Player Matchup

Hades
Hades
ASSISTINGYOU_
Hades
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 38L
1,522 Elo+
Party 1
Tyr
Tyr
AssentofJake
Tyr
Level 154
God Stats
1W - 1L
1,316 SR
Queue Stats
51W - 45L
1,426 Elo+
Party 1
Fenrir
Fenrir
Georgebusu
Fenrir
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 15L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Goblinátor
Ah Muzen Cab
Level 132
God Stats
3W - 3L
1,589 SR
Queue Stats
290W - 268L
1,534 Elo+
Solo
Hel
Hel
LeBateauR91
Hel
Level 82
God Stats
1W - 2L
1,447 SR
Queue Stats
164W - 163L
1,522 Elo+
Solo
Team Averages
Level 96
1,471 SR
1,501 Elo+

VS

Team Averages
Level 101
1,577 SR
1,425 Elo+
Freya
Freya
 
Freya
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Attef
Ishtar
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
96W - 106L
1,404 Elo+
Solo
Yemoja
Yemoja
Dragonheart753
Yemoja
Level 109
God Stats
7W - 2L
1,663 SR
Queue Stats
454W - 435L
1,546 Elo+
Solo
Mulan
Mulan
allmaz
Mulan
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,259 Elo+
Solo
Surtr
Surtr
slis4ever
Surtr
Level 128
God Stats
2W - 0L
1,723 SR
Queue Stats
28W - 39L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 9 / 10
8,406
560
12,101
19,324
15,227
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
5 / 4 / 8
10,531
702
21,324
27,959
30,272
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 12.5% of all Basic Attack damage back to the attacker as Physical Damage.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fenrir
Georgebusu
Fenrir
13
5 / 7 / 4
9,321
621
5,082
11,491
4,953
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ah Muzen Cab
Goblinátor
Ah Muzen Cab
20
4 / 1 / 9
11,125
742
29,222
12,904
6,465
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

18
1 / 2 / 13
9,310
621
18,486
12,215
5,701
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
18
3 / 5 / 16
10,912
727
21,634
22,822
10,902
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ishtar
Attef
Ishtar
19
7 / 1 / 13
11,645
776
16,648
18,086
9,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

17
1 / 1 / 19
11,218
748
5,009
14,485
8,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mulan
allmaz
Mulan
16
6 / 5 / 13
10,453
697
13,134
21,321
26,968
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Surtr
slis4ever
Surtr
19
6 / 3 / 17
11,952
797
21,558
26,677
29,398
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
101
15
Kills
23
23
Deaths
15
44
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
3
5
16
2.2
L
0
9
10
0.56
L
5
4
8
2.25
W
Ishtar
Attef
Ishtar
7
1
13
13.5
W
1
1
19
10.5
L
Fenrir
Georgebusu
Fenrir
5
7
4
1
L
Ah Muzen Cab
Goblinátor
Ah Muzen Cab
4
1
9
8.5
L
1
2
13
3.75
W
Mulan
allmaz
Mulan
6
5
13
2.5
W
Surtr
slis4ever
Surtr
6
3
17
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,215
Damage
77,983
83,893
Taken
103,391
62,618
Mitigated
85,354
34,211
Healing
60,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
21,634
5,721
388
4,183
22,822
10,902
995
4,670
18,152
36,085
1,597
L
12,101
841
667
3,267
19,324
15,227
0
5,550
13,475
19,204
541
L
21,324
1,553
87
7,468
27,959
30,272
0
11,520
15,667
0
34,438
W
Ishtar
Attef
Ishtar
16,648
7,754
1,274
3,961
18,086
9,336
1,673
4,964
13,122
0
42,834
W
5,009
2,203
35,573
8,600
14,485
8,750
807
4,733
9,752
8,894
0
L
Fenrir
Georgebusu
Fenrir
5,082
1,632
100
1,711
11,491
4,953
0
3,807
7,492
0
9,782
L
Ah Muzen Cab
Goblinátor
Ah Muzen Cab
29,222
4,373
583
1,648
12,904
6,465
0
4,166
8,488
0
74,311
L
18,486
1,302
11,282
7,398
12,215
5,701
0
3,838
8,065
33,799
0
W
Mulan
allmaz
Mulan
13,134
895
622
916
21,321
26,968
51
6,043
15,278
0
19,373
W
Surtr
slis4ever
Surtr
21,558
5,116
1,749
3,441
26,677
29,398
153
9,934
16,743
6,694
33,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,693
Gold Earned
56,180
202
Minions Killed
200
0
Camps Cleared
0
1,177,102
Distance Traveled
1,317,673
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
10,912
727
52
3
0
277,899
0
L
Hades
8,406
560
15
1
0
215,614
0
L
Tyr
10,531
702
25
2
0
257,109
0
W
Ishtar
11,645
776
69
5
0
242,902
0
W
Yemoja
11,218
748
18
1
0
225,382
0
L
Fenrir
9,321
621
14
1
0
154,372
0
L
Ah Muzen Cab
11,125
742
88
6
0
265,110
0
L
Hel
9,310
621
60
4
0
284,897
0
W
Mulan
10,453
697
15
1
0
273,539
0
W
Surtr
11,952
797
46
3
0
297,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role