Player Matchup

Guan Yu
Guan Yu
DirtyBirdYNK
Guan Yu
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
106W - 101L
1,495 Elo+
Solo
Chernobog
Chernobog
Kalammekharxx
Chernobog
Level 147
God Stats
2W - 4L
1,473 SR
Queue Stats
307W - 322L
1,486 Elo+
Solo
Kukulkan
Kukulkan
LUM0SITY422
Kukulkan
Level 116
God Stats
6W - 4L
1,505 SR
Queue Stats
430W - 434L
1,484 Elo+
Solo
Gilgamesh
Gilgamesh
Ujosu
Gilgamesh
Level 292
God Stats
16W - 16L
1,557 SR
Queue Stats
1,313W - 1,353L
1,436 Elo+
Solo
Kumbhakarna
Kumbhakarna
l IM FLUFF l
Kumbhakarna
Level 129
God Stats
3W - 3L
1,264 SR
Queue Stats
317W - 288L
1,514 Elo+
Solo
Team Averages
Level 168
1,460 SR
1,483 Elo+

VS

Team Averages
Level 131
1,460 SR
1,432 Elo+
Guan Yu
Guan Yu
ArchGhoulKen
Guan Yu
Level 147
God Stats
0W - 2L
1,334 SR
Queue Stats
146W - 132L
1,497 Elo+
Solo
Nox
Nox
Arlock04
Nox
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,502 Elo+
Solo
Yu Huang
Yu Huang
Bolog57as
Yu Huang
Level 127
God Stats
1W - 3L
1,429 SR
Queue Stats
137W - 124L
1,530 Elo+
Solo
Neith
Neith
Chormbulas
Neith
Level 136
God Stats
0W - 1L
1,864 SR
Queue Stats
10W - 6L
1,170 Elo+
Solo
Scylla
Scylla
X-XZILENCIOX-X
Scylla
Level 118
God Stats
1W - 3L
1,175 SR
Queue Stats
101W - 78L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DirtyBirdYNK
Guan Yu
16
7 / 3 / 18
10,777
980
11,390
25,640
18,434
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chernobog
Kalammekharxx
Chernobog
16
7 / 3 / 12
10,333
939
17,007
13,679
4,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Kukulkan
LUM0SITY422
Kukulkan
16
5 / 2 / 15
10,228
930
11,243
7,657
2,717
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Ujosu
Gilgamesh
17
3 / 4 / 16
10,538
958
16,272
20,668
23,067
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kumbhakarna
l IM FLUFF l
Kumbhakarna
15
4 / 1 / 18
10,219
929
7,662
17,246
15,355
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ArchGhoulKen
Guan Yu
15
4 / 5 / 4
8,985
817
10,327
19,897
20,577
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

14
3 / 5 / 7
8,686
790
10,851
9,648
3,751
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Yu Huang
Bolog57as
Yu Huang
14
2 / 5 / 7
8,660
787
8,223
11,121
3,877
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
16
4 / 5 / 8
9,487
862
22,101
15,078
5,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 6 / 10
7,710
701
9,426
10,545
3,193
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
49
26
Kills
13
13
Deaths
26
79
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
ArchGhoulKen
Guan Yu
4
5
4
1.2
L
3
5
7
1.3
L
Yu Huang
Bolog57as
Yu Huang
2
5
7
1.1
L
Neith
4
5
8
1.6
W
Guan Yu
DirtyBirdYNK
Guan Yu
7
3
18
5.33
W
Chernobog
Kalammekharxx
Chernobog
7
3
12
4.33
W
Kukulkan
LUM0SITY422
Kukulkan
5
2
15
6.25
W
Gilgamesh
Ujosu
Gilgamesh
3
4
16
2.75
L
0
6
10
0.83
W
Kumbhakarna
l IM FLUFF l
Kumbhakarna
4
1
18
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,574
Damage
60,928
84,890
Taken
66,289
64,403
Mitigated
36,908
47,360
Healing
21,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
ArchGhoulKen
Guan Yu
10,327
945
4,799
4,614
19,897
20,577
0
5,614
14,283
1,474
15,250
L
10,851
924
1,024
1,180
9,648
3,751
0
4,224
5,424
17,386
0
L
Yu Huang
Bolog57as
Yu Huang
8,223
822
815
1,879
11,121
3,877
0
3,726
7,395
13,443
471
L
Neith
22,101
7,864
550
4,352
15,078
5,510
0
4,221
10,857
0
39,856
W
Guan Yu
DirtyBirdYNK
Guan Yu
11,390
1,472
15,686
12,608
25,640
18,434
439
8,327
16,281
0
16,173
W
Chernobog
Kalammekharxx
Chernobog
17,007
8,545
361
3,269
13,679
4,830
3,181
3,702
9,969
0
35,581
W
Kukulkan
LUM0SITY422
Kukulkan
11,243
929
765
819
7,657
2,717
2,304
2,812
4,799
30,610
0
W
Gilgamesh
Ujosu
Gilgamesh
16,272
1,665
620
4,854
20,668
23,067
528
8,115
12,410
3,898
30,533
L
9,426
541
1,554
471
10,545
3,193
0
3,722
6,823
18,595
0
W
Kumbhakarna
l IM FLUFF l
Kumbhakarna
7,662
194
4,500
3,878
17,246
15,355
350
6,137
10,987
11,456
771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,095
Gold Earned
43,528
131
Minions Killed
109
0
Camps Cleared
0
1,132,118
Distance Traveled
952,799
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,985
817
11
1
0
175,822
0
L
Nox
8,686
790
15
1
0
201,903
0
L
Yu Huang
8,660
787
14
1
0
192,971
0
L
Neith
9,487
862
47
4
0
174,821
0
W
Guan Yu
10,777
980
9
1
0
243,258
0
W
Chernobog
10,333
939
42
4
0
212,670
0
W
Kukulkan
10,228
930
39
4
0
218,529
0
W
Gilgamesh
10,538
958
32
3
0
212,362
0
L
Scylla
7,710
701
22
2
0
207,282
0
W
Kumbhakarna
10,219
929
9
1
0
245,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role