Player Matchup

Ares
Ares
CxMiLLL
Ares
Level 69
God Stats
11W - 3L
1,716 SR
Queue Stats
57W - 87L
1,420 Elo+
Party 2
Danzaburou
Danzaburou
RiceEnjoyer
Danzaburou
Level 54
God Stats
23W - 15L
1,677 SR
Queue Stats
125W - 132L
1,487 Elo+
Solo
Merlin
Merlin
UrWittawyFeeding
Merlin
Level 146
God Stats
2W - 0L
1,736 SR
Queue Stats
42W - 35L
1,546 Elo+
Solo
Thanatos
Thanatos
foofmeow
Thanatos
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 37L
1,427 Elo+
Party 2
Apollo
Apollo
tatlingo17
Apollo
Level 79
God Stats
7W - 6L
1,479 SR
Queue Stats
74W - 100L
1,466 Elo+
Party 2
Team Averages
Level 75
1,622 SR
1,469 Elo+

VS

Team Averages
Level 92
1,547 SR
1,487 Elo+
Shiva
Shiva
CurryBoy2121
Shiva
Level 41
God Stats
20W - 20L
1,506 SR
Queue Stats
301W - 265L
1,546 Elo+
Party 1
Amaterasu
Amaterasu
IsACard
Amaterasu
Level 64
God Stats
59W - 32L
1,600 SR
Queue Stats
367W - 327L
1,545 Elo+
Party 1
Poseidon
Poseidon
Reddrommed
Poseidon
Level 129
God Stats
16W - 7L
1,437 SR
Queue Stats
149W - 135L
1,307 Elo+
Solo
Chernobog
Chernobog
ThreeApplesTall
Chernobog
Level 85
God Stats
21W - 16L
1,560 SR
Queue Stats
283W - 228L
1,542 Elo+
Party 1
Athena
Athena
ghostking804
Athena
Level 141
God Stats
58W - 43L
1,631 SR
Queue Stats
327W - 311L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
CxMiLLL
Ares
15
2 / 3 / 9
9,519
501
6,257
16,777
17,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Danzaburou
RiceEnjoyer
Danzaburou
19
3 / 2 / 2
11,706
616
12,382
14,973
6,848
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
8 / 2 / 11
12,595
663
18,166
8,938
3,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
foofmeow
Thanatos
19
13 / 2 / 10
12,424
654
17,379
19,167
7,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Apollo
tatlingo17
Apollo
17
3 / 2 / 8
11,334
597
13,557
17,362
6,695
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 5
9,004
474
9,198
19,503
20,340
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
IsACard
Amaterasu
15
2 / 7 / 1
9,998
526
12,469
23,768
16,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Poseidon
Reddrommed
Poseidon
17
1 / 8 / 2
10,645
560
8,672
12,012
3,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chernobog
ThreeApplesTall
Chernobog
16
4 / 4 / 3
10,127
533
14,505
16,726
5,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
16
3 / 6 / 2
10,065
530
5,921
19,041
8,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
24
29
Kills
11
11
Deaths
29
40
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
4
5
0.88
W
Ares
CxMiLLL
Ares
2
3
9
2.17
L
Amaterasu
IsACard
Amaterasu
2
7
1
0.36
L
Poseidon
Reddrommed
Poseidon
1
8
2
0.25
W
Danzaburou
RiceEnjoyer
Danzaburou
3
2
2
2
L
Chernobog
ThreeApplesTall
Chernobog
4
4
3
1.38
W
8
2
11
6.75
W
Thanatos
foofmeow
Thanatos
13
2
10
9
L
Athena
3
6
2
0.67
W
Apollo
tatlingo17
Apollo
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,741
Damage
50,765
77,217
Taken
91,050
42,187
Mitigated
54,367
42,126
Healing
26,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,198
1,941
128
2,530
19,503
20,340
187
3,342
16,016
0
40,744
W
Ares
CxMiLLL
Ares
6,257
207
0
2,925
16,777
17,445
0
2,181
14,458
25,637
3,482
L
Amaterasu
IsACard
Amaterasu
12,469
5,271
0
8,730
23,768
16,689
306
4,693
18,819
424
60,702
L
Poseidon
Reddrommed
Poseidon
8,672
1,853
0
2,716
12,012
3,379
0
4,187
7,415
91,755
0
W
Danzaburou
RiceEnjoyer
Danzaburou
12,382
6,260
0
8,415
14,973
6,848
2,518
669
14,256
0
102,167
L
Chernobog
ThreeApplesTall
Chernobog
14,505
8,835
0
6,851
16,726
5,635
1,266
4,355
12,252
0
80,642
W
18,166
576
0
1,811
8,938
3,436
20
5,479
3,366
81,706
1,267
W
Thanatos
foofmeow
Thanatos
17,379
6,044
0
20,252
19,167
7,763
0
3,715
15,256
0
95,465
L
Athena
5,921
1,446
0
5,689
19,041
8,324
22
6,331
12,400
67,700
0
W
Apollo
tatlingo17
Apollo
13,557
9,526
0
8,723
17,362
6,695
265
3,659
13,136
0
90,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,578
Gold Earned
49,839
601
Minions Killed
584
0
Camps Cleared
0
1,967,574
Distance Traveled
1,897,181
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
9,004
474
58
3
0
402,054
5
W
Ares
9,519
501
31
2
0
384,947
8
L
Amaterasu
9,998
526
102
5
0
332,795
0
L
Poseidon
10,645
560
181
10
0
370,379
0
W
Danzaburou
11,706
616
164
9
0
389,358
3
L
Chernobog
10,127
533
138
7
0
374,414
0
W
Merlin
12,595
663
147
8
0
361,732
4
W
Thanatos
12,424
654
132
7
0
467,997
1
L
Athena
10,065
530
105
6
0
417,539
0
W
Apollo
11,334
597
127
7
0
363,540
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role