Player Matchup

Hercules
Hercules
CartmanRM972
Hercules
Level 120
God Stats
98W - 124L
1,488 SR
Queue Stats
588W - 562L
1,458 Elo+
Solo
Tyr
Tyr
Fall3nShogun
Tyr
Level 103
God Stats
0W - 2L
1,553 SR
Queue Stats
18W - 19L
1,423 Elo+
Solo
Apollo
Apollo
K1ZIkaza
Apollo
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,611 Elo+
Solo
Nemesis
Nemesis
jpeg1974
Nemesis
Level 61
God Stats
1W - 2L
1,557 SR
Queue Stats
103W - 111L
1,464 Elo+
Solo
Janus
Janus
lThisIsHirol
Janus
Level 82
God Stats
3W - 2L
1,631 SR
Queue Stats
146W - 142L
1,560 Elo+
Solo
Team Averages
Level 101
1,546 SR
1,503 Elo+

VS

Team Averages
Level 129
1,483 SR
1,474 Elo+
Danzaburou
Danzaburou
Bladez64128
Danzaburou
Level 161
God Stats
5W - 5L
1,577 SR
Queue Stats
28W - 33L
1,458 Elo+
Solo
Ymir
Ymir
MazingerX69
Ymir
Level 143
God Stats
11W - 11L
1,466 SR
Queue Stats
399W - 405L
1,450 Elo+
Solo
Bastet
Bastet
SimbaFERA
Bastet
Level 149
God Stats
8W - 10L
1,304 SR
Queue Stats
434W - 434L
1,414 Elo+
Solo
Maman Brigitte
Maman Brigitte
oogabooga_caspur
Maman Brigitte
Level 126
God Stats
4W - 3L
1,465 SR
Queue Stats
146W - 140L
1,474 Elo+
Solo
Janus
Janus
skibidiohiorizz
Janus
Level 65
God Stats
22W - 20L
1,601 SR
Queue Stats
253W - 226L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CartmanRM972
Hercules
8
1 / 0 / 0
4,254
532
2,864
6,490
2,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
0 / 0 / 0
3,692
462
1,182
2,794
1,484
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Apollo
K1ZIkaza
Apollo
7
0 / 5 / 1
4,259
532
778
6,093
1,754
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nemesis
jpeg1974
Nemesis
8
0 / 3 / 1
4,248
531
1,966
6,917
2,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
1 / 3 / 0
4,951
619
3,100
4,348
1,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bladez64128
Danzaburou
9
3 / 1 / 3
5,158
645
5,639
3,846
1,385
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
1 / 1 / 5
5,209
651
2,292
5,310
3,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Bastet
SimbaFERA
Bastet
10
0 / 0 / 1
5,765
721
3,313
5,390
1,357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Maman Brigitte
oogabooga_caspur
Maman Brigitte
9
4 / 0 / 2
5,356
670
2,524
3,824
1,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
3 / 1 / 2
5,754
719
3,581
3,863
972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
2
Kills
11
11
Deaths
3
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Bladez64128
Danzaburou
3
1
3
4.5
L
Hercules
CartmanRM972
Hercules
1
0
0
1
L
0
0
0
0
L
Apollo
K1ZIkaza
Apollo
0
5
1
0.1
W
1
1
5
3.5
W
Bastet
SimbaFERA
Bastet
0
0
1
0.5
L
Nemesis
jpeg1974
Nemesis
0
3
1
0.17
L
1
3
0
0.33
W
Maman Brigitte
oogabooga_caspur
Maman Brigitte
4
0
2
5
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,890
Damage
17,349
26,642
Taken
22,233
9,456
Mitigated
8,153
5,363
Healing
8,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Bladez64128
Danzaburou
5,639
2,864
0
1,898
3,846
1,385
0
0
3,812
0
31,818
L
Hercules
CartmanRM972
Hercules
2,864
363
0
1,756
6,490
2,783
0
1,750
4,740
0
18,215
L
1,182
524
0
974
2,794
1,484
0
144
2,610
0
9,434
L
Apollo
K1ZIkaza
Apollo
778
778
0
1,012
6,093
1,754
0
1,182
4,911
0
19,224
W
2,292
393
0
1,797
5,310
3,424
0
0
5,120
13,797
787
W
Bastet
SimbaFERA
Bastet
3,313
599
0
2,324
5,390
1,357
0
233
5,139
0
37,008
L
Nemesis
jpeg1974
Nemesis
1,966
607
0
701
6,917
2,337
0
2,460
4,327
0
23,999
L
3,100
125
0
920
4,348
1,098
0
2,390
1,739
24,358
1,571
W
Maman Brigitte
oogabooga_caspur
Maman Brigitte
2,524
328
0
2,422
3,824
1,015
0
84
3,740
22,778
759
W
3,581
161
0
500
3,863
972
0
2,351
1,134
30,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,404
Gold Earned
27,242
209
Minions Killed
269
0
Camps Cleared
0
790,791
Distance Traveled
878,230
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,158
645
53
7
0
156,427
0
L
Hercules
4,254
532
32
4
0
177,495
3
L
Tyr
3,692
462
20
3
0
92,499
0
L
Apollo
4,259
532
46
6
0
152,065
0
W
Ymir
5,209
651
25
3
0
152,827
2
W
Bastet
5,765
721
75
9
0
162,324
0
L
Nemesis
4,248
531
52
7
0
201,760
0
L
Janus
4,951
619
59
7
0
166,972
0
W
Maman Brigitte
5,356
670
55
7
0
218,904
0
W
Janus
5,754
719
61
8
0
187,748
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role