Player Matchup

Cthulhu
Cthulhu
Fanyschmelor
Cthulhu
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,440 Elo+
Party 1
Hel
Hel
HyperViper28
Hel
Level 45
God Stats
0W - 1L
1,711 SR
Queue Stats
2W - 2L
1,186 Elo+
Party 1
Charybdis
Charybdis
rossouws28
Charybdis
Level 48
God Stats
9W - 7L
1,605 SR
Queue Stats
117W - 125L
1,364 Elo+
Solo
Team Averages
Level 53
1,605 SR
1,330 Elo+

VS

Team Averages
Level 109
1,549 SR
1,442 Elo+
Neith
Neith
 
Neith
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Demonic_Shadow77
Khepri
Level 66
God Stats
15W - 10L
1,589 SR
Queue Stats
30W - 22L
1,407 Elo+
Solo
Anubis
Anubis
TheGodOfZoom
Anubis
Level 153
God Stats
4W - 2L
1,557 SR
Queue Stats
29W - 23L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Fanyschmelor
Cthulhu
12
0 / 2 / 0
7,137
714
7,594
9,492
6,755
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
0 / 5 / 0
7,104
710
2,779
7,621
2,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
rossouws28
Charybdis
12
0 / 5 / 0
7,170
717
3,537
8,845
2,181
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
1 / 0 / 8
8,425
843
4,273
4,181
1,762
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
0 / 0 / 11
8,212
821
2,331
5,683
5,916
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
16
11 / 0 / 1
10,531
1,053
15,014
7,801
4,706
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
32
0
Kills
12
12
Deaths
0
0
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
0
8
5
W
0
0
11
5.5
L
Cthulhu
Fanyschmelor
Cthulhu
0
2
0
0
L
0
5
0
0
W
Anubis
11
0
1
11.5
L
Charybdis
rossouws28
Charybdis
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,910
Damage
21,618
25,958
Taken
17,665
11,200
Mitigated
12,384
5,721
Healing
7,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,273
2,559
0
2,596
4,181
1,762
808
2,976
1,205
0
24,574
W
2,331
328
218
719
5,683
5,916
120
3,024
2,659
9,958
0
L
Cthulhu
Fanyschmelor
Cthulhu
7,594
296
181
279
9,492
6,755
0
4,736
4,756
21,212
1,107
L
2,779
499
2,058
1,970
7,621
2,264
0
5,357
2,264
13,730
0
W
Anubis
15,014
327
0
4,121
7,801
4,706
252
3,679
4,122
45,065
2,900
L
Charybdis
rossouws28
Charybdis
3,537
2,246
0
1,233
8,845
2,181
0
6,485
2,360
0
21,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,411
Gold Earned
27,168
95
Minions Killed
133
0
Camps Cleared
0
517,489
Distance Traveled
550,890
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,425
843
49
5
0
182,941
0
W
Khepri
8,212
821
17
2
0
188,168
0
L
Cthulhu
7,137
714
38
4
0
184,668
4
L
Hel
7,104
710
27
3
0
167,647
0
W
Anubis
10,531
1,053
67
7
0
179,781
0
L
Charybdis
7,170
717
30
3
0
165,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role