Player Matchup

Chaac
Chaac
Bermudav3
Chaac
Level 157
God Stats
2W - 2L
1,580 SR
Queue Stats
159W - 130L
1,525 Elo+
Solo
Lancelot
Lancelot
Ecxon_mex
Lancelot
Level 115
God Stats
4W - 0L
1,832 SR
Queue Stats
232W - 215L
1,485 Elo+
Solo
Ratatoskr
Ratatoskr
HisuianZoroark
Ratatoskr
Level 103
God Stats
3W - 5L
1,454 SR
Queue Stats
515W - 471L
1,508 Elo+
Solo
Medusa
Medusa
I dilln I
Medusa
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,391 Elo+
Solo
Ra
Ra
KingCrownz
Ra
Level 141
God Stats
7W - 4L
1,773 SR
Queue Stats
244W - 211L
1,584 Elo+
Solo
Team Averages
Level 126
1,628 SR
1,499 Elo+

VS

Team Averages
Level 101
1,580 SR
1,521 Elo+
Cabrakan
Cabrakan
Nerdy Void
Cabrakan
Level 118
God Stats
0W - 1L
1,368 SR
Queue Stats
86W - 119L
1,467 Elo+
Party 1
Neith
Neith
Qumin-_-
Neith
Level 124
God Stats
3W - 1L
1,890 SR
Queue Stats
93W - 85L
1,534 Elo+
Solo
Olorun
Olorun
TortillaKinq
Olorun
Level 100
God Stats
0W - 3L
1,489 SR
Queue Stats
72W - 112L
1,421 Elo+
Party 1
Cu Chulainn
Cu Chulainn
lts Me Mars
Cu Chulainn
Level 65
God Stats
3W - 2L
1,786 SR
Queue Stats
50W - 38L
1,677 Elo+
Solo
Cliodhna
Cliodhna
retszu
Cliodhna
Level 98
God Stats
4W - 4L
1,368 SR
Queue Stats
238W - 240L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Bermudav3
Chaac
13
2 / 2 / 2
7,516
537
6,077
15,590
12,830
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Lancelot
Ecxon_mex
Lancelot
13
3 / 1 / 5
7,301
522
5,998
8,433
3,971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Ratatoskr
HisuianZoroark
Ratatoskr
11
3 / 3 / 9
7,732
552
8,984
13,681
7,186
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Medusa
I dilln I
Medusa
14
6 / 1 / 5
8,430
602
7,905
8,068
2,961
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 1 / 3
8,443
603
6,180
4,246
1,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Nerdy Void
Cabrakan
10
1 / 3 / 3
6,576
470
3,442
11,566
10,996
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Neith
Qumin-_-
Neith
14
3 / 1 / 2
8,465
605
6,200
7,406
2,797
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
12
0 / 7 / 1
7,059
504
6,074
9,715
3,387
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cu Chulainn
lts Me Mars
Cu Chulainn
14
1 / 2 / 1
8,709
622
10,207
12,257
10,320
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cliodhna
retszu
Cliodhna
13
3 / 4 / 3
7,361
526
5,583
11,092
4,501
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
18
17
Kills
8
8
Deaths
17
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chaac
Bermudav3
Chaac
2
2
2
1.5
W
Lancelot
Ecxon_mex
Lancelot
3
1
5
5.5
W
Ratatoskr
HisuianZoroark
Ratatoskr
3
3
9
2.5
W
Medusa
I dilln I
Medusa
6
1
5
8.5
W
3
1
3
4.5
L
Cabrakan
Nerdy Void
Cabrakan
1
3
3
0.83
L
Neith
Qumin-_-
Neith
3
1
2
4
L
Olorun
0
7
1
0.07
L
Cu Chulainn
lts Me Mars
Cu Chulainn
1
2
1
0.75
L
Cliodhna
retszu
Cliodhna
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,144
Damage
31,506
50,018
Taken
52,036
28,337
Mitigated
32,001
13,864
Healing
9,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Bermudav3
Chaac
6,077
620
0
5,448
15,590
12,830
0
369
15,221
1,420
46,648
W
Lancelot
Ecxon_mex
Lancelot
5,998
1,670
0
483
8,433
3,971
544
537
7,896
0
57,524
W
Ratatoskr
HisuianZoroark
Ratatoskr
8,984
2,237
0
4,713
13,681
7,186
39
4,957
8,724
905
26,080
W
Medusa
I dilln I
Medusa
7,905
3,322
0
2,078
8,068
2,961
518
3,632
4,436
0
60,293
W
6,180
327
345
797
4,246
1,389
0
279
3,967
65,880
1,612
L
Cabrakan
Nerdy Void
Cabrakan
3,442
506
0
1,186
11,566
10,996
0
974
10,508
12,202
0
L
Neith
Qumin-_-
Neith
6,200
1,333
0
3,059
7,406
2,797
820
1,774
5,386
0
67,957
L
Olorun
6,074
3,254
150
2,078
9,715
3,387
0
1,464
8,144
51,601
3,185
L
Cu Chulainn
lts Me Mars
Cu Chulainn
10,207
1,933
0
2,450
12,257
10,320
414
1,505
10,724
1,279
70,865
L
Cliodhna
retszu
Cliodhna
5,583
578
0
1,001
11,092
4,501
0
1,578
9,258
0
58,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,422
Gold Earned
38,170
459
Minions Killed
438
0
Camps Cleared
0
1,553,732
Distance Traveled
1,448,940
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,516
537
97
7
0
305,942
0
W
Lancelot
7,301
522
84
6
0
354,002
0
W
Ratatoskr
7,732
552
29
2
0
304,726
5
W
Medusa
8,430
602
106
8
0
278,516
2
W
Ra
8,443
603
143
10
0
310,546
6
L
Cabrakan
6,576
470
9
1
0
279,258
0
L
Neith
8,465
605
127
9
0
272,858
0
L
Olorun
7,059
504
95
7
0
281,855
0
L
Cu Chulainn
8,709
622
127
9
0
278,081
2
L
Cliodhna
7,361
526
80
6
0
336,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role