Player Matchup

Ra
Ra
Diamond III
 
Ra
Diamond III
Level 252
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Diamond III
 
Thanatos
Diamond III
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bake Kujira
Bake Kujira
Diamond II
OkamiLeon
Bake Kujira
Diamond II
Level 154
God Stats
37W - 40L
1,550 SR
Queue Stats
303W - 276L
2,225 MMR
Solo
Medusa
Medusa
Diamond II
Szulzy
Medusa
Diamond II
Level 159
God Stats
8W - 6L
1,661 SR
Queue Stats
200W - 170L
2,402 MMR
Party 1
Bacchus
Bacchus
Masters
Wooffey
Bacchus
Masters
Level 257
God Stats
4W - 5L
1,589 SR
Queue Stats
351W - 313L
2,539 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 200
1,560 SR
2,033 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 118
1,463 SR
2,167 MMR
Anhur
Anhur
Diamond IV
 
Anhur
Diamond IV
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Diamond IV
Dawid-Martinez
Horus
Diamond IV
Level 154
God Stats
0W - 1L
1,129 SR
Queue Stats
243W - 256L
2,157 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond II
FEYASTELLA
Cu Chulainn
Diamond II
Level 113
God Stats
5W - 2L
1,850 SR
Queue Stats
281W - 256L
2,418 MMR
Solo
Ne Zha
Ne Zha
Diamond II
LaRanaGustavo
Ne Zha
Diamond II
Level 66
God Stats
0W - 2L
1,335 SR
Queue Stats
162W - 120L
2,384 MMR
Solo
Chang'e
Chang'e
Diamond II
XxWayzIxX
Chang'e
Diamond II
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
184W - 151L
2,376 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
0 / 3 / 4
5,995
600
3,353
5,551
1,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
 
Thanatos
10
3 / 1 / 2
5,763
576
3,833
7,609
1,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bake Kujira
OkamiLeon
Bake Kujira
10
1 / 2 / 0
5,478
548
5,558
9,740
7,937
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
Szulzy
Medusa
12
5 / 1 / 1
6,407
641
6,777
6,129
1,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bacchus
Wooffey
Bacchus
10
0 / 0 / 5
5,734
573
3,640
7,952
5,414
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
AthenaAphroditeAo KuangJanus

VS

Bans
SobekHe BoArtioCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
1 / 3 / 0
5,843
584
7,083
8,617
2,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
0 / 1 / 2
4,885
489
2,234
8,137
4,447
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cu Chulainn
FEYASTELLA
Cu Chulainn
12
1 / 1 / 1
6,734
673
6,552
9,543
5,191
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
3 / 2 / 1
6,099
610
5,612
7,269
3,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Chang'e
XxWayzIxX
Chang'e
12
2 / 2 / 2
6,693
669
3,249
6,273
1,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
13
9
Kills
7
7
Deaths
9
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
0
3
4
0.67
W
Thanatos
 
Thanatos
3
1
2
4
L
Anhur
 
Anhur
1
3
0
0.33
L
0
1
2
1
L
Cu Chulainn
FEYASTELLA
Cu Chulainn
1
1
1
1.5
L
3
2
1
1.75
W
Bake Kujira
OkamiLeon
Bake Kujira
1
2
0
0.5
W
Medusa
Szulzy
Medusa
5
1
1
5.5
W
Bacchus
Wooffey
Bacchus
0
0
5
2.5
L
Chang'e
XxWayzIxX
Chang'e
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,161
Damage
24,730
36,981
Taken
39,839
17,745
Mitigated
17,163
16,750
Healing
12,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
3,353
249
728
2,081
5,551
1,388
0
1,915
3,410
46,220
899
W
Thanatos
 
Thanatos
3,833
939
0
6,313
7,609
1,823
0
536
6,969
0
28,874
L
Anhur
 
Anhur
7,083
3,982
0
3,802
8,617
2,814
0
1,865
6,752
0
46,927
L
2,234
1,080
168
1,930
8,137
4,447
12
1,384
6,745
0
10,619
L
Cu Chulainn
FEYASTELLA
Cu Chulainn
6,552
1,523
0
3,315
9,543
5,191
0
5,651
3,892
2,204
45,640
L
5,612
1,543
0
1,058
7,269
3,071
0
1,195
6,010
0
52,209
W
Bake Kujira
OkamiLeon
Bake Kujira
5,558
2,100
0
4,414
9,740
7,937
0
614
9,102
34,793
0
W
Medusa
Szulzy
Medusa
6,777
2,468
0
1,305
6,129
1,183
0
0
6,129
0
48,740
W
Bacchus
Wooffey
Bacchus
3,640
645
0
1,909
7,952
5,414
0
389
7,527
21,297
933
L
Chang'e
XxWayzIxX
Chang'e
3,249
194
312
2,197
6,273
1,640
0
1,715
4,196
43,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,377
Gold Earned
30,254
329
Minions Killed
355
0
Camps Cleared
0
1,117,843
Distance Traveled
1,096,772
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
5,995
600
100
10
0
226,617
0
W
Thanatos
5,763
576
55
6
0
242,374
0
L
Anhur
5,843
584
79
8
0
193,675
1
L
Horus
4,885
489
15
2
0
222,608
5
L
Cu Chulainn
6,734
673
84
8
0
209,435
0
L
Ne Zha
6,099
610
82
8
0
240,288
0
W
Bake Kujira
5,478
548
60
6
0
195,745
0
W
Medusa
6,407
641
75
8
0
218,368
2
W
Bacchus
5,734
573
39
4
0
234,739
2
L
Chang'e
6,693
669
95
10
0
230,766
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role