Player Matchup

Thoth
Thoth
BottleOfSoju
Thoth
Level 128
God Stats
0W - 1L
1,488 SR
Queue Stats
11W - 6L
1,646 Elo+
Party 1
Horus
Horus
Moon XC
Horus
Level 144
God Stats
2W - 2L
1,742 SR
Queue Stats
206W - 291L
1,483 Elo+
Solo
Nox
Nox
Rubesthedubes
Nox
Level 144
God Stats
1W - 1L
1,596 SR
Queue Stats
12W - 6L
1,638 Elo+
Party 1
Danzaburou
Danzaburou
Yatrick
Danzaburou
Level 109
God Stats
0W - 1L
1,246 SR
Queue Stats
26W - 17L
1,585 Elo+
Party 1
King Arthur
King Arthur
mac11o
King Arthur
Level 186
God Stats
0W - 1L
1,601 SR
Queue Stats
13W - 8L
1,613 Elo+
Party 1
Team Averages
Level 142
1,535 SR
1,593 Elo+

VS

Team Averages
Level 155
1,554 SR
1,572 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
 
Guan Yu
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
PolPolPol
Poseidon
Level 154
God Stats
3W - 2L
1,500 SR
Queue Stats
272W - 267L
1,569 Elo+
Solo
Erlang Shen
Erlang Shen
SyanStormtamer
Erlang Shen
Level 149
God Stats
7W - 2L
2,016 SR
Queue Stats
708W - 301L
1,738 Elo+
Solo
Arachne
Arachne
Şaint
Arachne
Level 157
God Stats
1W - 1L
1,253 SR
Queue Stats
269W - 242L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 3
6,104
872
8,835
6,555
1,722
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
Moon XC
Horus
6
0 / 3 / 0
4,935
705
1,119
4,040
3,012
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

11
1 / 3 / 5
6,203
886
5,764
5,740
1,980
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Yatrick
Danzaburou
14
1 / 2 / 3
6,398
914
9,277
5,499
1,904
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

King Arthur
mac11o
King Arthur
14
5 / 4 / 5
7,363
1,052
9,851
15,135
12,124
Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
13
4 / 2 / 8
7,905
1,129
7,607
7,127
3,182
Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
 
Guan Yu
12
1 / 2 / 10
7,249
1,036
3,693
10,722
7,622
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
PolPolPol
Poseidon
12
3 / 3 / 8
7,345
1,049
6,656
5,091
1,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
SyanStormtamer
Erlang Shen
13
6 / 1 / 10
7,720
1,103
10,416
9,899
7,803
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
Şaint
Arachne
12
3 / 3 / 10
7,066
1,009
5,956
10,089
9,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
63
9
Kills
17
17
Deaths
11
16
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
4
2
8
4
W
Guan Yu
 
Guan Yu
1
2
10
3
L
2
5
3
0.7
L
Horus
Moon XC
Horus
0
3
0
0
W
Poseidon
PolPolPol
Poseidon
3
3
8
2.33
L
1
3
5
1.17
W
Erlang Shen
SyanStormtamer
Erlang Shen
6
1
10
11
L
Danzaburou
Yatrick
Danzaburou
1
2
3
1.25
L
King Arthur
mac11o
King Arthur
5
4
5
1.88
W
Arachne
Şaint
Arachne
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,846
Damage
34,328
36,969
Taken
42,928
20,742
Mitigated
29,152
11,660
Healing
21,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
7,607
4,626
769
986
7,127
3,182
1,059
2,011
5,116
0
17,229
W
Guan Yu
 
Guan Yu
3,693
346
5,418
5,274
10,722
7,622
0
4,763
5,959
0
9,190
L
8,835
82
466
939
6,555
1,722
0
1,752
4,542
12,770
0
L
Horus
Moon XC
Horus
1,119
280
181
189
4,040
3,012
0
620
3,328
0
1,609
W
Poseidon
PolPolPol
Poseidon
6,656
866
492
479
5,091
1,379
1,074
2,154
2,937
18,930
0
L
5,764
414
299
1,764
5,740
1,980
0
574
5,094
10,547
0
W
Erlang Shen
SyanStormtamer
Erlang Shen
10,416
4,350
1,914
3,224
9,899
7,803
381
3,058
6,841
0
14,403
L
Danzaburou
Yatrick
Danzaburou
9,277
3,365
385
1,831
5,499
1,904
0
579
4,609
0
20,773
L
King Arthur
mac11o
King Arthur
9,851
1,170
264
5,342
15,135
12,124
0
3,131
11,533
0
20,010
W
Arachne
Şaint
Arachne
5,956
3,600
737
2,626
10,089
9,166
48
2,613
7,476
0
8,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,003
Gold Earned
37,285
68
Minions Killed
89
0
Camps Cleared
0
491,870
Distance Traveled
720,889
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
7,905
1,129
33
5
0
131,073
0
W
Guan Yu
7,249
1,036
14
2
0
155,638
0
L
Thoth
6,104
872
3
0
0
108,217
0
L
Horus
4,935
705
2
0
0
37,986
0
W
Poseidon
7,345
1,049
30
4
0
119,162
0
L
Nox
6,203
886
14
2
0
94,591
0
W
Erlang Shen
7,720
1,103
5
1
0
155,135
0
L
Danzaburou
6,398
914
30
4
0
117,098
0
L
King Arthur
7,363
1,052
19
3
0
133,978
0
W
Arachne
7,066
1,009
7
1
0
159,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role