Player Matchup

Serqet
Serqet
BadDragonXL
Serqet
Level 213
God Stats
0W - 2L
1,576 SR
Queue Stats
143W - 104L
1,561 Elo+
Solo
Apollo
Apollo
GabrielLV22
Apollo
Level 47
God Stats
3W - 3L
1,500 SR
Queue Stats
58W - 90L
1,431 Elo+
Solo
Xing Tian
Xing Tian
Millogunner
Xing Tian
Level 155
God Stats
7W - 13L
1,365 SR
Queue Stats
86W - 93L
1,413 Elo+
Solo
Persephone
Persephone
nashishusha1
Persephone
Level 148
God Stats
27W - 28L
1,509 SR
Queue Stats
291W - 294L
1,480 Elo+
Solo
Ratatoskr
Ratatoskr
yScarlet
Ratatoskr
Level 193
God Stats
1W - 4L
1,258 SR
Queue Stats
299W - 307L
1,495 Elo+
Solo
Team Averages
Level 151
1,441 SR
1,476 Elo+

VS

Team Averages
Level 110
1,576 SR
1,484 Elo+
Heimdallr
Heimdallr
Kɒwɒzzɒki
Heimdallr
Level 158
God Stats
3W - 2L
1,561 SR
Queue Stats
192W - 188L
1,509 Elo+
Solo
Nemesis
Nemesis
ProMtheuz
Nemesis
Level 43
God Stats
4W - 1L
1,507 SR
Queue Stats
95W - 91L
1,517 Elo+
Solo
Vulcan
Vulcan
ThalisonBili
Vulcan
Level 127
God Stats
3W - 3L
1,719 SR
Queue Stats
78W - 83L
1,438 Elo+
Solo
Chaac
Chaac
YT_NWE_PRO-_-
Chaac
Level 64
God Stats
4W - 1L
1,528 SR
Queue Stats
70W - 66L
1,452 Elo+
Solo
Gilgamesh
Gilgamesh
Zenphrar
Gilgamesh
Level 158
God Stats
2W - 1L
1,567 SR
Queue Stats
387W - 398L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
18
8 / 4 / 7
11,397
543
17,951
20,402
9,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Apollo
13
2 / 5 / 2
9,055
431
10,112
16,693
6,619
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
Millogunner
Xing Tian
14
1 / 4 / 5
9,328
444
11,860
25,800
26,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Persephone
nashishusha1
Persephone
16
3 / 7 / 6
10,950
521
13,243
18,307
6,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ratatoskr
yScarlet
Ratatoskr
17
7 / 5 / 2
10,925
520
19,996
29,872
26,498
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Kɒwɒzzɒki
Heimdallr
19
4 / 4 / 8
11,733
559
17,615
17,144
6,685
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
ProMtheuz
Nemesis
19
6 / 3 / 8
11,415
544
15,543
21,665
8,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vulcan
16
2 / 8 / 4
10,785
514
14,627
13,809
4,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
6 / 0 / 8
10,446
497
16,743
19,977
15,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
Zenphrar
Gilgamesh
19
7 / 6 / 5
12,769
608
24,575
28,137
20,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
58
21
Kills
25
25
Deaths
21
22
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Serqet
8
4
7
2.88
L
Apollo
2
5
2
0.6
W
Heimdallr
Kɒwɒzzɒki
Heimdallr
4
4
8
2
L
Xing Tian
Millogunner
Xing Tian
1
4
5
0.88
W
Nemesis
ProMtheuz
Nemesis
6
3
8
3.33
W
Vulcan
2
8
4
0.5
W
6
0
8
10
W
Gilgamesh
Zenphrar
Gilgamesh
7
6
5
1.58
L
Persephone
nashishusha1
Persephone
3
7
6
0.86
L
Ratatoskr
yScarlet
Ratatoskr
7
5
2
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,162
Damage
89,103
111,074
Taken
100,732
75,470
Mitigated
55,322
31,764
Healing
28,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
17,951
3,809
0
7,564
20,402
9,442
0
3,553
16,582
0
101,685
L
Apollo
10,112
6,513
0
5,507
16,693
6,619
571
2,104
14,488
0
61,198
W
Heimdallr
Kɒwɒzzɒki
Heimdallr
17,615
9,660
0
6,732
17,144
6,685
995
6,967
9,694
0
88,602
L
Xing Tian
Millogunner
Xing Tian
11,860
994
0
1,899
25,800
26,341
0
4,414
21,006
37,142
1,318
W
Nemesis
ProMtheuz
Nemesis
15,543
8,686
0
5,944
21,665
8,682
0
4,609
15,947
0
110,632
W
Vulcan
14,627
850
0
2,242
13,809
4,397
0
4,898
8,007
72,233
0
W
16,743
2,889
0
7,678
19,977
15,329
130
5,260
13,790
5,254
54,658
W
Gilgamesh
Zenphrar
Gilgamesh
24,575
10,425
0
5,408
28,137
20,229
96
2,398
23,836
0
87,293
L
Persephone
nashishusha1
Persephone
13,243
1,019
0
4,838
18,307
6,570
0
5,308
12,476
72,223
2,698
L
Ratatoskr
yScarlet
Ratatoskr
19,996
4,264
0
11,956
29,872
26,498
184
984
27,630
0
84,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,655
Gold Earned
57,148
531
Minions Killed
572
0
Camps Cleared
0
2,095,873
Distance Traveled
2,086,239
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
11,397
543
135
6
0
525,783
2
L
Apollo
9,055
431
102
5
0
332,370
0
W
Heimdallr
11,733
559
118
6
0
368,201
1
L
Xing Tian
9,328
444
42
2
0
419,523
0
W
Nemesis
11,415
544
125
6
0
468,393
0
W
Vulcan
10,785
514
121
6
0
395,359
0
W
Chaac
10,446
497
81
4
0
463,430
0
W
Gilgamesh
12,769
608
127
6
0
390,856
8
L
Persephone
10,950
521
129
6
0
385,459
5
L
Ratatoskr
10,925
520
123
6
0
432,738
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role