Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
J-o-n-Yy
Nu Wa
Level 101
God Stats
6W - 2L
1,767 SR
Queue Stats
254W - 246L
1,446 Elo+
Solo
Tsukuyomi
Tsukuyomi
Vincfy
Tsukuyomi
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 42L
1,512 Elo+
Solo
Kuzenbo
Kuzenbo
iTs-PsYKoZe
Kuzenbo
Level 135
God Stats
0W - 2L
1,500 SR
Queue Stats
128W - 126L
1,429 Elo+
Solo
Team Averages
Level 120
1,553 SR
1,478 Elo+

VS

Team Averages
Level 90
1,487 SR
1,406 Elo+
Janus
Janus
Ciertos
Janus
Level 48
God Stats
20W - 17L
1,600 SR
Queue Stats
333W - 351L
1,372 Elo+
Solo
Ares
Ares
IrritantGamer03
Ares
Level 68
God Stats
10W - 12L
1,285 SR
Queue Stats
85W - 83L
1,404 Elo+
Party 1
Fenrir
Fenrir
TwiiX_qUicKScOpE
Fenrir
Level 125
God Stats
10W - 5L
1,520 SR
Queue Stats
137W - 135L
1,410 Elo+
Solo
Sun Wukong
Sun Wukong
kingcatman3d
Sun Wukong
Level 100
God Stats
5W - 3L
1,531 SR
Queue Stats
83W - 78L
1,432 Elo+
Party 1
Chiron
Chiron
m60nat1245
Chiron
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 86L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
8
0 / 0 / 0
4,956
496
2,171
5,667
1,789
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gilgamesh
 
Gilgamesh
8
0 / 0 / 0
4,281
428
2,063
5,365
2,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Nu Wa
J-o-n-Yy
Nu Wa
9
1 / 5 / 0
5,218
522
2,089
7,310
1,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Vincfy
Tsukuyomi
11
1 / 2 / 1
5,443
544
3,184
8,554
2,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kuzenbo
iTs-PsYKoZe
Kuzenbo
11
1 / 1 / 1
6,267
627
3,584
6,745
4,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Ciertos
Janus
12
2 / 1 / 4
6,719
672
6,823
4,787
1,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 0 / 0
5,718
572
1,407
4,770
2,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

12
5 / 0 / 1
6,245
625
3,506
5,944
2,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Sun Wukong
kingcatman3d
Sun Wukong
11
1 / 2 / 0
6,637
664
4,605
8,501
3,852
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Chiron
m60nat1245
Chiron
10
0 / 0 / 2
5,354
535
4,094
3,557
1,293
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
15
3
Kills
8
8
Deaths
3
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
0
0
0
L
Gilgamesh
 
Gilgamesh
0
0
0
0
W
Janus
Ciertos
Janus
2
1
4
4
W
0
0
0
0
L
Nu Wa
J-o-n-Yy
Nu Wa
1
5
0
0.2
W
5
0
1
5.5
L
Tsukuyomi
Vincfy
Tsukuyomi
1
2
1
0.75
L
Kuzenbo
iTs-PsYKoZe
Kuzenbo
1
1
1
1.5
W
Sun Wukong
kingcatman3d
Sun Wukong
1
2
0
0.5
W
Chiron
m60nat1245
Chiron
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,091
Damage
20,435
33,641
Taken
27,559
12,267
Mitigated
11,878
14,108
Healing
7,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
2,171
476
2,531
2,343
5,667
1,789
0
2,057
3,552
17,982
0
L
Gilgamesh
 
Gilgamesh
2,063
751
0
1,282
5,365
2,191
0
781
4,584
0
19,868
W
Janus
Ciertos
Janus
6,823
374
0
1,815
4,787
1,414
62
1,799
2,988
52,283
1,239
W
1,407
103
0
1,181
4,770
2,834
145
1,177
3,441
18,645
0
L
Nu Wa
J-o-n-Yy
Nu Wa
2,089
992
0
1,447
7,310
1,325
0
3,782
3,166
24,990
0
W
3,506
663
0
1,483
5,944
2,485
0
176
5,768
0
43,374
L
Tsukuyomi
Vincfy
Tsukuyomi
3,184
766
0
4,471
8,554
2,151
0
1,070
7,364
0
34,806
L
Kuzenbo
iTs-PsYKoZe
Kuzenbo
3,584
1,211
0
2,034
6,745
4,811
0
0
6,745
35,348
1,197
W
Sun Wukong
kingcatman3d
Sun Wukong
4,605
1,067
0
1,949
8,501
3,852
0
3,320
4,845
0
47,089
W
Chiron
m60nat1245
Chiron
4,094
1,256
492
695
3,557
1,293
420
1,021
2,500
0
39,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,165
Gold Earned
30,673
248
Minions Killed
344
0
Camps Cleared
0
906,202
Distance Traveled
958,501
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
4,956
496
21
2
0
169,735
4
L
Gilgamesh
4,281
428
42
4
0
178,608
0
W
Janus
6,719
672
98
10
0
202,160
0
W
Ares
5,718
572
34
3
0
186,658
0
L
Nu Wa
5,218
522
41
4
0
166,710
0
W
Fenrir
6,245
625
59
6
0
242,077
0
L
Tsukuyomi
5,443
544
70
7
0
202,429
5
L
Kuzenbo
6,267
627
74
7
0
188,720
0
W
Sun Wukong
6,637
664
94
9
0
150,923
0
W
Chiron
5,354
535
59
6
0
176,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role