Player Matchup

Skadi
Skadi
Silver IV
 
Skadi
Silver IV
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ix Chel
Ix Chel
Gold IV
Dagii_bee16
Ix Chel
Gold IV
Level 159
God Stats
6W - 11L
1,270 SR
Queue Stats
431W - 435L
1,259 MMR
Solo
Jing Wei
Jing Wei
Silver I
Raven_Feels
Jing Wei
Silver I
Level 150
God Stats
10W - 11L
1,479 SR
Queue Stats
223W - 244L
1,121 MMR
Solo
Kuzenbo
Kuzenbo
Silver IV
SneakyySauSage
Kuzenbo
Silver IV
Level 121
God Stats
4W - 5L
1,358 SR
Queue Stats
191W - 217L
718 MMR
Solo
Scylla
Scylla
Gold III
Sucrose022
Scylla
Gold III
Level 121
God Stats
10W - 10L
1,483 SR
Queue Stats
39W - 46L
1,338 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 135
1,418 SR
1,187 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 132
1,498 SR
1,348 MMR
Sol
Sol
Silver I
 
Sol
Silver I
Level 213
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Persephone
Persephone
Silver V
 
Persephone
Silver V
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Bronze III
 
Zhong Kui
Bronze III
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Silver I
kershOn
Izanami
Silver I
Level 87
God Stats
82W - 69L
1,481 SR
Queue Stats
96W - 100L
1,058 MMR
Solo
Jormungandr
Jormungandr
Silver II
stalelarry
Jormungandr
Silver II
Level 138
God Stats
114W - 117L
1,509 SR
Queue Stats
136W - 150L
1,182 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
15
4 / 1 / 3
8,711
581
6,676
10,125
3,570
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
Dagii_bee16
Ix Chel
14
2 / 1 / 3
8,949
597
11,157
7,771
2,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Jing Wei
Raven_Feels
Jing Wei
14
0 / 2 / 4
8,312
554
4,751
10,430
2,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
2 / 1 / 5
8,552
570
6,076
11,328
12,393
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Scylla
Sucrose022
Scylla
16
3 / 1 / 2
9,281
619
7,068
3,979
1,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
BacchusAnubisMedusaChang'e

VS

Bans
Nu WaTyrMulanThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
3 / 1 / 1
8,061
537
3,023
11,913
3,593
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Persephone
 
Persephone
12
0 / 3 / 2
7,908
527
4,357
8,565
1,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
 
Zhong Kui
11
0 / 3 / 2
6,477
432
6,331
14,755
14,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
kershOn
Izanami
15
1 / 3 / 1
8,763
584
7,618
8,801
3,373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
stalelarry
Jormungandr
11
2 / 1 / 0
6,883
459
5,693
10,200
5,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
11
Kills
6
6
Deaths
11
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
4
1
3
5.5
L
Sol
 
Sol
3
1
1
3.5
L
Persephone
 
Persephone
0
3
2
0.33
L
Zhong Kui
 
Zhong Kui
0
3
2
0.33
W
Ix Chel
Dagii_bee16
Ix Chel
2
1
3
3.5
W
Jing Wei
Raven_Feels
Jing Wei
0
2
4
1
W
2
1
5
4.5
W
Scylla
Sucrose022
Scylla
3
1
2
4
L
Izanami
kershOn
Izanami
1
3
1
0.5
L
Jormungandr
stalelarry
Jormungandr
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,728
Damage
27,022
43,633
Taken
54,234
22,723
Mitigated
29,119
13,391
Healing
17,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
6,676
1,749
0
3,661
10,125
3,570
72
4,210
5,839
0
71,445
L
Sol
 
Sol
3,023
1,166
0
4,562
11,913
3,593
0
4,889
6,922
60,550
61
L
Persephone
 
Persephone
4,357
171
0
1,972
8,565
1,942
58
4,924
3,388
44,781
2,122
L
Zhong Kui
 
Zhong Kui
6,331
268
0
4,656
14,755
14,250
0
6,619
8,090
38,879
0
W
Ix Chel
Dagii_bee16
Ix Chel
11,157
720
353
2,910
7,771
2,781
2,328
5,063
2,403
60,903
1,232
W
Jing Wei
Raven_Feels
Jing Wei
4,751
3,672
0
3,615
10,430
2,916
661
2,140
8,209
0
58,487
W
6,076
2,693
0
2,559
11,328
12,393
411
4,845
6,251
23,688
1,381
W
Scylla
Sucrose022
Scylla
7,068
819
0
293
3,979
1,063
127
2,300
1,643
69,428
1,094
L
Izanami
kershOn
Izanami
7,618
4,790
0
1,975
8,801
3,373
762
2,969
5,792
0
80,418
L
Jormungandr
stalelarry
Jormungandr
5,693
978
0
3,969
10,200
5,961
60
4,464
5,719
41,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,805
Gold Earned
38,092
480
Minions Killed
483
0
Camps Cleared
0
1,580,807
Distance Traveled
1,458,903
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,711
581
89
6
0
315,778
0
L
Sol
8,061
537
114
8
0
298,531
0
L
Persephone
7,908
527
96
6
0
314,605
2
L
Zhong Kui
6,477
432
53
4
0
290,214
6
W
Ix Chel
8,949
597
104
7
0
290,814
4
W
Jing Wei
8,312
554
116
8
0
311,505
0
W
Kuzenbo
8,552
570
24
2
0
337,739
7
W
Scylla
9,281
619
147
10
0
324,971
6
L
Izanami
8,763
584
147
10
0
267,261
0
L
Jormungandr
6,883
459
73
5
0
288,292
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role