Bacchus
Platinum V
Level 158
God Stats
1W - 1L
1,715 SR
Queue Stats
48W - 55L
1,596 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
12
3 / 2 / 0
7,420
571
3,599
11,225
9,923
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

12
0 / 5 / 0
6,359
489
4,183
11,722
3,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
LayonOP
Vulcan
12
1 / 1 / 2
6,697
515
5,157
5,270
1,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
Lucinirou
Sun Wukong
12
1 / 3 / 2
7,145
550
8,871
11,494
5,087
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
Sputn1Ki
Danzaburou
13
0 / 3 / 4
7,394
569
5,995
9,174
2,888
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
AresMaman BrigitteAo KuangGebSusano

VS

Bans
ThothTiamatArtioFreyaAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 0
8,982
691
8,777
7,676
2,257
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thor
Pоsty
Thor
14
3 / 2 / 3
7,588
584
6,947
8,051
2,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Erlang Shen
Zoncui
Erlang Shen
15
2 / 0 / 2
9,058
697
6,023
13,246
10,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Chang'e
blimblimboy
Chang'e
15
2 / 0 / 2
8,184
630
6,155
6,838
1,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
yM0RTAL
Bacchus
12
1 / 2 / 4
7,343
565
5,557
8,558
6,909
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
25
5
Kills
14
14
Deaths
5
8
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
3
2
0
1.5
W
6
1
0
6
L
0
5
0
0
L
Vulcan
LayonOP
Vulcan
1
1
2
2
L
Sun Wukong
Lucinirou
Sun Wukong
1
3
2
0.67
W
Thor
Pоsty
Thor
3
2
3
2.25
L
Danzaburou
Sputn1Ki
Danzaburou
0
3
4
0.67
W
Erlang Shen
Zoncui
Erlang Shen
2
0
2
3
W
Chang'e
blimblimboy
Chang'e
2
0
2
3
W
Bacchus
yM0RTAL
Bacchus
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,805
Damage
33,459
48,885
Taken
44,369
22,665
Mitigated
23,374
14,718
Healing
18,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
3,599
1,140
0
4,078
11,225
9,923
0
3,483
7,544
16,529
0
W
8,777
3,898
0
2,463
7,676
2,257
0
632
7,044
0
68,130
L
4,183
1,404
0
3,301
11,722
3,289
0
1,523
10,045
0
52,143
L
Vulcan
LayonOP
Vulcan
5,157
361
0
725
5,270
1,478
0
2,665
2,439
53,046
1,088
L
Sun Wukong
Lucinirou
Sun Wukong
8,871
1,767
0
2,016
11,494
5,087
0
1,042
9,628
0
54,847
W
Thor
Pоsty
Thor
6,947
1,649
0
3,876
8,051
2,549
0
953
7,098
0
57,395
L
Danzaburou
Sputn1Ki
Danzaburou
5,995
2,649
0
4,598
9,174
2,888
0
1,787
7,387
0
61,100
W
Erlang Shen
Zoncui
Erlang Shen
6,023
2,463
0
5,481
13,246
10,031
153
0
13,246
0
74,681
W
Chang'e
blimblimboy
Chang'e
6,155
189
890
3,659
6,838
1,628
0
3,738
3,100
57,783
1,500
W
Bacchus
yM0RTAL
Bacchus
5,557
540
0
2,022
8,558
6,909
0
3,158
5,400
22,808
3,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,015
Gold Earned
41,155
438
Minions Killed
512
0
Camps Cleared
0
1,384,471
Distance Traveled
1,496,379
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,420
571
30
2
0
289,057
8
W
Medusa
8,982
691
108
8
0
306,760
0
L
Anhur
6,359
489
96
7
0
273,446
0
L
Vulcan
6,697
515
100
8
0
286,283
4
L
Sun Wukong
7,145
550
96
7
0
284,095
0
W
Thor
7,588
584
91
7
0
318,133
0
L
Danzaburou
7,394
569
116
9
0
251,590
1
W
Erlang Shen
9,058
697
137
11
0
278,348
0
W
Chang'e
8,184
630
129
10
0
300,616
0
W
Bacchus
7,343
565
47
4
0
292,522
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role