Player Matchup

Tyr
Tyr
A_To_ESKA
Tyr
Level 144
God Stats
3W - 3L
1,525 SR
Queue Stats
216W - 225L
1,505 Elo+
Solo
Hel
Hel
ApertureHela
Hel
Level 188
God Stats
13W - 2L
1,766 SR
Queue Stats
111W - 73L
1,574 Elo+
Solo
Xing Tian
Xing Tian
Dohvaahkin
Xing Tian
Level 89
God Stats
1W - 4L
1,107 SR
Queue Stats
111W - 103L
1,504 Elo+
Solo
Ishtar
Ishtar
Ismxxel
Ishtar
Level 159
God Stats
13W - 9L
1,637 SR
Queue Stats
141W - 134L
1,593 Elo+
Party 2
King Arthur
King Arthur
Rostek642
King Arthur
Level 145
God Stats
7W - 10L
1,266 SR
Queue Stats
126W - 116L
1,554 Elo+
Party 2
Team Averages
Level 145
1,460 SR
1,546 Elo+

VS

Team Averages
Level 139
1,595 SR
1,536 Elo+
Zhong Kui
Zhong Kui
OwNaGe PrANKeRS
Zhong Kui
Level 108
God Stats
8W - 11L
1,605 SR
Queue Stats
171W - 163L
1,540 Elo+
Party 1
Sun Wukong
Sun Wukong
SpeZ Replayz
Sun Wukong
Level 145
God Stats
14W - 14L
1,539 SR
Queue Stats
137W - 109L
1,598 Elo+
Solo
Arachne
Arachne
TelegaTopDodep
Arachne
Level 157
God Stats
489W - 500L
1,561 SR
Queue Stats
538W - 552L
1,491 Elo+
Solo
Thoth
Thoth
VTS1765
Thoth
Level 119
God Stats
4W - 3L
1,581 SR
Queue Stats
137W - 124L
1,563 Elo+
Party 1
Shiva
Shiva
lovexiatian
Shiva
Level 165
God Stats
27W - 18L
1,691 SR
Queue Stats
267W - 282L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 2
3,134
627
554
2,715
768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
1 / 0 / 0
3,951
790
1,687
1,102
288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
Dohvaahkin
Xing Tian
6
0 / 0 / 2
3,917
783
430
4,108
1,837
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ishtar
Ismxxel
Ishtar
7
2 / 0 / 0
4,156
831
1,490
1,651
424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
Rostek642
King Arthur
7
1 / 0 / 1
3,831
766
3,122
4,486
2,770
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
OwNaGe PrANKeRS
Zhong Kui
7
0 / 0 / 0
3,539
708
1,584
2,022
1,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sun Wukong
SpeZ Replayz
Sun Wukong
7
0 / 2 / 0
3,808
762
2,461
5,613
2,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

6
0 / 1 / 0
3,114
623
352
2,851
623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thoth
VTS1765
Thoth
6
0 / 0 / 0
3,329
666
824
1,814
382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

2
0 / 1 / 0
2,671
534
937
1,381
574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
0
4
Kills
0
0
Deaths
4
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
0
2
1
W
1
0
0
1
W
Xing Tian
Dohvaahkin
Xing Tian
0
0
2
1
W
Ishtar
Ismxxel
Ishtar
2
0
0
2
L
Zhong Kui
OwNaGe PrANKeRS
Zhong Kui
0
0
0
0
W
King Arthur
Rostek642
King Arthur
1
0
1
1.5
L
Sun Wukong
SpeZ Replayz
Sun Wukong
0
2
0
0
L
0
1
0
0
L
Thoth
VTS1765
Thoth
0
0
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,283
Damage
6,158
14,062
Taken
13,681
6,087
Mitigated
5,387
7,601
Healing
5,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
554
46
0
1,815
2,715
768
0
95
2,620
0
14,701
W
1,687
0
679
813
1,102
288
0
431
671
18,252
0
W
Xing Tian
Dohvaahkin
Xing Tian
430
30
0
1,545
4,108
1,837
0
1,422
2,686
6,166
1,985
W
Ishtar
Ismxxel
Ishtar
1,490
1,128
0
959
1,651
424
0
134
1,461
0
25,223
L
Zhong Kui
OwNaGe PrANKeRS
Zhong Kui
1,584
928
0
664
2,022
1,431
0
100
1,922
17,118
5,395
W
King Arthur
Rostek642
King Arthur
3,122
537
0
1,790
4,486
2,770
0
0
4,486
0
20,478
L
Sun Wukong
SpeZ Replayz
Sun Wukong
2,461
374
0
1,979
5,613
2,377
0
170
5,443
0
20,839
L
352
352
0
1,762
2,851
623
0
117
2,734
0
9,032
L
Thoth
VTS1765
Thoth
824
0
0
500
1,814
382
0
1,283
297
14,545
366
L
937
223
0
306
1,381
574
0
213
1,168
0
2,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,989
Gold Earned
16,461
194
Minions Killed
144
0
Camps Cleared
0
545,392
Distance Traveled
455,555
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
3,134
627
28
6
0
135,170
1
W
Hel
3,951
790
47
9
0
111,582
2
W
Xing Tian
3,917
783
13
3
0
102,384
0
W
Ishtar
4,156
831
61
12
0
91,270
0
L
Zhong Kui
3,539
708
46
9
0
97,037
0
W
King Arthur
3,831
766
45
9
0
104,986
0
L
Sun Wukong
3,808
762
42
8
0
106,334
0
L
Arachne
3,114
623
22
4
0
111,862
0
L
Thoth
3,329
666
29
6
0
104,803
0
L
Shiva
2,671
534
5
1
0
35,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role