Player Matchup

Charybdis
Charybdis
Kenshyu
Charybdis
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 57L
1,544 Elo+
Solo
Kali
Kali
TheRealMVP888
Kali
Level 129
God Stats
6W - 5L
1,664 SR
Queue Stats
113W - 104L
1,555 Elo+
Solo
Nu Wa
Nu Wa
YoDarkShadow
Nu Wa
Level 161
God Stats
213W - 190L
1,470 SR
Queue Stats
352W - 355L
1,413 Elo+
Solo
Cerberus
Cerberus
bigboiiwantspoi
Cerberus
Level 152
God Stats
3W - 6L
1,524 SR
Queue Stats
501W - 444L
1,556 Elo+
Party 1
Skadi
Skadi
Ðrakyn
Skadi
Level 158
God Stats
21W - 18L
1,608 SR
Queue Stats
344W - 286L
1,561 Elo+
Party 1
Team Averages
Level 152
1,553 SR
1,526 Elo+

VS

Team Averages
Level 145
1,675 SR
1,544 Elo+
Cernunnos
Cernunnos
Ahatshiro
Cernunnos
Level 158
God Stats
6W - 4L
1,855 SR
Queue Stats
307W - 292L
1,504 Elo+
Solo
Cthulhu
Cthulhu
ChungGoose
Cthulhu
Level 103
God Stats
7W - 1L
1,824 SR
Queue Stats
424W - 378L
1,522 Elo+
Solo
Susano
Susano
Lombax25xx
Susano
Level 156
God Stats
3W - 0L
1,690 SR
Queue Stats
182W - 187L
1,542 Elo+
Solo
Zhong Kui
Zhong Kui
eltacoghost
Zhong Kui
Level 127
God Stats
6W - 10L
1,442 SR
Queue Stats
161W - 146L
1,440 Elo+
Solo
Loki
Loki
tanakaHS
Loki
Level 182
God Stats
4W - 4L
1,565 SR
Queue Stats
112W - 62L
1,714 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Kenshyu
Charybdis
13
1 / 5 / 1
7,571
505
4,799
10,692
2,906
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
1 / 4 / 3
7,629
509
7,964
17,022
6,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 5 / 1
8,148
543
10,943
7,324
2,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cerberus
12
4 / 4 / 2
7,659
511
7,787
15,245
11,606
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Skadi
Ðrakyn
Skadi
14
3 / 4 / 1
8,195
546
10,566
13,609
4,407
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Ahatshiro
Cernunnos
16
7 / 3 / 2
9,899
660
8,835
11,053
3,648
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
ChungGoose
Cthulhu
13
2 / 0 / 8
8,696
580
6,329
8,607
5,598
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Susano
Lombax25xx
Susano
15
6 / 3 / 5
8,594
573
9,331
14,699
4,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
eltacoghost
Zhong Kui
15
3 / 0 / 2
9,144
610
8,883
13,315
9,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Loki
16
4 / 4 / 3
9,687
646
15,186
17,301
6,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
42
10
Kills
22
22
Deaths
10
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Ahatshiro
Cernunnos
7
3
2
2.67
W
Cthulhu
ChungGoose
Cthulhu
2
0
8
6
L
Charybdis
Kenshyu
Charybdis
1
5
1
0.3
W
Susano
Lombax25xx
Susano
6
3
5
2.83
L
1
4
3
0.63
L
1
5
1
0.3
L
Cerberus
4
4
2
1.25
W
Zhong Kui
eltacoghost
Zhong Kui
3
0
2
4
W
Loki
4
4
3
1.38
L
Skadi
Ðrakyn
Skadi
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,059
Damage
48,564
63,892
Taken
64,975
28,345
Mitigated
29,695
18,535
Healing
27,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Ahatshiro
Cernunnos
8,835
3,815
0
4,476
11,053
3,648
1,971
2,548
8,505
0
69,091
W
Cthulhu
ChungGoose
Cthulhu
6,329
737
139
1,836
8,607
5,598
0
3,324
5,283
30,089
0
L
Charybdis
Kenshyu
Charybdis
4,799
2,098
0
3,103
10,692
2,906
0
1,868
8,824
0
54,979
W
Susano
Lombax25xx
Susano
9,331
2,231
0
6,540
14,699
4,445
0
3,454
11,245
0
62,027
L
7,964
3,759
0
7,566
17,022
6,950
0
2,530
14,492
0
67,933
L
10,943
4,509
0
977
7,324
2,476
1,126
5,057
2,267
56,904
1,365
L
Cerberus
7,787
520
0
3,903
15,245
11,606
0
5,534
9,711
21,981
269
W
Zhong Kui
eltacoghost
Zhong Kui
8,883
1,801
0
9,800
13,315
9,863
440
7,856
5,459
81,297
1,381
W
Loki
15,186
3,894
0
4,539
17,301
6,141
0
1,283
16,018
0
71,522
L
Skadi
Ðrakyn
Skadi
10,566
4,530
0
2,986
13,609
4,407
0
0
13,609
0
55,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,202
Gold Earned
46,020
454
Minions Killed
501
0
Camps Cleared
0
1,404,814
Distance Traveled
1,557,829
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,899
660
124
8
0
275,213
0
W
Cthulhu
8,696
580
37
2
0
334,322
5
L
Charybdis
7,571
505
102
7
0
269,606
0
W
Susano
8,594
573
84
6
0
364,497
0
L
Kali
7,629
509
114
8
0
302,847
0
L
Nu Wa
8,148
543
101
7
0
245,369
0
L
Cerberus
7,659
511
40
3
0
327,950
5
W
Zhong Kui
9,144
610
159
11
0
281,645
0
W
Loki
9,687
646
97
6
0
302,152
2
L
Skadi
8,195
546
97
6
0
259,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role