Player Matchup

Arachne
Arachne
Masters
AutοSpeed
Arachne
Masters
Level 209
God Stats
162W - 122L
1,652 SR
Queue Stats
808W - 735L
2,508 MMR
Solo
Thoth
Thoth
Diamond I
Glaivus
Thoth
Diamond I
Level 247
God Stats
6W - 6L
1,793 SR
Queue Stats
523W - 467L
2,464 MMR
Party 2
Cu Chulainn
Cu Chulainn
Masters
Haddix
Cu Chulainn
Masters
Level 310
God Stats
6W - 6L
1,747 SR
Queue Stats
682W - 642L
2,657 MMR
Party 2
Heimdallr
Heimdallr
Masters
KаyJ
Heimdallr
Masters
Level 159
God Stats
8W - 12L
1,568 SR
Queue Stats
280W - 248L
2,337 MMR
Party 3
Fafnir
Fafnir
Masters
Pikarom
Fafnir
Masters
Level 83
God Stats
5W - 5L
1,696 SR
Queue Stats
208W - 173L
2,522 MMR
Party 3
Team Averages
Masters
Masters
Average Tier
Level 202
1,691 SR
2,498 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 142
1,638 SR
2,234 MMR
Aphrodite
Aphrodite
Diamond I
 
Aphrodite
Diamond I
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Shiva
Shiva
Masters
FerchoZen
Shiva
Masters
Level 133
God Stats
4W - 0L
1,907 SR
Queue Stats
179W - 145L
2,685 MMR
Solo
Olorun
Olorun
Diamond I
TonyDownfall
Olorun
Diamond I
Level 169
God Stats
16W - 8L
1,776 SR
Queue Stats
619W - 592L
2,435 MMR
Solo
Loki
Loki
Masters
m4ld
Loki
Masters
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
80W - 25L
2,584 MMR
Party 1
Ne Zha
Ne Zha
Masters
raaize
Ne Zha
Masters
Level 124
God Stats
6W - 6L
1,505 SR
Queue Stats
88W - 74L
1,962 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AutοSpeed
Arachne
9
0 / 2 / 1
4,605
512
895
7,956
2,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thoth
Glaivus
Thoth
10
0 / 2 / 0
5,457
606
538
3,397
669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Haddix
Cu Chulainn
10
4 / 3 / 0
6,469
719
8,246
9,486
5,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
KаyJ
Heimdallr
9
0 / 1 / 0
4,440
493
1,644
2,611
713
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fafnir
Pikarom
Fafnir
8
0 / 1 / 0
4,602
511
851
5,323
3,089
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
CthulhuYu HuangChaacAchilles

VS

Bans
CamazotzAresChang'eChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
9
2 / 0 / 2
5,697
633
1,363
4,148
2,006
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shiva
FerchoZen
Shiva
10
2 / 3 / 1
5,764
640
4,839
7,965
3,254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
11
1 / 0 / 2
5,525
614
2,649
3,321
1,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Loki
m4ld
Loki
10
1 / 1 / 5
5,407
601
3,031
4,689
1,243
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ne Zha
raaize
Ne Zha
10
3 / 0 / 0
5,751
639
2,008
3,142
875
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
19
4
Kills
9
9
Deaths
4
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
2
0
2
3
L
Arachne
AutοSpeed
Arachne
0
2
1
0.25
W
Shiva
FerchoZen
Shiva
2
3
1
0.83
L
Thoth
Glaivus
Thoth
0
2
0
0
L
Cu Chulainn
Haddix
Cu Chulainn
4
3
0
1.33
L
Heimdallr
KаyJ
Heimdallr
0
1
0
0
L
Fafnir
Pikarom
Fafnir
0
1
0
0
W
Olorun
1
0
2
2
W
Loki
m4ld
Loki
1
1
5
3.5
W
Ne Zha
raaize
Ne Zha
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,174
Damage
13,890
28,773
Taken
23,265
11,977
Mitigated
8,474
12,019
Healing
10,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
1,363
187
1,828
1,935
4,148
2,006
0
918
3,230
11,164
772
L
Arachne
AutοSpeed
Arachne
895
397
0
4,628
7,956
2,034
0
1,147
6,809
0
23,841
W
Shiva
FerchoZen
Shiva
4,839
1,478
0
2,188
7,965
3,254
0
963
7,002
0
35,581
L
Thoth
Glaivus
Thoth
538
40
0
851
3,397
669
0
359
3,038
34,039
599
L
Cu Chulainn
Haddix
Cu Chulainn
8,246
1,626
0
2,795
9,486
5,472
0
231
9,255
5,580
38,126
L
Heimdallr
KаyJ
Heimdallr
1,644
803
0
1,042
2,611
713
0
1,509
1,102
0
34,299
L
Fafnir
Pikarom
Fafnir
851
215
634
2,069
5,323
3,089
0
1,243
4,080
7,986
0
W
Olorun
2,649
911
57
794
3,321
1,096
0
605
2,716
40,718
7,523
W
Loki
m4ld
Loki
3,031
735
0
2,979
4,689
1,243
0
126
4,523
0
38,242
W
Ne Zha
raaize
Ne Zha
2,008
146
0
1,051
3,142
875
0
274
2,788
0
36,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,573
Gold Earned
28,144
296
Minions Killed
329
0
Camps Cleared
0
864,845
Distance Traveled
929,843
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
5,697
633
22
2
0
169,443
2
L
Arachne
4,605
512
45
5
0
210,830
0
W
Shiva
5,764
640
71
8
0
175,479
2
L
Thoth
5,457
606
101
11
0
202,169
0
L
Cu Chulainn
6,469
719
80
9
0
183,207
0
L
Heimdallr
4,440
493
55
6
0
133,168
0
L
Fafnir
4,602
511
15
2
0
135,471
2
W
Olorun
5,525
614
89
10
0
165,547
2
W
Loki
5,407
601
75
8
0
213,480
1
W
Ne Zha
5,751
639
72
8
0
205,894
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role