Player Matchup

Serqet
Serqet
Platinum II
Dytussariena
Serqet
Platinum II
Level 64
God Stats
2W - 3L
1,560 SR
Queue Stats
29W - 15L
2,193 MMR
Solo
Danzaburou
Danzaburou
Diamond I
Häyzu
Danzaburou
Diamond I
Level 174
God Stats
1W - 2L
1,765 SR
Queue Stats
61W - 56L
2,508 MMR
Solo
Odin
Odin
Diamond II
Yumiyaa
Odin
Diamond II
Level 192
God Stats
1W - 1L
1,500 SR
Queue Stats
172W - 149L
2,289 MMR
Solo
Yu Huang
Yu Huang
Diamond III
nexpure
Yu Huang
Diamond III
Level 174
God Stats
21W - 28L
1,546 SR
Queue Stats
565W - 567L
2,317 MMR
Solo
Cthulhu
Cthulhu
Diamond IV
wzn14k
Cthulhu
Diamond IV
Level 160
God Stats
52W - 37L
1,780 SR
Queue Stats
338W - 327L
2,231 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 153
1,630 SR
2,308 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 166
1,650 SR
2,111 MMR
Baron Samedi
Baron Samedi
Diamond IV
 
Baron Samedi
Diamond IV
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Diamond II
BeefYonker
Cernunnos
Diamond II
Level 89
God Stats
8W - 2L
1,934 SR
Queue Stats
281W - 251L
2,187 MMR
Solo
Ne Zha
Ne Zha
Diamond II
HyperHugo
Ne Zha
Diamond II
Level 217
God Stats
117W - 80L
1,712 SR
Queue Stats
536W - 492L
2,288 MMR
Solo
Sun Wukong
Sun Wukong
Diamond II
PrettyPriMe
Sun Wukong
Diamond II
Level 277
God Stats
6W - 6L
1,524 SR
Queue Stats
385W - 353L
2,264 MMR
Solo
Ra
Ra
Diamond I
ггПроебали
Ra
Diamond I
Level 104
God Stats
5W - 5L
1,579 SR
Queue Stats
174W - 147L
2,317 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
10
1 / 3 / 1
6,090
468
2,629
7,893
2,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Danzaburou
Häyzu
Danzaburou
13
1 / 2 / 0
7,634
587
7,594
9,365
3,315
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odin
Yumiyaa
Odin
10
0 / 4 / 1
6,312
486
2,767
11,974
8,802
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Yu Huang
nexpure
Yu Huang
12
0 / 4 / 0
6,653
512
6,842
7,529
2,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cthulhu
wzn14k
Cthulhu
14
1 / 0 / 1
8,028
618
5,996
9,666
8,185
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
King ArthurFreyaChang'e

VS

Bans
MedusaAphroditeCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
0 / 2 / 1
8,627
664
5,941
10,538
6,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cernunnos
BeefYonker
Cernunnos
15
3 / 1 / 2
8,563
659
8,152
10,235
3,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ne Zha
HyperHugo
Ne Zha
15
7 / 0 / 4
8,480
652
7,375
8,374
3,094
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
PrettyPriMe
Sun Wukong
12
1 / 0 / 7
7,294
561
7,401
9,639
4,705
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
2 / 0 / 5
8,891
684
4,187
5,826
1,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
3
Kills
13
13
Deaths
3
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
0
2
1
0.25
W
Cernunnos
BeefYonker
Cernunnos
3
1
2
4
L
Serqet
1
3
1
0.5
W
Ne Zha
HyperHugo
Ne Zha
7
0
4
9
L
Danzaburou
Häyzu
Danzaburou
1
2
0
0.5
W
Sun Wukong
PrettyPriMe
Sun Wukong
1
0
7
4.5
L
Odin
Yumiyaa
Odin
0
4
1
0.13
L
Yu Huang
nexpure
Yu Huang
0
4
0
0
L
Cthulhu
wzn14k
Cthulhu
1
0
1
1.5
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,828
Damage
33,056
46,427
Taken
44,612
25,313
Mitigated
19,712
14,059
Healing
20,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
5,941
1,018
0
3,996
10,538
6,548
0
5,623
4,576
55,223
3,274
W
Cernunnos
BeefYonker
Cernunnos
8,152
3,468
0
5,965
10,235
3,582
639
0
10,235
0
75,354
L
Serqet
2,629
422
0
2,784
7,893
2,519
0
1,188
6,653
0
29,464
W
Ne Zha
HyperHugo
Ne Zha
7,375
1,881
0
2,455
8,374
3,094
721
2,609
5,329
0
70,176
L
Danzaburou
Häyzu
Danzaburou
7,594
3,901
0
4,635
9,365
3,315
0
0
9,365
0
64,322
W
Sun Wukong
PrettyPriMe
Sun Wukong
7,401
1,301
0
3,197
9,639
4,705
0
1,877
7,658
0
27,437
L
Odin
Yumiyaa
Odin
2,767
695
0
1,851
11,974
8,802
0
678
11,296
0
15,723
L
Yu Huang
nexpure
Yu Huang
6,842
399
0
637
7,529
2,492
0
2,359
5,170
52,731
0
L
Cthulhu
wzn14k
Cthulhu
5,996
417
0
4,152
9,666
8,185
0
4,776
4,146
61,524
1,426
W
4,187
447
1,877
3,350
5,826
1,783
171
2,543
2,931
74,398
1,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,717
Gold Earned
41,855
432
Minions Killed
547
0
Camps Cleared
0
1,324,900
Distance Traveled
1,412,559
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,627
664
132
10
0
234,605
0
W
Cernunnos
8,563
659
138
11
0
242,256
3
L
Serqet
6,090
468
50
4
0
235,483
0
W
Ne Zha
8,480
652
97
7
0
330,863
0
L
Danzaburou
7,634
587
115
9
0
260,156
0
W
Sun Wukong
7,294
561
34
3
0
304,106
2
L
Odin
6,312
486
35
3
0
279,286
1
L
Yu Huang
6,653
512
121
9
0
256,186
0
L
Cthulhu
8,028
618
111
9
0
293,789
5
W
Ra
8,891
684
146
11
0
300,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role