Player Matchup

Athena
Athena
ConduitSniper80
Athena
Level 120
God Stats
4W - 3L
1,520 SR
Queue Stats
229W - 194L
1,532 Elo+
Solo
Chronos
Chronos
DethStars
Chronos
Level 157
God Stats
4W - 6L
1,499 SR
Queue Stats
380W - 380L
1,465 Elo+
Solo
Serqet
Serqet
Dlizard72
Serqet
Level 186
God Stats
19W - 19L
1,519 SR
Queue Stats
702W - 639L
1,555 Elo+
Solo
Amaterasu
Amaterasu
SinOfSolo
Amaterasu
Level 78
God Stats
2W - 2L
1,595 SR
Queue Stats
175W - 168L
1,460 Elo+
Solo
Anhur
Anhur
thanatos5312
Anhur
Level 145
God Stats
7W - 2L
1,791 SR
Queue Stats
118W - 92L
1,537 Elo+
Solo
Team Averages
Level 137
1,585 SR
1,510 Elo+

VS

Team Averages
Level 134
1,640 SR
1,572 Elo+
Olorun
Olorun
DjBlurry
Olorun
Level 148
God Stats
68W - 40L
1,645 SR
Queue Stats
182W - 141L
1,589 Elo+
Solo
Ravana
Ravana
GankOrF6
Ravana
Level 75
God Stats
4W - 1L
1,708 SR
Queue Stats
99W - 85L
1,580 Elo+
Solo
King Arthur
King Arthur
KingOfSeas95
King Arthur
Level 122
God Stats
2W - 5L
1,413 SR
Queue Stats
148W - 133L
1,556 Elo+
Solo
Cthulhu
Cthulhu
Oypadea
Cthulhu
Level 177
God Stats
2W - 0L
1,935 SR
Queue Stats
102W - 98L
1,576 Elo+
Solo
Anubis
Anubis
UrWittawyFeeding
Anubis
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 35L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
3,026
378
0
0
0
Chronos
DethStars
Chronos
9
1 / 3 / 0
4,902
613
1,753
6,268
1,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Serqet
Dlizard72
Serqet
11
4 / 3 / 3
5,845
731
3,993
7,236
2,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Amaterasu
SinOfSolo
Amaterasu
10
3 / 4 / 1
5,592
699
6,246
10,442
4,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 3 / 1
4,429
554
2,552
4,876
1,187
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DjBlurry
Olorun
10
2 / 2 / 1
5,590
699
3,421
4,340
1,163
Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ravana
GankOrF6
Ravana
9
6 / 2 / 2
5,657
707
4,949
4,763
1,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
KingOfSeas95
King Arthur
9
1 / 3 / 3
5,116
640
5,288
9,490
4,646
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
Oypadea
Cthulhu
8
1 / 1 / 2
4,816
602
2,935
5,400
2,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
3 / 1 / 2
5,423
678
4,184
3,545
1,381
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
23
9
Kills
13
13
Deaths
9
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Chronos
DethStars
Chronos
1
3
0
0.33
W
Olorun
DjBlurry
Olorun
2
2
1
1.25
L
Serqet
Dlizard72
Serqet
4
3
3
1.83
W
Ravana
GankOrF6
Ravana
6
2
2
3.5
W
King Arthur
KingOfSeas95
King Arthur
1
3
3
0.83
W
Cthulhu
Oypadea
Cthulhu
1
1
2
2
L
Amaterasu
SinOfSolo
Amaterasu
3
4
1
0.88
W
3
1
2
4
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,544
Damage
20,777
28,822
Taken
27,538
8,651
Mitigated
11,281
9,898
Healing
8,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
L
Chronos
DethStars
Chronos
1,753
210
0
366
6,268
1,243
0
4,035
2,233
23,022
0
W
Olorun
DjBlurry
Olorun
3,421
2,083
110
1,754
4,340
1,163
0
0
4,070
29,257
10,183
L
Serqet
Dlizard72
Serqet
3,993
1,038
0
3,145
7,236
2,056
0
2,271
4,965
0
33,630
W
Ravana
GankOrF6
Ravana
4,949
1,842
0
2,127
4,763
1,407
0
193
4,477
0
25,489
W
King Arthur
KingOfSeas95
King Arthur
5,288
1,106
0
1,568
9,490
4,646
0
218
9,272
0
28,495
W
Cthulhu
Oypadea
Cthulhu
2,935
260
0
1,466
5,400
2,684
0
290
5,110
12,456
2,070
L
Amaterasu
SinOfSolo
Amaterasu
6,246
2,658
0
4,949
10,442
4,165
0
481
9,961
0
36,682
W
4,184
45
0
1,521
3,545
1,381
0
1,052
2,493
29,838
525
L
2,552
1,334
0
1,438
4,876
1,187
0
3,213
1,663
0
17,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,794
Gold Earned
26,602
226
Minions Killed
260
0
Camps Cleared
0
652,471
Distance Traveled
834,807
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
3,026
378
0
0
0
1,158
0
L
Chronos
4,902
613
53
7
0
176,631
0
W
Olorun
5,590
699
79
10
0
151,174
0
L
Serqet
5,845
731
72
9
0
197,247
0
W
Ravana
5,657
707
58
7
0
185,174
0
W
King Arthur
5,116
640
51
6
0
154,937
3
W
Cthulhu
4,816
602
22
3
0
183,839
3
L
Amaterasu
5,592
699
70
9
0
157,678
0
W
Anubis
5,423
678
50
6
0
159,683
2
L
Anhur
4,429
554
31
4
0
119,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role