Player Matchup

King Arthur
King Arthur
DeIIows
King Arthur
Level 157
God Stats
18W - 17L
1,500 SR
Queue Stats
499W - 312L
1,741 Elo+
Party 1
Fenrir
Fenrir
EkkO_RekO
Fenrir
Level 173
God Stats
8W - 8L
1,477 SR
Queue Stats
148W - 154L
1,501 Elo+
Party 1
Baron Samedi
Baron Samedi
SexyOlorun
Baron Samedi
Level 190
God Stats
16W - 9L
1,751 SR
Queue Stats
319W - 312L
1,529 Elo+
Party 1
Janus
Janus
Yukiiina
Janus
Level 86
God Stats
5W - 1L
1,679 SR
Queue Stats
96W - 106L
1,494 Elo+
Party 1
Ishtar
Ishtar
lilweaver
Ishtar
Level 74
God Stats
6W - 2L
1,677 SR
Queue Stats
45W - 26L
1,613 Elo+
Solo
Team Averages
Level 136
1,617 SR
1,576 Elo+

VS

Team Averages
Level 127
1,473 SR
1,585 Elo+
Ravana
Ravana
 
Ravana
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
F6svpmerci
Anubis
Level 165
God Stats
27W - 26L
1,577 SR
Queue Stats
425W - 393L
1,594 Elo+
Solo
Ra
Ra
Kaninkarl
Ra
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 49L
1,583 Elo+
Solo
Medusa
Medusa
Kudlaty31
Medusa
Level 157
God Stats
2W - 2L
1,558 SR
Queue Stats
110W - 119L
1,490 Elo+
Solo
Loki
Loki
xXtoretexXx
Loki
Level 46
God Stats
0W - 1L
1,231 SR
Queue Stats
4W - 4L
1,760 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DeIIows
King Arthur
17
3 / 2 / 5
10,559
587
7,775
16,719
11,396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fenrir
EkkO_RekO
Fenrir
17
8 / 3 / 7
10,454
581
8,712
15,373
7,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
SexyOlorun
Baron Samedi
15
5 / 2 / 10
10,142
563
6,210
12,690
11,254
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Janus
Yukiiina
Janus
19
4 / 1 / 3
11,392
633
7,662
8,422
2,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
lilweaver
Ishtar
18
5 / 4 / 3
11,733
652
11,550
14,330
5,377
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
16
1 / 4 / 5
9,194
511
9,331
12,138
4,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Anubis
F6svpmerci
Anubis
11
2 / 4 / 0
8,018
445
8,467
8,010
3,450
18
4 / 3 / 1
10,798
600
7,386
8,492
3,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Medusa
Kudlaty31
Medusa
17
4 / 4 / 1
10,299
572
12,639
12,792
4,663
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 10 / 3
7,457
414
6,506
14,011
3,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
22
25
Kills
12
12
Deaths
25
28
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
1
4
5
0.88
W
King Arthur
DeIIows
King Arthur
3
2
5
2.75
W
Fenrir
EkkO_RekO
Fenrir
8
3
7
3.83
L
Anubis
F6svpmerci
Anubis
2
4
0
0.5
L
4
3
1
1.5
L
Medusa
Kudlaty31
Medusa
4
4
1
1.13
W
Baron Samedi
SexyOlorun
Baron Samedi
5
2
10
5
W
Janus
Yukiiina
Janus
4
1
3
5.5
W
Ishtar
lilweaver
Ishtar
5
4
3
1.63
L
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,909
Damage
44,329
67,534
Taken
55,443
38,367
Mitigated
19,794
20,464
Healing
14,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
9,331
2,257
0
4,372
12,138
4,926
0
4,453
7,499
0
80,078
W
King Arthur
DeIIows
King Arthur
7,775
875
0
4,632
16,719
11,396
41
8,473
8,161
0
74,666
W
Fenrir
EkkO_RekO
Fenrir
8,712
1,337
0
2,458
15,373
7,522
0
2,767
12,200
0
71,267
L
Anubis
F6svpmerci
Anubis
8,467
277
0
3,035
8,010
3,450
0
380
7,630
42,102
1,265
L
7,386
419
387
2,122
8,492
3,158
0
3,651
4,653
85,327
1,810
L
Medusa
Kudlaty31
Medusa
12,639
5,112
0
3,309
12,792
4,663
664
793
11,999
0
87,785
W
Baron Samedi
SexyOlorun
Baron Samedi
6,210
825
1,561
4,334
12,690
11,254
58
2,100
10,252
26,258
0
W
Janus
Yukiiina
Janus
7,662
556
0
2,152
8,422
2,818
159
1,709
6,484
106,916
0
W
Ishtar
lilweaver
Ishtar
11,550
8,276
0
5,327
14,330
5,377
1,491
623
13,572
0
103,905
L
6,506
807
0
1,290
14,011
3,597
0
4,121
9,790
0
26,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,280
Gold Earned
45,766
639
Minions Killed
593
0
Camps Cleared
0
1,881,936
Distance Traveled
1,747,686
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
9,194
511
137
8
0
413,878
4
W
King Arthur
10,559
587
118
7
0
366,049
2
W
Fenrir
10,454
581
88
5
0
434,427
4
L
Anubis
8,018
445
80
4
0
236,210
4
L
Ra
10,798
600
180
10
0
388,758
0
L
Medusa
10,299
572
150
8
0
357,651
4
W
Baron Samedi
10,142
563
28
2
0
346,703
3
W
Janus
11,392
633
218
12
0
404,826
0
W
Ishtar
11,733
652
187
10
0
329,931
0
L
Loki
7,457
414
46
3
0
351,189
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role