Player Matchup

Achilles
Achilles
 
Achilles
Level 220
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Gianngreg
Freya
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,292 Elo+
Solo
Ix Chel
Ix Chel
Leones_2015
Ix Chel
Level 175
God Stats
6W - 10L
1,418 SR
Queue Stats
832W - 783L
1,513 Elo+
Solo
Sylvanus
Sylvanus
TrotuManGaymer
Sylvanus
Level 148
God Stats
1W - 0L
1,711 SR
Queue Stats
22W - 17L
1,569 Elo+
Party 2
Ishtar
Ishtar
mininava
Ishtar
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 7L
1,506 Elo+
Party 2
Team Averages
Level 149
1,526 SR
1,476 Elo+

VS

Team Averages
Level 104
1,456 SR
1,479 Elo+
Medusa
Medusa
 
Medusa
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Carlitrus84
Loki
Level 131
God Stats
54W - 60L
1,441 SR
Queue Stats
481W - 476L
1,529 Elo+
Solo
Atlas
Atlas
RuthlessIyy
Atlas
Level 49
God Stats
19W - 25L
1,375 SR
Queue Stats
192W - 179L
1,449 Elo+
Solo
Zhong Kui
Zhong Kui
Toch1n
Zhong Kui
Level 104
God Stats
3W - 8L
1,488 SR
Queue Stats
121W - 123L
1,467 Elo+
Party 1
Tyr
Tyr
xixil
Tyr
Level 128
God Stats
8W - 6L
1,476 SR
Queue Stats
122W - 130L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
6 / 1 / 5
7,587
632
8,335
10,676
4,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Freya
Gianngreg
Freya
10
0 / 4 / 0
5,708
476
2,077
6,734
2,047
Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ix Chel
Leones_2015
Ix Chel
12
2 / 1 / 1
7,080
590
3,847
6,100
2,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sylvanus
11
3 / 0 / 10
7,513
626
7,952
8,923
8,117
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ishtar
mininava
Ishtar
13
7 / 0 / 5
8,051
671
13,486
8,120
3,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
0 / 5 / 0
5,821
485
3,489
9,906
2,114
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
2 / 1 / 2
5,984
499
4,529
9,214
2,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

7
0 / 6 / 1
5,080
423
4,446
14,527
7,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Zhong Kui
Toch1n
Zhong Kui
14
4 / 2 / 1
7,949
662
8,834
10,585
7,999
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tyr
xixil
Tyr
10
0 / 4 / 1
6,010
501
4,249
11,033
6,816
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
18
Kills
6
6
Deaths
18
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
6
1
5
8.5
L
Medusa
 
Medusa
0
5
0
0
L
2
1
2
3
W
Freya
Gianngreg
Freya
0
4
0
0
W
Ix Chel
Leones_2015
Ix Chel
2
1
1
2.5
L
0
6
1
0.08
L
Zhong Kui
Toch1n
Zhong Kui
4
2
1
2.25
W
Sylvanus
3
0
10
8
W
Ishtar
mininava
Ishtar
7
0
5
9.5
L
Tyr
xixil
Tyr
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,697
Damage
25,547
40,553
Taken
55,265
20,107
Mitigated
26,469
21,936
Healing
15,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
8,335
2,632
0
4,908
10,676
4,437
0
3,851
6,825
0
52,685
L
Medusa
 
Medusa
3,489
1,144
0
1,183
9,906
2,114
0
1,583
8,323
0
42,213
L
4,529
947
0
3,310
9,214
2,418
17
2,275
6,923
0
36,258
W
Freya
Gianngreg
Freya
2,077
650
0
2,463
6,734
2,047
85
4,098
2,636
27,367
0
W
Ix Chel
Leones_2015
Ix Chel
3,847
619
155
2,998
6,100
2,325
0
0
6,100
42,182
0
L
4,446
2,274
0
2,601
14,527
7,122
0
4,255
10,216
13,215
0
L
Zhong Kui
Toch1n
Zhong Kui
8,834
1,677
0
5,265
10,585
7,999
0
2,126
8,339
62,205
4,174
W
Sylvanus
7,952
2,297
2,045
4,894
8,923
8,117
266
2,810
6,113
25,026
633
W
Ishtar
mininava
Ishtar
13,486
9,539
0
4,473
8,120
3,181
453
2,310
5,810
0
63,575
L
Tyr
xixil
Tyr
4,249
339
0
3,206
11,033
6,816
0
3,388
7,612
0
39,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,939
Gold Earned
30,844
362
Minions Killed
347
0
Camps Cleared
0
1,238,759
Distance Traveled
1,304,863
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,587
632
82
7
0
280,514
0
L
Medusa
5,821
485
74
6
0
268,643
0
L
Loki
5,984
499
64
5
0
306,131
0
W
Freya
5,708
476
52
4
0
215,172
0
W
Ix Chel
7,080
590
96
8
0
248,594
0
L
Atlas
5,080
423
17
1
0
256,971
3
L
Zhong Kui
7,949
662
129
11
0
231,018
2
W
Sylvanus
7,513
626
25
2
0
246,494
2
W
Ishtar
8,051
671
107
9
0
247,985
1
L
Tyr
6,010
501
63
5
0
242,100
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role