Player Matchup

Aphrodite
Aphrodite
Aurihora
Aphrodite
Level 120
God Stats
18W - 25L
1,396 SR
Queue Stats
21W - 31L
1,392 Elo+
Party 2
Nox
Nox
Sacraha
Nox
Level 106
God Stats
25W - 21L
1,559 SR
Queue Stats
53W - 53L
1,431 Elo+
Party 2
Nu Wa
Nu Wa
Soarelia
Nu Wa
Level 129
God Stats
38W - 33L
1,551 SR
Queue Stats
48W - 50L
1,419 Elo+
Party 2
Ne Zha
Ne Zha
Troempel
Ne Zha
Level 108
God Stats
13W - 5L
1,610 SR
Queue Stats
151W - 146L
1,472 Elo+
Solo
Sun Wukong
Sun Wukong
angelHD
Sun Wukong
Level 103
God Stats
3W - 1L
1,287 SR
Queue Stats
95W - 101L
1,396 Elo+
Solo
Team Averages
Level 113
1,481 SR
1,422 Elo+

VS

Team Averages
Level 86
1,338 SR
1,344 Elo+
Merlin
Merlin
Alex_Agudo14
Merlin
Level 105
God Stats
1W - 2L
1,247 SR
Queue Stats
261W - 312L
1,432 Elo+
Solo
Danzaburou
Danzaburou
IReminho9781
Danzaburou
Level 141
God Stats
6W - 13L
1,455 SR
Queue Stats
313W - 301L
1,463 Elo+
Solo
Cu Chulainn
Cu Chulainn
Jorgernius
Cu Chulainn
Level 36
God Stats
5W - 7L
1,242 SR
Queue Stats
24W - 44L
1,275 Elo+
Party 1
Loki
Loki
WarmFishSalad
Loki
Level 128
God Stats
61W - 86L
1,445 SR
Queue Stats
366W - 370L
1,416 Elo+
Solo
Ymir
Ymir
ohho233
Ymir
Level 20
God Stats
0W - 2L
1,300 SR
Queue Stats
3W - 8L
1,132 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Aurihora
Aphrodite
13
4 / 2 / 10
8,783
549
6,137
10,572
4,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nox
12
7 / 1 / 9
8,247
515
10,291
6,747
2,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Nu Wa
Soarelia
Nu Wa
13
7 / 3 / 6
8,433
527
11,880
8,786
2,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ne Zha
Troempel
Ne Zha
16
10 / 0 / 3
9,710
607
12,077
9,621
4,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
angelHD
Sun Wukong
13
2 / 2 / 3
8,226
514
7,289
10,240
9,380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
2 / 6 / 1
7,765
485
5,984
9,312
2,743
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
IReminho9781
Danzaburou
13
1 / 7 / 0
7,969
498
5,113
11,869
3,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
Jorgernius
Cu Chulainn
13
3 / 3 / 0
8,120
508
8,998
16,715
12,914
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

13
1 / 7 / 2
7,535
471
3,793
14,477
3,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
ohho233
Ymir
9
1 / 7 / 3
6,619
414
3,242
14,205
10,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
14
30
Kills
8
8
Deaths
30
31
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Merlin
2
6
1
0.42
W
Aphrodite
Aurihora
Aphrodite
4
2
10
4.5
L
Danzaburou
IReminho9781
Danzaburou
1
7
0
0.14
L
Cu Chulainn
Jorgernius
Cu Chulainn
3
3
0
1
W
Nox
7
1
9
11.5
W
Nu Wa
Soarelia
Nu Wa
7
3
6
3.33
W
Ne Zha
Troempel
Ne Zha
10
0
3
11.5
L
1
7
2
0.29
W
Sun Wukong
angelHD
Sun Wukong
2
2
3
1.75
L
Ymir
ohho233
Ymir
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,674
Damage
27,130
45,966
Taken
66,578
23,673
Mitigated
34,328
15,752
Healing
16,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
5,984
201
0
1,923
9,312
2,743
0
4,684
4,332
51,293
1,035
W
Aphrodite
Aurihora
Aphrodite
6,137
597
3,676
6,432
10,572
4,506
598
2,605
7,967
31,589
1,446
L
Danzaburou
IReminho9781
Danzaburou
5,113
1,696
0
3,559
11,869
3,777
1,422
7,540
3,993
0
62,571
L
Cu Chulainn
Jorgernius
Cu Chulainn
8,998
1,978
0
3,353
16,715
12,914
0
2,488
14,052
4,712
48,649
W
Nox
10,291
874
0
463
6,747
2,545
719
1,836
4,911
36,388
0
W
Nu Wa
Soarelia
Nu Wa
11,880
2,629
0
691
8,786
2,843
362
3,948
4,838
45,605
386
W
Ne Zha
Troempel
Ne Zha
12,077
3,177
0
1,511
9,621
4,399
0
1,100
8,521
0
72,777
L
3,793
782
0
5,161
14,477
3,937
0
2,220
12,032
0
56,414
W
Sun Wukong
angelHD
Sun Wukong
7,289
2,352
0
2,979
10,240
9,380
0
674
9,566
0
43,871
L
Ymir
ohho233
Ymir
3,242
808
0
2,354
14,205
10,957
0
9,316
4,105
12,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,399
Gold Earned
38,008
371
Minions Killed
402
0
Camps Cleared
0
1,520,474
Distance Traveled
1,428,495
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,765
485
99
6
0
260,303
0
W
Aphrodite
8,783
549
58
4
0
278,875
0
L
Danzaburou
7,969
498
100
6
0
252,016
0
L
Cu Chulainn
8,120
508
94
6
0
301,026
0
W
Nox
8,247
515
64
4
0
308,626
7
W
Nu Wa
8,433
527
69
4
0
284,471
4
W
Ne Zha
9,710
607
110
7
0
370,714
2
L
Loki
7,535
471
96
6
0
339,536
0
W
Sun Wukong
8,226
514
70
4
0
277,788
0
L
Ymir
6,619
414
13
1
0
275,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role