Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Baetoevin
Charybdis
Level 62
God Stats
24W - 39L
1,436 SR
Queue Stats
97W - 108L
1,426 Elo+
Solo
Nu Wa
Nu Wa
Lari_Anjo
Nu Wa
Level 116
God Stats
2W - 0L
1,494 SR
Queue Stats
2W - 2L
1,512 Elo+
Solo
Anubis
Anubis
NNE_Futuristic
Anubis
Level 149
God Stats
3W - 2L
1,479 SR
Queue Stats
252W - 256L
1,465 Elo+
Solo
Sun Wukong
Sun Wukong
Oo LuXor oO
Sun Wukong
Level 126
God Stats
3W - 5L
1,489 SR
Queue Stats
220W - 201L
1,497 Elo+
Solo
Team Averages
Level 122
1,480 SR
1,480 Elo+

VS

Team Averages
Level 108
1,598 SR
1,475 Elo+
Thanatos
Thanatos
APJAY
Thanatos
Level 145
God Stats
5W - 5L
1,669 SR
Queue Stats
288W - 287L
1,495 Elo+
Solo
Cernunnos
Cernunnos
Brackling41
Cernunnos
Level 67
God Stats
6W - 6L
1,754 SR
Queue Stats
101W - 110L
1,410 Elo+
Solo
Horus
Horus
brooxe
Horus
Level 108
God Stats
10W - 5L
1,587 SR
Queue Stats
221W - 213L
1,478 Elo+
Solo
Sol
Sol
gabielgamer
Sol
Level 145
God Stats
0W - 1L
1,729 SR
Queue Stats
13W - 14L
1,488 Elo+
Solo
Chang'e
Chang'e
usreconone
Chang'e
Level 74
God Stats
1W - 2L
1,249 SR
Queue Stats
115W - 117L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
7
1 / 1 / 2
4,690
586
2,006
4,429
3,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
Baetoevin
Charybdis
8
2 / 0 / 0
5,255
657
2,954
4,324
1,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nu Wa
Lari_Anjo
Nu Wa
8
0 / 2 / 1
4,642
580
1,648
2,798
715
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 4 / 0
4,504
563
2,061
5,221
2,488
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sun Wukong
Oo LuXor oO
Sun Wukong
9
2 / 0 / 0
4,945
618
2,400
4,373
1,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
APJAY
Thanatos
6
2 / 0 / 1
4,293
537
1,657
3,813
838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
Brackling41
Cernunnos
8
0 / 3 / 1
4,278
535
2,158
4,404
1,207
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
brooxe
Horus
4
0 / 1 / 0
3,511
439
663
3,087
1,262
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 1 / 0
5,979
747
1,262
3,705
855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Chang'e
usreconone
Chang'e
11
4 / 0 / 0
5,744
718
4,092
5,154
1,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
9
5
Kills
7
7
Deaths
5
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
1
2
2
L
Thanatos
APJAY
Thanatos
2
0
1
2.5
W
Charybdis
Baetoevin
Charybdis
2
0
0
2
L
Cernunnos
Brackling41
Cernunnos
0
3
1
0.17
W
Nu Wa
Lari_Anjo
Nu Wa
0
2
1
0.25
W
0
4
0
0
W
Sun Wukong
Oo LuXor oO
Sun Wukong
2
0
0
2
L
Horus
brooxe
Horus
0
1
0
0
L
1
1
0
1
L
Chang'e
usreconone
Chang'e
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,069
Damage
9,832
21,145
Taken
20,163
9,589
Mitigated
5,287
8,243
Healing
10,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
2,006
222
0
1,581
4,429
3,924
0
184
4,213
12,195
0
L
Thanatos
APJAY
Thanatos
1,657
404
0
4,062
3,813
838
0
384
3,429
0
16,157
W
Charybdis
Baetoevin
Charybdis
2,954
1,459
0
2,499
4,324
1,012
833
0
4,324
0
29,052
L
Cernunnos
Brackling41
Cernunnos
2,158
1,216
0
1,167
4,404
1,207
0
1,051
3,353
0
20,674
W
Nu Wa
Lari_Anjo
Nu Wa
1,648
671
0
400
2,798
715
0
1,192
1,606
25,979
0
W
2,061
204
0
1,049
5,221
2,488
0
3,183
1,622
23,385
0
W
Sun Wukong
Oo LuXor oO
Sun Wukong
2,400
217
0
2,714
4,373
1,450
0
245
4,084
0
26,809
L
Horus
brooxe
Horus
663
102
40
710
3,087
1,262
0
724
2,363
0
3,964
L
1,262
377
0
2,240
3,705
855
0
1,349
2,356
37,070
8,338
L
Chang'e
usreconone
Chang'e
4,092
450
112
2,242
5,154
1,125
0
2,207
2,947
31,111
1,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,036
Gold Earned
23,805
214
Minions Killed
251
0
Camps Cleared
0
785,157
Distance Traveled
686,940
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
4,690
586
11
1
0
148,885
3
L
Thanatos
4,293
537
40
5
0
133,655
0
W
Charybdis
5,255
657
57
7
0
139,863
2
L
Cernunnos
4,278
535
32
4
0
146,669
0
W
Nu Wa
4,642
580
44
6
0
159,442
2
W
Anubis
4,504
563
48
6
0
148,067
0
W
Sun Wukong
4,945
618
54
7
0
188,900
0
L
Horus
3,511
439
11
1
0
76,362
2
L
Sol
5,979
747
97
12
0
146,453
0
L
Chang'e
5,744
718
71
9
0
183,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role