Player Matchup

Ra
Ra
 
Ra
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Hawkeyez34
Set
Level 239
God Stats
4W - 1L
1,748 SR
Queue Stats
230W - 194L
1,640 Elo+
Solo
Nut
Nut
SariDXOmega
Nut
Level 147
God Stats
15W - 18L
1,561 SR
Queue Stats
382W - 348L
1,506 Elo+
Party 1
Aphrodite
Aphrodite
Vicryan
Aphrodite
Level 135
God Stats
66W - 54L
1,545 SR
Queue Stats
101W - 105L
1,471 Elo+
Party 1
Arachne
Arachne
eSaturn
Arachne
Level 49
God Stats
0W - 3L
1,318 SR
Queue Stats
35W - 30L
1,509 Elo+
Solo
Team Averages
Level 147
1,534 SR
1,525 Elo+

VS

Team Averages
Level 126
1,478 SR
1,551 Elo+
Surtr
Surtr
 
Surtr
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
BlackLightningKG
Thor
Level 149
God Stats
2W - 3L
1,367 SR
Queue Stats
183W - 189L
1,566 Elo+
Party 2
Medusa
Medusa
KingZephyruz
Medusa
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 52L
1,562 Elo+
Party 2
Eset
Eset
Louism23
Eset
Level 148
God Stats
2W - 1L
1,399 SR
Queue Stats
165W - 161L
1,533 Elo+
Party 2
Sylvanus
Sylvanus
cheesecake25
Sylvanus
Level 128
God Stats
19W - 14L
1,624 SR
Queue Stats
157W - 131L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
1 / 1 / 0
6,143
614
1,541
3,813
1,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 3 / 0
5,134
513
5,336
10,088
6,073
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 2 / 0
5,038
504
4,235
5,463
1,421
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
Vicryan
Aphrodite
7
0 / 2 / 0
4,553
455
3,019
6,221
1,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
eSaturn
Arachne
6
0 / 4 / 0
4,533
453
1,643
7,160
1,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
13
5 / 0 / 0
7,545
755
7,993
9,234
7,887
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

12
1 / 0 / 3
5,970
597
1,839
5,047
1,874
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
12
3 / 0 / 0
6,504
650
4,222
5,978
1,902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Eset
12
3 / 1 / 0
6,930
693
2,391
2,878
905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sylvanus
cheesecake25
Sylvanus
10
0 / 0 / 4
5,999
600
3,414
7,219
4,097
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
19
1
Kills
12
12
Deaths
1
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
1
0
1
W
Surtr
 
Surtr
5
0
0
5
W
1
0
3
2.5
L
0
3
0
0
W
Medusa
3
0
0
3
W
Eset
3
1
0
3
L
0
2
0
0
L
Aphrodite
Vicryan
Aphrodite
0
2
0
0
W
Sylvanus
cheesecake25
Sylvanus
0
0
4
2
L
Arachne
eSaturn
Arachne
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,774
Damage
19,859
32,745
Taken
30,356
12,362
Mitigated
16,665
13,386
Healing
10,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
1,541
85
132
1,805
3,813
1,241
0
991
2,732
49,474
0
W
Surtr
 
Surtr
7,993
2,569
0
2,967
9,234
7,887
236
0
9,234
11,452
45,160
W
1,839
271
0
176
5,047
1,874
80
410
4,637
0
47,164
L
5,336
2,453
0
2,882
10,088
6,073
0
1,493
8,595
0
39,057
W
Medusa
4,222
1,502
0
1,117
5,978
1,902
66
1,193
4,785
0
40,262
W
Eset
2,391
47
0
659
2,878
905
0
1,138
1,740
49,212
785
L
4,235
2,661
0
1,131
5,463
1,421
0
1,093
4,370
0
32,724
L
Aphrodite
Vicryan
Aphrodite
3,019
403
1,648
3,596
6,221
1,760
0
2,441
3,696
22,513
0
W
Sylvanus
cheesecake25
Sylvanus
3,414
802
2,758
3,251
7,219
4,097
0
1,819
5,400
15,769
4,521
L
Arachne
eSaturn
Arachne
1,643
1,054
0
2,192
7,160
1,867
0
1,057
6,073
0
22,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,401
Gold Earned
32,948
306
Minions Killed
396
0
Camps Cleared
0
1,056,264
Distance Traveled
1,104,172
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,143
614
113
11
0
224,686
0
W
Surtr
7,545
755
94
9
0
209,539
0
W
Thor
5,970
597
79
8
0
258,317
1
L
Set
5,134
513
58
6
0
213,487
0
W
Medusa
6,504
650
79
8
0
218,619
1
W
Eset
6,930
693
107
11
0
214,898
0
L
Nut
5,038
504
61
6
0
189,974
2
L
Aphrodite
4,553
455
32
3
0
210,254
0
W
Sylvanus
5,999
600
37
4
0
202,799
2
L
Arachne
4,533
453
42
4
0
217,863
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role