Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Dapperben
Morgan Le Fay
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Olorun
Olorun
DazZdiLLusION
Olorun
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
370W - 380L
1,484 Elo+
Solo
Cthulhu
Cthulhu
RuthlessSensei
Cthulhu
Level 154
God Stats
6W - 6L
1,494 SR
Queue Stats
418W - 437L
1,485 Elo+
Solo
Heimdallr
Heimdallr
superpollo56
Heimdallr
Level 147
God Stats
1W - 2L
1,340 SR
Queue Stats
153W - 154L
1,478 Elo+
Solo
Team Averages
Level 122
1,467 SR
1,489 Elo+

VS

Team Averages
Level 87
1,557 SR
1,530 Elo+
Ne Zha
Ne Zha
BlazingSkullX
Ne Zha
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 66L
1,505 Elo+
Solo
Chiron
Chiron
DgMacho
Chiron
Level 104
God Stats
5W - 3L
1,593 SR
Queue Stats
183W - 157L
1,493 Elo+
Party 1
Achilles
Achilles
DreadSkull1337
Achilles
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,498 Elo+
Solo
Cupid
Cupid
SANESGODI
Cupid
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,698 Elo+
Solo
Chaac
Chaac
SOTO98
Chaac
Level 123
God Stats
1W - 1L
1,690 SR
Queue Stats
143W - 140L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
5 / 1 / 15
10,239
931
15,805
13,304
20,549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
Dapperben
Morgan Le Fay
14
1 / 1 / 13
8,755
796
10,573
10,531
4,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

14
4 / 2 / 9
8,985
817
5,606
7,209
3,812
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

16
7 / 1 / 11
9,770
888
12,025
10,861
10,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heimdallr
superpollo56
Heimdallr
16
7 / 1 / 9
10,149
923
9,103
6,629
3,443
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 1
6,957
632
6,662
9,693
4,229
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
DgMacho
Chiron
14
3 / 2 / 0
8,188
744
9,869
8,442
3,398
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Achilles
12
0 / 5 / 1
6,729
612
3,061
11,278
11,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cupid
SANESGODI
Cupid
12
0 / 7 / 2
7,005
637
3,934
10,256
4,196
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
SOTO98
Chaac
15
2 / 4 / 0
8,067
733
9,310
16,097
16,771
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
9
24
Kills
5
6
Deaths
24
57
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
5
1
15
12.5
L
0
6
1
0.08
W
Morgan Le Fay
Dapperben
Morgan Le Fay
1
1
13
7.5
W
4
2
9
4.25
L
Chiron
DgMacho
Chiron
3
2
0
1.5
L
Achilles
0
5
1
0.1
W
7
1
11
12.5
L
Cupid
SANESGODI
Cupid
0
7
2
0.14
L
Chaac
SOTO98
Chaac
2
4
0
0.5
W
Heimdallr
superpollo56
Heimdallr
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,112
Damage
32,836
48,534
Taken
55,766
43,054
Mitigated
40,468
17,284
Healing
14,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
15,805
1,286
1,961
2,384
13,304
20,549
411
0
13,005
0
26,519
L
6,662
493
624
827
9,693
4,229
0
4,397
5,064
0
14,305
W
Morgan Le Fay
Dapperben
Morgan Le Fay
10,573
345
994
2,728
10,531
4,956
1,746
0
10,449
19,206
650
W
5,606
2,567
1,328
1,152
7,209
3,812
2,949
0
7,209
13,948
450
L
Chiron
DgMacho
Chiron
9,869
1,400
2,262
1,943
8,442
3,398
0
3,723
4,573
0
18,419
L
Achilles
3,061
223
0
606
11,278
11,874
0
6,172
4,708
0
7,044
W
12,025
208
2,007
1,956
10,861
10,294
339
0
10,745
22,497
0
L
Cupid
SANESGODI
Cupid
3,934
1,539
504
1,132
10,256
4,196
0
4,147
5,911
0
14,055
L
Chaac
SOTO98
Chaac
9,310
415
791
5,867
16,097
16,771
0
7,906
7,691
0
23,890
W
Heimdallr
superpollo56
Heimdallr
9,103
2,595
846
1,928
6,629
3,443
2,306
0
6,476
0
23,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,898
Gold Earned
36,946
138
Minions Killed
96
0
Camps Cleared
0
1,120,794
Distance Traveled
951,380
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,239
931
40
4
0
231,474
0
L
Ne Zha
6,957
632
8
1
0
184,062
0
W
Morgan Le Fay
8,755
796
18
2
0
228,937
0
W
Olorun
8,985
817
19
2
0
167,478
0
L
Chiron
8,188
744
24
2
0
206,517
0
L
Achilles
6,729
612
18
2
0
163,507
0
W
Cthulhu
9,770
888
22
2
0
246,784
0
L
Cupid
7,005
637
18
2
0
173,607
0
L
Chaac
8,067
733
28
3
0
223,687
0
W
Heimdallr
10,149
923
39
4
0
246,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role