Player Matchup

Pele
Pele
 
Pele
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
CynVVS
Anubis
Level 128
God Stats
4W - 4L
1,571 SR
Queue Stats
90W - 109L
1,442 Elo+
Party 1
Danzaburou
Danzaburou
DimitriH2005
Danzaburou
Level 41
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Solo
Aphrodite
Aphrodite
FENIXCRUJIENTE
Aphrodite
Level 159
God Stats
1W - 2L
1,497 SR
Queue Stats
189W - 218L
1,495 Elo+
Party 1
Cthulhu
Cthulhu
Neof0x
Cthulhu
Level 159
God Stats
0W - 3L
1,140 SR
Queue Stats
92W - 105L
1,489 Elo+
Solo
Team Averages
Level 118
1,442 SR
1,485 Elo+

VS

Team Averages
Level 100
1,519 SR
1,514 Elo+
Serqet
Serqet
BoonTheGoon
Serqet
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 16L
1,457 Elo+
Solo
Poseidon
Poseidon
DDKay-
Poseidon
Level 103
God Stats
5W - 6L
1,500 SR
Queue Stats
283W - 279L
1,456 Elo+
Solo
Guan Yu
Guan Yu
Rosavolo
Guan Yu
Level 128
God Stats
2W - 3L
1,262 SR
Queue Stats
16W - 14L
1,514 Elo+
Solo
Jing Wei
Jing Wei
Valarie78
Jing Wei
Level 89
God Stats
2W - 0L
1,723 SR
Queue Stats
149W - 144L
1,557 Elo+
Solo
Thoth
Thoth
Zoroyn
Thoth
Level 94
God Stats
34W - 25L
1,610 SR
Queue Stats
120W - 97L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
13
5 / 0 / 0
6,821
620
6,355
7,315
2,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
CynVVS
Anubis
10
0 / 6 / 1
5,494
499
1,289
6,706
2,593
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
DimitriH2005
Danzaburou
10
2 / 5 / 0
6,167
561
3,534
7,892
1,724
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Aphrodite
FENIXCRUJIENTE
Aphrodite
11
0 / 2 / 1
5,344
486
4,729
7,486
2,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Neof0x
Cthulhu
9
0 / 0 / 2
5,550
505
3,297
7,558
3,878
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
9
1 / 2 / 2
5,702
518
2,744
8,444
4,256
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Poseidon
DDKay-
Poseidon
12
2 / 3 / 1
6,326
575
2,382
7,812
2,018
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Guan Yu
Rosavolo
Guan Yu
12
5 / 2 / 0
7,537
685
7,327
10,095
4,604
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Jing Wei
Valarie78
Jing Wei
11
0 / 0 / 2
6,102
555
3,313
4,285
1,278
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thoth
Zoroyn
Thoth
11
5 / 0 / 2
6,566
597
8,815
3,703
760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
20
7
Kills
13
13
Deaths
7
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
5
0
0
5
W
Serqet
1
2
2
1
L
Anubis
CynVVS
Anubis
0
6
1
0.08
W
Poseidon
DDKay-
Poseidon
2
3
1
0.83
L
Danzaburou
DimitriH2005
Danzaburou
2
5
0
0.4
L
Aphrodite
FENIXCRUJIENTE
Aphrodite
0
2
1
0.25
L
Cthulhu
Neof0x
Cthulhu
0
0
2
1
W
Guan Yu
Rosavolo
Guan Yu
5
2
0
2.5
W
Jing Wei
Valarie78
Jing Wei
0
0
2
1
W
Thoth
Zoroyn
Thoth
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,204
Damage
24,581
36,957
Taken
34,339
13,015
Mitigated
12,916
13,684
Healing
11,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
6,355
1,116
0
3,323
7,315
2,321
0
2,144
5,171
0
54,656
W
Serqet
2,744
514
0
1,705
8,444
4,256
0
3,644
4,498
682
11,612
L
Anubis
CynVVS
Anubis
1,289
59
0
1,163
6,706
2,593
0
5,570
1,004
31,268
0
W
Poseidon
DDKay-
Poseidon
2,382
478
0
2,635
7,812
2,018
0
1,256
6,510
46,232
0
L
Danzaburou
DimitriH2005
Danzaburou
3,534
1,526
0
1,309
7,892
1,724
0
0
7,892
0
25,458
L
Aphrodite
FENIXCRUJIENTE
Aphrodite
4,729
730
896
4,118
7,486
2,499
0
1,265
6,221
32,104
1,584
L
Cthulhu
Neof0x
Cthulhu
3,297
37
1,313
1,562
7,558
3,878
0
2,205
5,353
26,081
361
W
Guan Yu
Rosavolo
Guan Yu
7,327
657
0
4,523
10,095
4,604
503
0
10,095
0
43,201
W
Jing Wei
Valarie78
Jing Wei
3,313
2,090
0
1,633
4,285
1,278
149
2,733
1,380
0
43,547
W
Thoth
Zoroyn
Thoth
8,815
251
0
528
3,703
760
0
1,112
2,591
40,372
574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,376
Gold Earned
32,233
319
Minions Killed
327
0
Camps Cleared
0
1,070,833
Distance Traveled
1,165,261
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,821
620
102
9
0
258,897
1
W
Serqet
5,702
518
31
3
0
236,765
4
L
Anubis
5,494
499
53
5
0
186,792
2
W
Poseidon
6,326
575
94
9
0
231,283
4
L
Danzaburou
6,167
561
53
5
0
194,404
0
L
Aphrodite
5,344
486
65
6
0
214,295
0
L
Cthulhu
5,550
505
46
4
0
216,445
0
W
Guan Yu
7,537
685
62
6
0
238,390
0
W
Jing Wei
6,102
555
80
7
0
224,336
0
W
Thoth
6,566
597
60
5
0
234,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role