Player Matchup

Artemis
Artemis
 
Artemis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
 
The Morrigan
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
 
Camazotz
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
DrOlisan
Cthulhu
Level 126
God Stats
15W - 14L
1,573 SR
Queue Stats
471W - 488L
1,494 Elo+
Solo
Team Averages
Level 147
1,515 SR
1,499 Elo+

VS

Team Averages
Level 122
1,515 SR
1,510 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
Aquaaman
Nut
Level 156
God Stats
2W - 3L
1,543 SR
Queue Stats
40W - 48L
1,441 Elo+
Solo
Anhur
Anhur
JorgeAIMBOT
Anhur
Level 42
God Stats
2W - 3L
1,685 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Artio
Artio
ZvitinhoGAMER
Artio
Level 149
God Stats
0W - 1L
1,316 SR
Queue Stats
114W - 94L
1,530 Elo+
Party 1
Thanatos
Thanatos
yJhouGAMER
Thanatos
Level 140
God Stats
7W - 9L
1,531 SR
Queue Stats
83W - 67L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
4 / 0 / 2
5,264
658
4,201
3,499
998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Morrigan
 
The Morrigan
9
0 / 0 / 3
5,145
643
1,820
2,926
928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
 
Achilles
8
3 / 2 / 3
4,893
612
4,660
9,521
3,695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Camazotz
 
Camazotz
9
2 / 0 / 1
4,722
590
1,245
5,704
1,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
DrOlisan
Cthulhu
8
0 / 4 / 0
4,500
563
2,176
7,307
3,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
10
1 / 3 / 0
5,072
634
4,660
5,314
1,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 4 / 0
4,484
561
1,918
5,870
1,482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
4 / 0 / 0
6,106
763
5,950
5,200
1,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

8
0 / 2 / 2
4,310
539
2,713
6,447
3,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Thanatos
yJhouGAMER
Thanatos
2
0 / 1 / 0
3,193
399
0
535
81
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
8
9
Kills
6
6
Deaths
10
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
4
0
2
5
W
The Morrigan
 
The Morrigan
0
0
3
1.5
W
Achilles
 
Achilles
3
2
3
2.25
W
Camazotz
 
Camazotz
2
0
1
2.5
L
Ah Puch
 
Ah Puch
1
3
0
0.33
L
1
4
0
0.25
W
Cthulhu
DrOlisan
Cthulhu
0
4
0
0
L
4
0
0
4
L
0
2
2
0.5
L
Thanatos
yJhouGAMER
Thanatos
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,102
Damage
15,241
28,957
Taken
23,366
10,916
Mitigated
8,538
9,655
Healing
6,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
4,201
1,509
0
2,387
3,499
998
0
752
2,597
0
31,482
W
The Morrigan
 
The Morrigan
1,820
261
0
571
2,926
928
0
1,745
1,181
32,677
683
W
Achilles
 
Achilles
4,660
1,297
0
2,640
9,521
3,695
0
3,011
6,313
0
18,419
W
Camazotz
 
Camazotz
1,245
469
0
2,367
5,704
1,777
0
1,424
4,240
0
29,904
L
Ah Puch
 
Ah Puch
4,660
334
0
869
5,314
1,523
0
1,391
3,681
38,216
553
L
1,918
950
0
565
5,870
1,482
0
0
5,870
0
29,220
W
Cthulhu
DrOlisan
Cthulhu
2,176
196
0
1,690
7,307
3,518
0
0
6,882
23,804
0
L
5,950
3,107
0
2,666
5,200
1,962
0
2,176
3,024
0
38,760
L
2,713
267
200
2,030
6,447
3,490
0
125
6,314
13,595
0
L
Thanatos
yJhouGAMER
Thanatos
0
0
0
93
535
81
0
0
535
0
2,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,524
Gold Earned
23,165
259
Minions Killed
229
0
Camps Cleared
0
855,182
Distance Traveled
629,651
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,264
658
49
6
0
151,375
2
W
The Morrigan
5,145
643
73
9
0
168,680
2
W
Achilles
4,893
612
27
3
0
173,484
0
W
Camazotz
4,722
590
57
7
0
196,841
0
L
Ah Puch
5,072
634
80
10
0
151,689
0
L
Nut
4,484
561
42
5
0
145,705
0
W
Cthulhu
4,500
563
53
7
0
164,802
2
L
Anhur
6,106
763
75
9
0
143,663
0
L
Artio
4,310
539
29
4
0
167,482
0
L
Thanatos
3,193
399
3
0
0
21,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role