Player Matchup

Chang'e
Chang'e
Cameronej2000
Chang'e
Level 68
God Stats
23W - 24L
1,512 SR
Queue Stats
281W - 305L
1,408 Elo+
Solo
Ishtar
Ishtar
OPjuice
Ishtar
Level 42
God Stats
0W - 4L
1,500 SR
Queue Stats
84W - 99L
1,354 Elo+
Party 2
Fenrir
Fenrir
Pilmen130
Fenrir
Level 29
God Stats
13W - 20L
1,407 SR
Queue Stats
138W - 125L
1,379 Elo+
Party 2
Cu Chulainn
Cu Chulainn
pavel23-galinago
Cu Chulainn
Level 44
God Stats
20W - 13L
1,604 SR
Queue Stats
76W - 69L
1,383 Elo+
Party 2
Fafnir
Fafnir
БлэкWhite
Fafnir
Level 21
God Stats
3W - 6L
1,491 SR
Queue Stats
111W - 113L
1,378 Elo+
Party 2
Team Averages
Level 41
1,503 SR
1,381 Elo+

VS

Team Averages
Level 93
1,493 SR
1,439 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
Caribbean_kid90
Nut
Level 148
God Stats
6W - 1L
1,725 SR
Queue Stats
64W - 60L
1,433 Elo+
Solo
Chang'e
Chang'e
FO5SA
Chang'e
Level 127
God Stats
9W - 1L
1,418 SR
Queue Stats
34W - 35L
1,470 Elo+
Party 1
Ares
Ares
Marquliss
Ares
Level 41
God Stats
2W - 2L
1,302 SR
Queue Stats
25W - 42L
1,389 Elo+
Solo
Jormungandr
Jormungandr
Zowta
Jormungandr
Level 45
God Stats
39W - 30L
1,521 SR
Queue Stats
149W - 150L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
6
1 / 2 / 2
5,120
394
1,445
3,155
847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
OPjuice
Ishtar
11
1 / 3 / 2
6,232
479
4,992
8,152
2,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
Pilmen130
Fenrir
14
12 / 3 / 1
8,478
652
9,979
12,678
5,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cu Chulainn
pavel23-galinago
Cu Chulainn
11
0 / 4 / 3
6,268
482
4,914
11,872
6,264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

11
0 / 0 / 3
7,137
549
3,092
6,288
6,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
2 / 3 / 2
6,733
518
4,975
6,420
2,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 3 / 1
6,732
518
4,242
6,800
2,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Chang'e
FO5SA
Chang'e
15
5 / 3 / 0
9,287
714
6,250
6,695
2,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ares
11
0 / 2 / 4
7,371
567
2,546
11,383
8,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jormungandr
Zowta
Jormungandr
13
4 / 3 / 1
8,304
639
9,716
10,687
5,504
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
20
14
Kills
12
12
Deaths
14
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
2
3
2
1
L
Chang'e
1
2
2
1
W
1
3
1
0.5
W
Chang'e
FO5SA
Chang'e
5
3
0
1.67
W
Ares
0
2
4
1
L
Ishtar
OPjuice
Ishtar
1
3
2
0.67
L
Fenrir
Pilmen130
Fenrir
12
3
1
4.17
W
Jormungandr
Zowta
Jormungandr
4
3
1
1.5
L
Cu Chulainn
pavel23-galinago
Cu Chulainn
0
4
3
0.38
L
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,422
Damage
27,729
42,145
Taken
41,985
21,658
Mitigated
20,353
8,912
Healing
11,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
4,975
1,409
0
582
6,420
2,185
752
1,010
5,410
30,454
2,533
L
Chang'e
1,445
93
80
785
3,155
847
0
2,465
690
11,316
0
W
4,242
2,323
0
1,396
6,800
2,288
0
783
6,017
0
45,977
W
Chang'e
FO5SA
Chang'e
6,250
403
967
2,682
6,695
2,087
1,409
774
5,921
53,172
1,966
W
Ares
2,546
405
0
3,426
11,383
8,289
186
1,485
9,898
21,763
1,983
L
Ishtar
OPjuice
Ishtar
4,992
3,200
0
3,567
8,152
2,846
0
2,698
5,454
0
52,686
L
Fenrir
Pilmen130
Fenrir
9,979
1,736
0
1,389
12,678
5,172
0
6,365
6,313
0
61,971
W
Jormungandr
Zowta
Jormungandr
9,716
3,804
59
2,760
10,687
5,504
476
485
10,202
54,781
0
L
Cu Chulainn
pavel23-galinago
Cu Chulainn
4,914
851
0
759
11,872
6,264
0
9,806
2,066
0
35,220
L
3,092
1,011
0
2,332
6,288
6,529
0
1,882
4,406
16,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,235
Gold Earned
38,427
278
Minions Killed
365
0
Camps Cleared
0
1,117,610
Distance Traveled
1,210,558
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
6,733
518
48
4
0
297,686
0
L
Chang'e
5,120
394
20
2
0
69,996
0
W
Nut
6,732
518
84
6
0
222,496
1
W
Chang'e
9,287
714
100
8
0
239,166
0
W
Ares
7,371
567
33
3
0
235,440
0
L
Ishtar
6,232
479
109
8
0
226,626
0
L
Fenrir
8,478
652
84
6
0
300,494
1
W
Jormungandr
8,304
639
100
8
0
215,770
1
L
Cu Chulainn
6,268
482
52
4
0
244,679
0
L
Fafnir
7,137
549
13
1
0
275,815
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role