Player Matchup

Loki
Loki
TSGH Ez
Loki
Level 125
God Stats
15W - 21L
1,456 SR
Queue Stats
210W - 278L
1,464 Elo+
Solo
Janus
Janus
UnclearAtom3928
Janus
Level 146
God Stats
9W - 10L
1,588 SR
Queue Stats
408W - 416L
1,517 Elo+
Solo
Fafnir
Fafnir
Warrrnn
Fafnir
Level 127
God Stats
0W - 1L
1,457 SR
Queue Stats
16W - 11L
1,674 Elo+
Solo
Sylvanus
Sylvanus
iiRevenii
Sylvanus
Level 86
God Stats
5W - 4L
1,658 SR
Queue Stats
64W - 63L
1,487 Elo+
Solo
Ullr
Ullr
pleasestopsister
Ullr
Level 59
God Stats
0W - 4L
1,132 SR
Queue Stats
103W - 130L
1,479 Elo+
Solo
Team Averages
Level 109
1,458 SR
1,524 Elo+

VS

Team Averages
Level 87
1,555 SR
1,486 Elo+
Hades
Hades
 
Hades
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
DeathTouch89327
Cupid
Level 39
God Stats
4W - 4L
1,298 SR
Queue Stats
86W - 123L
1,331 Elo+
Solo
Pele
Pele
MCduncan2
Pele
Level 56
God Stats
2W - 0L
1,714 SR
Queue Stats
66W - 80L
1,461 Elo+
Solo
Bacchus
Bacchus
P1TCHBLACK5I
Bacchus
Level 174
God Stats
1W - 1L
1,763 SR
Queue Stats
160W - 165L
1,473 Elo+
Solo
Horus
Horus
ThisTeamFrags
Horus
Level 37
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 40L
1,666 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
TSGH Ez
Loki
5
1 / 2 / 0
5,140
343
1,534
2,985
583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 3 / 2
8,122
541
4,932
9,399
2,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
Warrrnn
Fafnir
14
1 / 2 / 0
7,909
527
7,601
17,123
17,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sylvanus
iiRevenii
Sylvanus
13
2 / 4 / 2
7,392
493
7,243
15,272
14,167
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
3 / 1 / 1
7,163
478
9,281
7,887
2,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
15
3 / 2 / 3
8,957
597
6,101
9,882
4,939
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 4 / 3
7,853
524
8,587
14,031
4,491
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Pele
15
3 / 2 / 2
8,344
556
5,195
12,036
4,763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bacchus
P1TCHBLACK5I
Bacchus
13
2 / 1 / 3
7,281
485
6,651
10,204
11,885
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
3 / 0 / 1
10,029
669
9,862
10,789
6,594
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
24
9
Kills
12
12
Deaths
9
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
3
2
3
2.25
W
1
4
3
0.63
W
Pele
3
2
2
2
W
Bacchus
P1TCHBLACK5I
Bacchus
2
1
3
3.5
L
Loki
TSGH Ez
Loki
1
2
0
0.5
W
3
0
1
3.5
L
2
3
2
1
L
Fafnir
Warrrnn
Fafnir
1
2
0
0.5
L
Sylvanus
iiRevenii
Sylvanus
2
4
2
0.75
L
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,591
Damage
36,396
52,666
Taken
56,942
37,829
Mitigated
32,672
12,761
Healing
23,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
6,101
840
0
5,626
9,882
4,939
100
3,209
6,345
52,157
599
W
8,587
5,427
2,302
7,209
14,031
4,491
166
4,099
9,892
0
69,834
W
Pele
5,195
723
0
3,317
12,036
4,763
0
2,821
9,175
0
75,250
W
Bacchus
P1TCHBLACK5I
Bacchus
6,651
1,301
0
2,524
10,204
11,885
222
3,475
6,693
23,790
268
L
Loki
TSGH Ez
Loki
1,534
480
0
996
2,985
583
0
209
2,776
0
11,489
W
9,862
5,320
192
2,801
10,789
6,594
94
6,034
4,755
0
78,780
L
4,932
370
0
731
9,399
2,992
0
4,491
4,908
62,865
729
L
Fafnir
Warrrnn
Fafnir
7,601
1,681
0
4,721
17,123
17,247
0
508
16,615
59,410
0
L
Sylvanus
iiRevenii
Sylvanus
7,243
1,788
935
4,370
15,272
14,167
0
4,385
10,887
32,825
1,621
L
9,281
2,732
0
1,008
7,887
2,840
0
2,937
4,950
0
48,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,726
Gold Earned
42,464
390
Minions Killed
486
0
Camps Cleared
0
1,173,666
Distance Traveled
1,391,797
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,957
597
105
7
0
274,607
0
W
Cupid
7,853
524
114
8
0
262,404
1
W
Pele
8,344
556
102
7
0
301,391
0
W
Bacchus
7,281
485
32
2
0
264,694
6
L
Loki
5,140
343
27
2
0
118,967
0
W
Horus
10,029
669
133
9
0
288,701
0
L
Janus
8,122
541
135
9
0
266,819
3
L
Fafnir
7,909
527
110
7
0
270,299
0
L
Sylvanus
7,392
493
45
3
0
248,609
2
L
Ullr
7,163
478
73
5
0
268,972
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role