Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
CatOnTheHorn
Anhur
Level 26
God Stats
5W - 0L
1,861 SR
Queue Stats
52W - 25L
1,643 Elo+
Party 2
Cthulhu
Cthulhu
ColdMaI
Cthulhu
Level 86
God Stats
6W - 1L
1,742 SR
Queue Stats
132W - 115L
1,482 Elo+
Solo
Loki
Loki
SlimJesus2185
Loki
Level 103
God Stats
2W - 6L
1,072 SR
Queue Stats
150W - 100L
1,615 Elo+
Party 2
Guan Yu
Guan Yu
XternalPacemaker
Guan Yu
Level 199
God Stats
2W - 2L
1,416 SR
Queue Stats
132W - 134L
1,451 Elo+
Solo
Team Averages
Level 108
1,518 SR
1,538 Elo+

VS

Team Averages
Level 150
1,523 SR
1,523 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Aquaregia4350
Lancelot
Level 124
God Stats
1W - 1L
1,591 SR
Queue Stats
117W - 167L
1,512 Elo+
Party 1
Ratatoskr
Ratatoskr
Monk--Lord
Ratatoskr
Level 200
God Stats
0W - 1L
1,694 SR
Queue Stats
117W - 132L
1,510 Elo+
Party 1
Yu Huang
Yu Huang
sabnovaa
Yu Huang
Level 149
God Stats
1W - 7L
1,329 SR
Queue Stats
233W - 239L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
2 / 0 / 1
6,845
622
4,380
3,812
833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 1 / 3
6,716
611
8,429
8,068
2,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
ColdMaI
Cthulhu
11
0 / 3 / 1
5,857
532
2,694
9,259
5,453
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
2 / 1 / 1
5,468
497
2,109
5,182
1,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
3 / 0 / 6
6,868
624
5,143
8,441
6,213
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
9
0 / 2 / 0
5,419
493
3,289
9,730
7,231
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sol
 
Sol
9
1 / 4 / 0
5,373
488
6,909
8,321
1,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Lancelot
Aquaregia4350
Lancelot
11
1 / 4 / 2
5,696
518
3,608
8,924
3,643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ratatoskr
Monk--Lord
Ratatoskr
13
2 / 0 / 1
7,735
703
6,227
7,721
3,867
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Yu Huang
sabnovaa
Yu Huang
12
1 / 1 / 0
6,552
596
2,379
4,275
1,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
10
Kills
5
5
Deaths
11
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
0
1
2.5
L
Kuzenbo
 
Kuzenbo
0
2
0
0
L
Sol
 
Sol
1
4
0
0.25
L
Lancelot
Aquaregia4350
Lancelot
1
4
2
0.5
W
3
1
3
4.5
W
Cthulhu
ColdMaI
Cthulhu
0
3
1
0.17
L
Ratatoskr
Monk--Lord
Ratatoskr
2
0
1
2.5
W
2
1
1
2.5
W
3
0
6
6
L
Yu Huang
sabnovaa
Yu Huang
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,755
Damage
22,412
34,762
Taken
38,971
16,671
Mitigated
17,049
14,425
Healing
9,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
4,380
684
0
591
3,812
833
0
1,513
2,185
48,594
1,406
L
Kuzenbo
 
Kuzenbo
3,289
1,252
0
2,680
9,730
7,231
0
821
8,909
13,736
0
L
Sol
 
Sol
6,909
2,799
0
3,447
8,321
1,131
0
253
8,068
34,247
8,929
L
Lancelot
Aquaregia4350
Lancelot
3,608
433
0
500
8,924
3,643
0
751
8,173
0
49,113
W
8,429
4,274
0
4,286
8,068
2,714
880
4,369
3,699
0
61,159
W
Cthulhu
ColdMaI
Cthulhu
2,694
282
0
1,978
9,259
5,453
0
0
9,259
36,882
607
L
Ratatoskr
Monk--Lord
Ratatoskr
6,227
1,045
0
2,110
7,721
3,867
0
3,149
4,572
0
58,686
W
2,109
591
0
2,274
5,182
1,458
0
1,648
3,470
0
30,445
W
5,143
745
1,050
4,246
8,441
6,213
0
4,241
4,160
0
16,300
L
Yu Huang
sabnovaa
Yu Huang
2,379
335
0
750
4,275
1,177
0
1,782
2,493
50,326
651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,754
Gold Earned
30,775
384
Minions Killed
386
0
Camps Cleared
0
1,116,282
Distance Traveled
1,159,508
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,845
622
113
10
0
210,965
0
L
Kuzenbo
5,419
493
17
2
0
249,829
2
L
Sol
5,373
488
68
6
0
206,702
0
L
Lancelot
5,696
518
85
8
0
263,229
1
W
Anhur
6,716
611
114
10
0
208,870
1
W
Cthulhu
5,857
532
85
8
0
212,406
0
L
Ratatoskr
7,735
703
111
10
0
232,343
2
W
Loki
5,468
497
55
5
0
251,493
0
W
Guan Yu
6,868
624
17
2
0
232,548
2
L
Yu Huang
6,552
596
105
10
0
207,405
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role