Player Matchup

Medusa
Medusa
 
Medusa
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
 
Fafnir
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
EvelynGaming
Vulcan
Level 26
God Stats
2W - 0L
1,780 SR
Queue Stats
16W - 10L
1,555 Elo+
Party 1
Bastet
Bastet
H0rnyPriest
Bastet
Level 140
God Stats
1W - 2L
1,735 SR
Queue Stats
47W - 34L
1,587 Elo+
Party 1
Freya
Freya
azenu
Freya
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,737 Elo+
Party 1
Team Averages
Level 85
1,603 SR
1,576 Elo+

VS

Team Averages
Level 150
1,504 SR
1,525 Elo+
He Bo
He Bo
JamesMB22
He Bo
Level 105
God Stats
34W - 21L
1,606 SR
Queue Stats
205W - 175L
1,543 Elo+
Solo
Sobek
Sobek
Pikabut
Sobek
Level 144
God Stats
0W - 2L
1,332 SR
Queue Stats
147W - 129L
1,551 Elo+
Party 2
Cupid
Cupid
Ryerino
Cupid
Level 134
God Stats
0W - 1L
1,628 SR
Queue Stats
19W - 17L
1,569 Elo+
Party 2
Mulan
Mulan
Suqmadiqk
Mulan
Level 169
God Stats
9W - 11L
1,497 SR
Queue Stats
666W - 653L
1,473 Elo+
Solo
Scylla
Scylla
TheAirCondition
Scylla
Level 199
God Stats
10W - 11L
1,457 SR
Queue Stats
473W - 448L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
1 / 2 / 6
6,798
618
5,029
5,371
1,702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fafnir
 
Fafnir
11
0 / 2 / 0
5,707
519
2,884
9,205
7,790
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Vulcan
12
5 / 2 / 3
6,936
631
5,028
3,077
880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
13
6 / 1 / 3
6,861
624
5,444
8,144
2,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Freya
azenu
Freya
10
3 / 1 / 8
6,597
600
3,963
8,800
3,287
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
JamesMB22
He Bo
11
3 / 6 / 2
6,515
592
5,046
8,302
1,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
Pikabut
Sobek
7
0 / 5 / 3
4,746
431
1,337
6,567
4,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cupid
Ryerino
Cupid
10
0 / 2 / 2
5,723
520
2,932
7,611
2,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Mulan
Suqmadiqk
Mulan
13
2 / 0 / 0
7,159
651
5,686
7,747
5,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
3 / 2 / 0
6,038
549
2,746
4,705
1,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
15
Kills
8
8
Deaths
15
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
1
2
6
2
W
Fafnir
 
Fafnir
0
2
0
0
W
Vulcan
5
2
3
3.25
W
Bastet
6
1
3
7.5
L
He Bo
JamesMB22
He Bo
3
6
2
0.67
L
Sobek
Pikabut
Sobek
0
5
3
0.3
L
Cupid
Ryerino
Cupid
0
2
2
0.5
L
Mulan
Suqmadiqk
Mulan
2
0
0
2
L
3
2
0
1.5
W
Freya
azenu
Freya
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,348
Damage
17,747
34,597
Taken
34,932
16,125
Mitigated
14,460
13,223
Healing
9,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
5,029
1,439
0
1,414
5,371
1,702
413
1,087
4,284
0
50,352
W
Fafnir
 
Fafnir
2,884
1,265
0
3,422
9,205
7,790
0
224
8,981
29,543
1,515
W
Vulcan
5,028
255
0
640
3,077
880
34
1,658
1,419
39,883
0
W
Bastet
5,444
1,004
0
3,496
8,144
2,466
374
3,183
4,961
0
44,455
L
He Bo
JamesMB22
He Bo
5,046
283
0
2,532
8,302
1,942
0
3,074
5,228
32,738
0
L
Sobek
Pikabut
Sobek
1,337
73
0
1,095
6,567
4,151
0
2,829
3,738
3,441
276
L
Cupid
Ryerino
Cupid
2,932
1,592
0
3,353
7,611
2,076
0
252
7,359
0
35,125
L
Mulan
Suqmadiqk
Mulan
5,686
1,141
0
2,278
7,747
5,086
0
2,845
4,902
0
47,975
L
2,746
417
0
200
4,705
1,205
0
2,836
1,869
32,437
995
W
Freya
azenu
Freya
3,963
1,157
0
4,251
8,800
3,287
324
2,775
6,025
30,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,899
Gold Earned
30,181
341
Minions Killed
307
0
Camps Cleared
0
1,199,221
Distance Traveled
997,518
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,798
618
92
8
0
246,147
0
W
Fafnir
5,707
519
55
5
0
200,142
2
W
Vulcan
6,936
631
82
7
0
247,252
0
W
Bastet
6,861
624
66
6
0
266,476
0
L
He Bo
6,515
592
50
5
0
223,961
0
L
Sobek
4,746
431
6
1
0
164,569
2
L
Cupid
5,723
520
73
7
0
201,047
0
L
Mulan
7,159
651
96
9
0
185,782
0
L
Scylla
6,038
549
82
7
0
222,159
0
W
Freya
6,597
600
46
4
0
239,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role