Player Matchup

Ix Chel
Ix Chel
TTkami_oc
Ix Chel
Level 127
God Stats
1W - 3L
1,500 SR
Queue Stats
24W - 38L
1,471 Elo+
Party 2
Danzaburou
Danzaburou
i-am-on
Danzaburou
Level 84
God Stats
35W - 31L
1,602 SR
Queue Stats
266W - 272L
1,434 Elo+
Solo
Charon
Charon
itspegasus55
Charon
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 17L
1,402 Elo+
Party 2
Team Averages
Level 113
1,534 SR
1,436 Elo+

VS

Team Averages
Level 66
1,659 SR
1,597 Elo+
Discordia
Discordia
Kurrokki
Discordia
Level 69
God Stats
15W - 6L
1,719 SR
Queue Stats
114W - 120L
1,558 Elo+
Party 1
Cupid
Cupid
Malakhaij
Cupid
Level 104
God Stats
20W - 11L
1,757 SR
Queue Stats
63W - 54L
1,496 Elo+
Solo
Hercules
Hercules
Saurοn
Hercules
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 11L
1,738 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
TTkami_oc
Ix Chel
16
1 / 9 / 0
10,331
689
8,020
16,408
7,579
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
i-am-on
Danzaburou
17
1 / 7 / 2
10,742
716
9,357
15,818
8,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charon
17
2 / 4 / 2
10,298
687
7,972
19,035
21,795
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Kurrokki
Discordia
20
2 / 1 / 15
13,169
878
14,996
6,992
2,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cupid
Malakhaij
Cupid
18
6 / 3 / 13
12,782
852
16,682
15,911
6,268
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
Saurοn
Hercules
20
12 / 0 / 7
13,663
911
15,435
20,956
26,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
55
4
Kills
20
20
Deaths
4
4
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Discordia
Kurrokki
Discordia
2
1
15
9.5
W
Cupid
Malakhaij
Cupid
6
3
13
4.17
W
Hercules
Saurοn
Hercules
12
0
7
15.5
L
Ix Chel
TTkami_oc
Ix Chel
1
9
0
0.11
L
Danzaburou
i-am-on
Danzaburou
1
7
2
0.29
L
Charon
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,349
Damage
47,113
51,261
Taken
43,859
38,015
Mitigated
35,274
6,626
Healing
16,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Kurrokki
Discordia
14,996
545
0
338
6,992
2,738
1,488
2,272
4,632
76,908
226
W
Cupid
Malakhaij
Cupid
16,682
9,169
0
6,565
15,911
6,268
1,764
8,984
6,683
0
49,235
W
Hercules
Saurοn
Hercules
15,435
3,166
0
10,060
20,956
26,268
824
4,755
15,631
0
30,911
L
Ix Chel
TTkami_oc
Ix Chel
8,020
613
424
2,134
16,408
7,579
0
5,940
10,081
41,460
169
L
Danzaburou
i-am-on
Danzaburou
9,357
2,283
454
3,364
15,818
8,641
0
2,013
13,139
0
29,830
L
Charon
7,972
346
0
250
19,035
21,795
0
7,021
11,418
23,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,371
Gold Earned
39,614
134
Minions Killed
217
0
Camps Cleared
0
724,542
Distance Traveled
855,482
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
13,169
878
102
7
0
302,911
3
W
Cupid
12,782
852
81
5
0
249,661
1
W
Hercules
13,663
911
34
2
0
302,910
0
L
Ix Chel
10,331
689
61
4
0
212,897
3
L
Danzaburou
10,742
716
49
3
0
250,091
0
L
Charon
10,298
687
24
2
0
261,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role