Player Matchup

Nox
Nox
 
Nox
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Poskuza
Nike
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
147W - 133L
1,483 Elo+
Solo
Neith
Neith
天菜小坑
Neith
Level 151
God Stats
7W - 4L
1,652 SR
Queue Stats
337W - 350L
1,553 Elo+
Solo
Team Averages
Level 115
1,530 SR
1,507 Elo+

VS

Team Averages
Level 122
1,606 SR
1,470 Elo+
Set
Set
BurghoMarv
Set
Level 114
God Stats
1W - 2L
1,682 SR
Queue Stats
126W - 118L
1,518 Elo+
Solo
Terra
Terra
Dawson128
Terra
Level 155
God Stats
1W - 2L
1,574 SR
Queue Stats
277W - 296L
1,422 Elo+
Solo
He Bo
He Bo
GOD93
He Bo
Level 159
God Stats
1W - 1L
1,775 SR
Queue Stats
77W - 73L
1,536 Elo+
Solo
Ganesha
Ganesha
Kirin_sensei
Ganesha
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 70L
1,481 Elo+
Solo
Charon
Charon
somebeer
Charon
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
206W - 217L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
17
5 / 0 / 10
9,411
1,046
6,985
5,073
1,949
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Chang'e
 
Chang'e
15
4 / 2 / 9
9,046
1,005
3,936
11,098
3,939
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Charybdis
 
Charybdis
15
2 / 1 / 11
8,370
930
5,637
5,892
1,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Nike
Poskuza
Nike
13
3 / 4 / 10
8,094
899
6,483
9,443
4,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
3 / 2 / 9
8,255
917
8,261
5,026
1,559
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 4 / 1
8,204
912
8,335
7,488
3,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Terra
Dawson128
Terra
1
0 / 0 / 0
2,212
246
0
0
0
He Bo
GOD93
He Bo
14
0 / 3 / 8
6,302
700
4,592
5,915
1,644
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
Kirin_sensei
Ganesha
12
0 / 7 / 6
6,236
693
3,473
12,569
12,272
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Charon
somebeer
Charon
14
1 / 3 / 8
6,659
740
6,736
7,247
3,027
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
32
17
Kills
9
9
Deaths
17
49
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
5
0
10
10
W
Chang'e
 
Chang'e
4
2
9
4.25
W
Charybdis
 
Charybdis
2
1
11
7.5
L
8
4
1
2.13
L
Terra
Dawson128
Terra
0
0
0
0
L
He Bo
GOD93
He Bo
0
3
8
1.33
L
Ganesha
Kirin_sensei
Ganesha
0
7
6
0.43
W
Nike
Poskuza
Nike
3
4
10
2
L
Charon
somebeer
Charon
1
3
8
1.67
W
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,302
Damage
23,136
36,532
Taken
33,219
13,709
Mitigated
20,819
17,407
Healing
6,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
6,985
419
0
1,105
5,073
1,949
1,560
1,522
3,551
15,905
221
W
Chang'e
 
Chang'e
3,936
542
5,372
6,533
11,098
3,939
32
5,786
5,312
8,607
1,623
W
Charybdis
 
Charybdis
5,637
4,322
211
1,502
5,892
1,993
2,953
2,041
3,851
0
16,997
L
8,335
2,870
551
941
7,488
3,876
0
2,531
4,957
0
17,766
L
Terra
Dawson128
Terra
0
0
0
0
0
0
0
0
0
0
0
L
He Bo
GOD93
He Bo
4,592
64
0
1,000
5,915
1,644
0
1,775
4,140
13,747
434
L
Ganesha
Kirin_sensei
Ganesha
3,473
207
286
1,209
12,569
12,272
0
4,217
8,352
10,326
0
W
Nike
Poskuza
Nike
6,483
0
436
1,112
9,443
4,269
242
3,749
5,694
0
14,785
L
Charon
somebeer
Charon
6,736
629
496
1,903
7,247
3,027
0
1,968
5,279
11,807
0
W
8,261
1,145
401
735
5,026
1,559
1,833
1,472
3,554
0
21,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,176
Gold Earned
29,613
116
Minions Killed
60
0
Camps Cleared
0
828,628
Distance Traveled
596,292
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,411
1,046
31
3
0
171,202
0
W
Chang'e
9,046
1,005
14
2
0
166,304
0
W
Charybdis
8,370
930
29
3
0
146,699
0
L
Set
8,204
912
26
3
0
162,490
0
L
Terra
2,212
246
0
0
0
0
0
L
He Bo
6,302
700
20
2
0
151,592
0
L
Ganesha
6,236
693
0
0
0
126,892
0
W
Nike
8,094
899
21
2
0
184,091
0
L
Charon
6,659
740
14
2
0
155,318
0
W
Neith
8,255
917
21
2
0
160,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role