Player Matchup

Kali
Kali
 
Kali
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
SS11KKAASSK00
Baron Samedi
Level 128
God Stats
1W - 3L
1,517 SR
Queue Stats
210W - 202L
1,413 Elo+
Solo
Hera
Hera
TeddySlayer2
Hera
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 121L
1,531 Elo+
Solo
Cernunnos
Cernunnos
zombiesniper6850
Cernunnos
Level 116
God Stats
5W - 2L
1,700 SR
Queue Stats
234W - 228L
1,410 Elo+
Solo
Team Averages
Level 115
1,543 SR
1,471 Elo+

VS

Team Averages
Level 100
1,544 SR
1,462 Elo+
Hercules
Hercules
 
Hercules
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Nitromonkey101
Olorun
Level 47
God Stats
2W - 0L
1,681 SR
Queue Stats
6W - 8L
1,398 Elo+
Solo
Nu Wa
Nu Wa
SirKnightHelix
Nu Wa
Level 65
God Stats
2W - 0L
1,715 SR
Queue Stats
83W - 73L
1,503 Elo+
Solo
Osiris
Osiris
XBOXsine OUt844
Osiris
Level 148
God Stats
4W - 1L
1,309 SR
Queue Stats
68W - 78L
1,453 Elo+
Solo
Bastet
Bastet
stephenzhu
Bastet
Level 127
God Stats
4W - 3L
1,515 SR
Queue Stats
296W - 343L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
11
0 / 6 / 9
7,021
702
1,791
9,408
2,481
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
 
Bacchus
10
1 / 4 / 8
6,844
684
4,819
10,077
6,939
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
SS11KKAASSK00
Baron Samedi
16
4 / 2 / 8
9,269
927
8,430
8,762
3,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
3 / 3 / 7
8,023
802
6,680
6,080
1,739
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
15
5 / 3 / 7
8,667
867
9,105
8,737
2,892
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
4 / 2 / 12
8,547
855
6,812
11,696
11,439
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
7 / 4 / 8
9,275
928
8,593
7,069
2,867
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

15
2 / 0 / 13
8,085
809
9,164
5,472
2,002
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
3 / 3 / 12
8,332
833
9,316
7,423
6,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bastet
stephenzhu
Bastet
12
2 / 4 / 11
7,665
767
4,834
5,877
2,888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
74
13
Kills
18
18
Deaths
13
39
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
0
6
9
0.75
L
Bacchus
 
Bacchus
1
4
8
1.25
W
Hercules
 
Hercules
4
2
12
5
W
7
4
8
2.75
L
Baron Samedi
SS11KKAASSK00
Baron Samedi
4
2
8
4
W
2
0
13
8.5
L
3
3
7
2.17
W
3
3
12
3
W
Bastet
stephenzhu
Bastet
2
4
11
1.88
L
Cernunnos
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,825
Damage
38,719
43,064
Taken
37,537
18,047
Mitigated
25,456
15,621
Healing
13,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
1,791
175
819
861
9,408
2,481
0
4,603
4,663
0
7,222
L
Bacchus
 
Bacchus
4,819
178
1,475
2,862
10,077
6,939
0
3,551
6,323
5,915
167
W
Hercules
 
Hercules
6,812
579
1,675
5,247
11,696
11,439
167
5,578
6,118
0
17,296
W
8,593
5,899
1,223
804
7,069
2,867
1,069
4,778
2,291
26,024
1,115
L
Baron Samedi
SS11KKAASSK00
Baron Samedi
8,430
431
2,412
3,322
8,762
3,996
0
4,097
4,536
28,581
0
W
9,164
1,734
1,225
2,002
5,472
2,002
101
3,457
2,015
19,151
0
L
6,680
1,667
347
333
6,080
1,739
0
2,249
3,689
17,036
0
W
9,316
764
161
719
7,423
6,260
0
3,527
3,896
0
18,214
W
Bastet
stephenzhu
Bastet
4,834
1,284
395
162
5,877
2,888
131
2,443
3,434
0
8,222
L
Cernunnos
9,105
4,580
1,279
1,911
8,737
2,892
0
3,086
5,366
0
27,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,824
Gold Earned
41,904
139
Minions Killed
106
0
Camps Cleared
0
984,970
Distance Traveled
1,072,925
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
7,021
702
8
1
0
184,077
0
L
Bacchus
6,844
684
5
1
0
216,245
0
W
Hercules
8,547
855
22
2
0
224,356
0
W
Olorun
9,275
928
53
5
0
190,655
0
L
Baron Samedi
9,269
927
51
5
0
198,670
0
W
Nu Wa
8,085
809
18
2
0
212,173
0
L
Hera
8,023
802
29
3
0
195,204
0
W
Osiris
8,332
833
7
1
0
243,707
3
W
Bastet
7,665
767
6
1
0
202,034
0
L
Cernunnos
8,667
867
46
5
0
190,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role