Player Matchup

Cernunnos
Cernunnos
JaV_The_CreatoR
Cernunnos
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
177W - 187L
1,444 Elo+
Solo
Chang'e
Chang'e
Lockness559
Chang'e
Level 119
God Stats
11W - 4L
1,675 SR
Queue Stats
316W - 300L
1,522 Elo+
Solo
Kuzenbo
Kuzenbo
TheGold D Ace
Kuzenbo
Level 129
God Stats
12W - 6L
1,603 SR
Queue Stats
177W - 168L
1,471 Elo+
Solo
Chaac
Chaac
natadekoko0113
Chaac
Level 75
God Stats
43W - 18L
1,557 SR
Queue Stats
634W - 638L
1,495 Elo+
Solo
Cabrakan
Cabrakan
nicholas2
Cabrakan
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
190W - 171L
1,569 Elo+
Solo
Team Averages
Level 114
1,567 SR
1,500 Elo+

VS

Team Averages
Level 119
1,520 SR
1,474 Elo+
Osiris
Osiris
 
Osiris
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Lil Syco259
Ymir
Level 93
God Stats
7W - 7L
1,508 SR
Queue Stats
142W - 142L
1,466 Elo+
Party 1
Poseidon
Poseidon
beamerbum
Poseidon
Level 108
God Stats
5W - 3L
1,664 SR
Queue Stats
331W - 317L
1,453 Elo+
Party 1
Mulan
Mulan
jinxiko
Mulan
Level 135
God Stats
6W - 7L
1,521 SR
Queue Stats
32W - 46L
1,459 Elo+
Solo
Sol
Sol
slyntel
Sol
Level 149
God Stats
4W - 5L
1,407 SR
Queue Stats
162W - 165L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
JaV_The_CreatoR
Cernunnos
11
0 / 5 / 1
6,425
494
4,414
9,811
3,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
Lockness559
Chang'e
11
1 / 2 / 5
6,818
524
5,717
7,292
2,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Kuzenbo
10
1 / 2 / 4
6,793
523
4,961
10,567
9,523
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
5 / 0 / 3
9,846
757
8,735
8,545
7,826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cabrakan
nicholas2
Cabrakan
14
9 / 2 / 2
8,477
652
9,317
13,064
9,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
13
3 / 3 / 1
7,162
551
4,283
11,329
5,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

11
0 / 5 / 0
6,641
511
1,750
10,618
5,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Poseidon
beamerbum
Poseidon
12
1 / 3 / 3
7,566
582
5,245
6,981
1,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Mulan
jinxiko
Mulan
11
3 / 3 / 4
7,237
557
8,710
14,691
12,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Sol
12
4 / 2 / 4
7,390
568
10,696
9,677
2,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
23
16
Kills
11
11
Deaths
16
15
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
3
3
1
1.17
W
Cernunnos
JaV_The_CreatoR
Cernunnos
0
5
1
0.1
L
0
5
0
0
W
Chang'e
Lockness559
Chang'e
1
2
5
1.75
W
Kuzenbo
1
2
4
1.5
L
Poseidon
beamerbum
Poseidon
1
3
3
0.83
L
Mulan
jinxiko
Mulan
3
3
4
1.67
W
5
0
3
6.5
W
Cabrakan
nicholas2
Cabrakan
9
2
2
5
L
Sol
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,144
Damage
30,684
49,279
Taken
53,296
32,496
Mitigated
28,207
17,990
Healing
15,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
4,283
1,927
0
4,536
11,329
5,982
0
4,415
6,914
0
52,013
W
Cernunnos
JaV_The_CreatoR
Cernunnos
4,414
2,740
0
3,554
9,811
3,461
550
3,502
6,309
0
44,593
L
1,750
1,229
0
1,335
10,618
5,495
0
0
10,618
34,987
0
W
Chang'e
Lockness559
Chang'e
5,717
109
741
2,797
7,292
2,601
0
2,679
4,613
31,207
344
W
Kuzenbo
4,961
2,182
246
3,868
10,567
9,523
395
3,071
7,496
19,964
0
L
Poseidon
beamerbum
Poseidon
5,245
787
0
305
6,981
1,756
0
5,438
1,543
42,422
2,445
L
Mulan
jinxiko
Mulan
8,710
1,163
191
3,570
14,691
12,419
16
6,537
8,154
0
24,976
W
8,735
2,312
0
2,156
8,545
7,826
350
2,329
6,120
0
75,350
W
Cabrakan
nicholas2
Cabrakan
9,317
1,409
0
4,628
13,064
9,085
0
4,946
8,118
61,598
0
L
Sol
10,696
4,332
0
5,077
9,677
2,555
754
4,497
5,180
48,071
10,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,359
Gold Earned
35,996
385
Minions Killed
380
0
Camps Cleared
0
1,321,343
Distance Traveled
1,339,397
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,162
551
83
6
0
324,658
0
W
Cernunnos
6,425
494
73
6
0
211,639
0
L
Ymir
6,641
511
84
6
0
223,375
0
W
Chang'e
6,818
524
65
5
0
281,954
3
W
Kuzenbo
6,793
523
23
2
0
265,104
0
L
Poseidon
7,566
582
84
6
0
297,943
4
L
Mulan
7,237
557
31
2
0
239,820
5
W
Chaac
9,846
757
132
10
0
277,244
1
W
Cabrakan
8,477
652
92
7
0
285,402
0
L
Sol
7,390
568
98
8
0
253,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role