Player Matchup

Janus
Janus
 
Janus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Camazotz
Camazotz
Frog27v
Camazotz
Level 156
God Stats
23W - 9L
1,780 SR
Queue Stats
328W - 156L
1,721 Elo+
Party 1
Skadi
Skadi
JaV_The_CreatoR
Skadi
Level 127
God Stats
4W - 0L
1,562 SR
Queue Stats
174W - 182L
1,431 Elo+
Solo
Ganesha
Ganesha
MasterFroshi202
Ganesha
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,400 Elo+
Party 3
Hou Yi
Hou Yi
WolfgangL22
Hou Yi
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 9L
1,351 Elo+
Party 3
Team Averages
Level 133
1,568 SR
1,481 Elo+

VS

Team Averages
Level 105
1,650 SR
1,491 Elo+
King Arthur
King Arthur
Lil Syco259
King Arthur
Level 93
God Stats
10W - 4L
1,778 SR
Queue Stats
140W - 140L
1,475 Elo+
Party 2
Chang'e
Chang'e
Lockness559
Chang'e
Level 119
God Stats
11W - 4L
1,773 SR
Queue Stats
316W - 300L
1,533 Elo+
Solo
Poseidon
Poseidon
ShortyWithA40
Poseidon
Level 47
God Stats
10W - 14L
1,445 SR
Queue Stats
96W - 85L
1,491 Elo+
Party 2
Ares
Ares
Twisted Abuse
Ares
Level 159
God Stats
14W - 16L
1,504 SR
Queue Stats
269W - 270L
1,495 Elo+
Solo
Neith
Neith
beamerbum
Neith
Level 108
God Stats
5W - 2L
1,748 SR
Queue Stats
322W - 304L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
7 / 0 / 3
8,133
739
6,328
4,985
1,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
Frog27v
Camazotz
12
8 / 0 / 5
7,402
673
8,758
11,242
3,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 2 / 2
6,260
569
5,263
7,354
2,872
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
0 / 2 / 4
6,264
569
2,616
9,735
6,211
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hou Yi
10
2 / 2 / 2
5,936
540
2,378
4,364
1,303
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Lil Syco259
King Arthur
10
1 / 3 / 2
6,142
558
5,343
11,307
6,888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Chang'e
Lockness559
Chang'e
9
3 / 4 / 0
5,569
506
3,151
6,915
1,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Poseidon
ShortyWithA40
Poseidon
10
0 / 7 / 0
5,688
517
3,217
7,628
1,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

11
1 / 1 / 2
6,143
558
2,931
7,784
4,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Neith
beamerbum
Neith
11
1 / 3 / 2
6,256
569
4,345
6,438
2,046
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
18
Kills
6
6
Deaths
18
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
7
0
3
8.5
W
Camazotz
Frog27v
Camazotz
8
0
5
10.5
W
1
2
2
1
L
King Arthur
Lil Syco259
King Arthur
1
3
2
0.67
L
Chang'e
Lockness559
Chang'e
3
4
0
0.75
W
0
2
4
1
L
Poseidon
ShortyWithA40
Poseidon
0
7
0
0
L
1
1
2
2
W
Hou Yi
2
2
2
1.5
L
Neith
beamerbum
Neith
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,343
Damage
18,987
37,680
Taken
40,072
15,897
Mitigated
16,642
8,473
Healing
9,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
6,328
174
0
620
4,985
1,595
0
2,679
2,306
63,797
665
W
Camazotz
Frog27v
Camazotz
8,758
3,105
0
3,445
11,242
3,916
0
2,184
9,058
0
49,131
W
5,263
2,043
0
1,012
7,354
2,872
0
1,119
6,235
0
37,901
L
King Arthur
Lil Syco259
King Arthur
5,343
721
0
2,035
11,307
6,888
0
703
10,567
0
32,616
L
Chang'e
Lockness559
Chang'e
3,151
139
246
1,826
6,915
1,770
0
1,616
5,227
17,815
0
W
2,616
97
0
2,663
9,735
6,211
0
2,644
7,091
20,994
3,281
L
Poseidon
ShortyWithA40
Poseidon
3,217
416
0
285
7,628
1,800
0
4,251
3,097
39,493
0
L
2,931
390
0
3,815
7,784
4,138
0
458
7,286
43,074
0
W
Hou Yi
2,378
679
0
733
4,364
1,303
0
795
3,569
0
30,832
L
Neith
beamerbum
Neith
4,345
1,162
0
1,181
6,438
2,046
0
1,216
5,222
0
41,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,995
Gold Earned
29,798
366
Minions Killed
322
0
Camps Cleared
0
1,171,705
Distance Traveled
1,162,114
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,133
739
131
12
0
288,531
1
W
Camazotz
7,402
673
70
6
0
282,899
0
W
Skadi
6,260
569
70
6
0
179,687
0
L
King Arthur
6,142
558
58
5
0
245,697
3
L
Chang'e
5,569
506
27
2
0
234,096
4
W
Ganesha
6,264
569
9
1
0
230,187
1
L
Poseidon
5,688
517
72
7
0
212,372
0
L
Ares
6,143
558
99
9
0
247,614
0
W
Hou Yi
5,936
540
86
8
0
190,401
0
L
Neith
6,256
569
66
6
0
222,335
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role