Player Matchup

Ne Zha
Ne Zha
Cryotypez
Ne Zha
Level 159
God Stats
2W - 4L
1,417 SR
Queue Stats
210W - 198L
1,514 Elo+
Solo
Sun Wukong
Sun Wukong
KSdude
Sun Wukong
Level 181
God Stats
7W - 8L
1,536 SR
Queue Stats
204W - 203L
1,529 Elo+
Solo
Ra
Ra
NightInfinite
Ra
Level 106
God Stats
9W - 8L
1,564 SR
Queue Stats
102W - 118L
1,508 Elo+
Solo
Thanatos
Thanatos
weewooweewoo1222
Thanatos
Level 45
God Stats
25W - 29L
1,539 SR
Queue Stats
142W - 155L
1,438 Elo+
Solo
Apollo
Apollo
yedy13pr_ttv
Apollo
Level 49
God Stats
2W - 1L
1,852 SR
Queue Stats
24W - 21L
1,524 Elo+
Solo
Team Averages
Level 108
1,581 SR
1,503 Elo+

VS

Team Averages
Level 130
1,541 SR
1,511 Elo+
Maui
Maui
Michilada
Maui
Level 206
God Stats
12W - 12L
1,497 SR
Queue Stats
222W - 231L
1,516 Elo+
Solo
Lancelot
Lancelot
NessiGames13
Lancelot
Level 78
God Stats
4W - 5L
1,575 SR
Queue Stats
160W - 165L
1,494 Elo+
Solo
Medusa
Medusa
Some_Rojin
Medusa
Level 200
God Stats
6W - 9L
1,469 SR
Queue Stats
539W - 525L
1,530 Elo+
Solo
Odin
Odin
Vidron Said
Odin
Level 123
God Stats
39W - 24L
1,686 SR
Queue Stats
399W - 381L
1,517 Elo+
Solo
Poseidon
Poseidon
johnnyBotavish
Poseidon
Level 45
God Stats
24W - 30L
1,477 SR
Queue Stats
142W - 147L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Cryotypez
Ne Zha
9
0 / 2 / 2
5,209
521
1,953
5,708
3,238
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
KSdude
Sun Wukong
4
0 / 0 / 0
3,972
397
1,143
2,416
758
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

9
0 / 4 / 2
5,164
516
1,038
5,084
1,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
4 / 5 / 0
5,867
587
4,704
8,566
2,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
11
1 / 2 / 1
5,780
578
1,824
5,444
1,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
8
0 / 1 / 4
5,417
542
1,956
4,166
2,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Lancelot
NessiGames13
Lancelot
11
5 / 1 / 1
5,851
585
4,400
6,629
2,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
Some_Rojin
Medusa
10
3 / 1 / 1
6,088
609
3,711
5,166
1,419
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 0 / 1
6,188
619
1,847
3,001
2,283
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
11
3 / 2 / 1
6,026
603
4,755
3,348
783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
21
5
Kills
13
13
Deaths
5
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Cryotypez
Ne Zha
0
2
2
0.5
L
Sun Wukong
KSdude
Sun Wukong
0
0
0
0
W
Maui
0
1
4
2
W
Lancelot
NessiGames13
Lancelot
5
1
1
5.5
L
0
4
2
0.25
W
Medusa
Some_Rojin
Medusa
3
1
1
3.5
W
2
0
1
2.5
W
Poseidon
3
2
1
1.75
L
4
5
0
0.8
L
Apollo
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,662
Damage
16,669
27,218
Taken
22,310
10,034
Mitigated
9,389
10,434
Healing
8,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Cryotypez
Ne Zha
1,953
54
0
1,019
5,708
3,238
0
1,387
4,221
0
13,280
L
Sun Wukong
KSdude
Sun Wukong
1,143
290
0
1,242
2,416
758
0
0
2,416
0
9,857
W
Maui
1,956
320
156
1,501
4,166
2,588
0
428
3,667
13,003
996
W
Lancelot
NessiGames13
Lancelot
4,400
596
0
3,587
6,629
2,316
0
0
6,629
0
35,404
L
1,038
0
277
708
5,084
1,630
0
2,158
2,664
30,153
754
W
Medusa
Some_Rojin
Medusa
3,711
1,373
0
1,606
5,166
1,419
0
0
5,166
0
43,047
W
1,847
319
0
1,232
3,001
2,283
0
0
3,001
0
35,525
W
Poseidon
4,755
920
0
580
3,348
783
0
504
2,844
34,394
980
L
4,704
1,620
0
4,845
8,566
2,647
0
1,848
6,612
0
26,109
L
Apollo
1,824
947
0
2,343
5,444
1,761
0
754
4,690
0
46,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,992
Gold Earned
29,570
237
Minions Killed
280
0
Camps Cleared
0
886,166
Distance Traveled
940,885
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,209
521
10
1
0
222,438
0
L
Sun Wukong
3,972
397
18
2
0
65,387
0
W
Maui
5,417
542
16
2
0
152,189
0
W
Lancelot
5,851
585
66
7
0
235,940
0
L
Ra
5,164
516
69
7
0
193,006
4
W
Medusa
6,088
609
76
8
0
175,026
0
W
Odin
6,188
619
52
5
0
196,928
0
W
Poseidon
6,026
603
70
7
0
180,802
3
L
Thanatos
5,867
587
51
5
0
205,830
0
L
Apollo
5,780
578
89
9
0
199,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role