Player Matchup

Ares
Ares
Silver V
AndrewPlay12
Ares
Silver V
Level 149
God Stats
3W - 6L
1,425 SR
Queue Stats
241W - 271L
461 MMR
Solo
Vamana
Vamana
Silver V
Lnndon
Vamana
Silver V
Level 109
God Stats
9W - 11L
1,404 SR
Queue Stats
59W - 89L
617 MMR
Solo
Artemis
Artemis
Silver III
OLD_Segalla
Artemis
Silver III
Level 203
God Stats
195W - 190L
1,526 SR
Queue Stats
372W - 388L
803 MMR
Solo
Zhong Kui
Zhong Kui
Silver IV
Pjtheshocker
Zhong Kui
Silver IV
Level 89
God Stats
11W - 7L
1,640 SR
Queue Stats
397W - 433L
730 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver V
oakesjoakes1997
Cu Chulainn
Silver V
Level 136
God Stats
13W - 19L
1,390 SR
Queue Stats
235W - 283L
725 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 137
1,477 SR
667 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 120
1,466 SR
664 MMR
Loki
Loki
Silver III
Daniel77
Loki
Silver III
Level 104
God Stats
3W - 6L
1,087 SR
Queue Stats
46W - 64L
816 MMR
Solo
Mulan
Mulan
Gold V
MRod41
Mulan
Gold V
Level 125
God Stats
27W - 6L
1,837 SR
Queue Stats
121W - 125L
1,296 MMR
Solo
Danzaburou
Danzaburou
Bronze I
Noble_Knight101
Danzaburou
Bronze I
Level 109
God Stats
9W - 12L
1,453 SR
Queue Stats
155W - 196L
293 MMR
Solo
Olorun
Olorun
Bronze III
RaginInferno134
Olorun
Bronze III
Level 129
God Stats
36W - 34L
1,590 SR
Queue Stats
303W - 470L
-299 MMR
Solo
Janus
Janus
Silver I
xBad_MemoriezXx
Janus
Silver I
Level 131
God Stats
4W - 7L
1,361 SR
Queue Stats
799W - 825L
1,216 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 2
7,721
454
7,802
14,141
13,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Vamana
Lnndon
Vamana
13
3 / 7 / 2
8,421
495
4,865
15,215
5,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
OLD_Segalla
Artemis
15
2 / 1 / 1
8,665
510
9,446
10,008
3,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zhong Kui
Pjtheshocker
Zhong Kui
14
3 / 6 / 1
8,888
523
8,893
15,597
9,282
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cu Chulainn
oakesjoakes1997
Cu Chulainn
14
2 / 6 / 4
8,679
511
10,131
16,087
13,139
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
ChaacAwilixNu WaFreya

VS

Bans
Chang'eThanatosCthulhuKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
16
6 / 2 / 4
9,470
557
8,655
14,330
4,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
MRod41
Mulan
15
7 / 4 / 2
10,158
598
16,285
20,490
17,173
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Danzaburou
Noble_Knight101
Danzaburou
15
3 / 1 / 1
9,045
532
9,390
11,066
3,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

13
0 / 2 / 1
8,016
472
1,403
8,840
2,545
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
6 / 3 / 5
9,874
581
14,968
8,963
2,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
35
11
Kills
22
22
Deaths
12
10
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
W
Loki
6
2
4
4
L
Vamana
Lnndon
Vamana
3
7
2
0.57
W
Mulan
MRod41
Mulan
7
4
2
2
W
Danzaburou
Noble_Knight101
Danzaburou
3
1
1
3.5
L
Artemis
OLD_Segalla
Artemis
2
1
1
2.5
L
Zhong Kui
Pjtheshocker
Zhong Kui
3
6
1
0.58
W
0
2
1
0.25
L
Cu Chulainn
oakesjoakes1997
Cu Chulainn
2
6
4
0.67
W
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,137
Damage
50,701
71,048
Taken
63,689
44,282
Mitigated
30,951
15,672
Healing
18,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,802
51
0
3,022
14,141
13,265
183
1,984
12,087
29,262
0
W
Loki
8,655
2,359
0
4,565
14,330
4,603
0
3,918
10,412
0
69,469
L
Vamana
Lnndon
Vamana
4,865
2,483
0
3,245
15,215
5,029
0
4,314
10,645
0
37,683
W
Mulan
MRod41
Mulan
16,285
4,054
0
5,780
20,490
17,173
0
6,103
14,387
0
74,658
W
Danzaburou
Noble_Knight101
Danzaburou
9,390
3,752
0
3,428
11,066
3,808
0
2,596
8,470
0
62,116
L
Artemis
OLD_Segalla
Artemis
9,446
3,731
0
4,504
10,008
3,567
495
580
9,388
0
75,143
L
Zhong Kui
Pjtheshocker
Zhong Kui
8,893
909
0
4,300
15,597
9,282
1,104
5,996
8,929
51,712
1,124
W
1,403
308
305
3,484
8,840
2,545
4,292
2,810
6,030
46,158
2,266
L
Cu Chulainn
oakesjoakes1997
Cu Chulainn
10,131
1,383
0
601
16,087
13,139
0
1,992
13,975
11,668
45,126
W
14,968
966
0
752
8,963
2,822
0
4,126
4,837
55,986
1,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,374
Gold Earned
46,563
421
Minions Killed
508
0
Camps Cleared
0
1,608,634
Distance Traveled
1,616,019
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,721
454
42
2
0
330,269
5
W
Loki
9,470
557
94
6
0
386,348
2
L
Vamana
8,421
495
70
4
0
368,845
0
W
Mulan
10,158
598
114
7
0
244,761
0
W
Danzaburou
9,045
532
105
6
0
370,632
0
L
Artemis
8,665
510
128
8
0
301,887
2
L
Zhong Kui
8,888
523
94
6
0
282,253
0
W
Olorun
8,016
472
83
5
0
303,703
0
L
Cu Chulainn
8,679
511
87
5
0
325,380
1
W
Janus
9,874
581
112
7
0
310,575
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role