Player Matchup

Surtr
Surtr
Bandy
Surtr
Level 202
God Stats
21W - 5L
1,921 SR
Queue Stats
477W - 151L
1,976 Elo+
Party 1
Nut
Nut
Doriiko
Nut
Level 228
God Stats
29W - 8L
1,895 SR
Queue Stats
466W - 79L
1,934 Elo+
Party 1
Terra
Terra
Lumineon
Terra
Level 163
God Stats
1W - 0L
1,872 SR
Queue Stats
352W - 13L
2,131 Elo+
Party 1
Thor
Thor
Mefistö
Thor
Level 198
God Stats
4W - 1L
1,500 SR
Queue Stats
328W - 18L
2,200 Elo+
Party 1
Sol
Sol
whaaaaaaaaaat
Sol
Level 156
God Stats
8W - 1L
2,024 SR
Queue Stats
350W - 1L
2,474 Elo+
Party 1
Team Averages
Level 189
1,842 SR
2,143 Elo+

VS

Team Averages
Level 137
1,553 SR
1,547 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
CheccDaStats
Hercules
Level 152
God Stats
0W - 1L
1,539 SR
Queue Stats
2W - 2L
1,666 Elo+
Solo
Loki
Loki
CheekRipper
Loki
Level 126
God Stats
109W - 84L
1,602 SR
Queue Stats
133W - 114L
1,527 Elo+
Solo
Serqet
Serqet
CrypticBiLY
Serqet
Level 159
God Stats
54W - 42L
1,614 SR
Queue Stats
363W - 319L
1,566 Elo+
Solo
Sylvanus
Sylvanus
LordLoss4750
Sylvanus
Level 102
God Stats
19W - 21L
1,508 SR
Queue Stats
64W - 65L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Bandy
Surtr
12
3 / 2 / 14
7,312
1,045
9,145
9,882
5,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nut
13
8 / 0 / 8
7,857
1,122
8,778
4,587
1,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Terra
Lumineon
Terra
12
3 / 1 / 15
7,613
1,088
5,057
11,434
10,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
12
3 / 0 / 11
7,308
1,044
3,817
4,488
2,224
Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 1 / 10
7,645
1,092
6,313
6,164
1,764
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
0 / 3 / 2
5,945
849
4,869
4,109
1,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hercules
CheccDaStats
Hercules
9
0 / 7 / 2
5,649
807
3,084
10,474
7,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 3 / 0
6,505
929
5,422
4,547
1,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Serqet
11
1 / 1 / 2
6,466
924
4,279
5,527
2,419
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
LordLoss4750
Sylvanus
11
1 / 6 / 2
6,548
935
4,554
11,863
9,110
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
12
20
Kills
4
4
Deaths
20
58
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
3
2
0.33
W
Surtr
Bandy
Surtr
3
2
14
5
L
Hercules
CheccDaStats
Hercules
0
7
2
0.14
L
2
3
0
0.67
L
Serqet
1
1
2
2
W
Nut
8
0
8
12
L
Sylvanus
LordLoss4750
Sylvanus
1
6
2
0.33
W
Terra
Lumineon
Terra
3
1
15
10.5
W
Thor
3
0
11
8.5
W
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,110
Damage
22,208
36,555
Taken
36,520
21,001
Mitigated
21,949
14,350
Healing
5,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
4,869
876
252
130
4,109
1,203
0
1,347
2,644
13,196
758
W
Surtr
Bandy
Surtr
9,145
3,655
0
3,648
9,882
5,135
290
2,302
7,495
1,788
15,278
L
Hercules
CheccDaStats
Hercules
3,084
520
84
1,773
10,474
7,825
0
3,586
6,654
0
4,150
L
5,422
422
0
0
4,547
1,392
0
1,380
3,025
0
23,345
L
Serqet
4,279
685
0
220
5,527
2,419
399
1,848
3,534
0
18,193
W
Nut
8,778
4,686
0
973
4,587
1,617
2,014
1,508
3,048
0
22,600
L
Sylvanus
LordLoss4750
Sylvanus
4,554
840
1,670
1,550
11,863
9,110
0
4,206
7,486
7,424
0
W
Terra
Lumineon
Terra
5,057
570
1,536
4,218
11,434
10,261
0
2,497
8,867
11,734
133
W
Thor
3,817
746
0
776
4,488
2,224
1,007
971
3,447
0
10,500
W
6,313
2,425
0
3,199
6,164
1,764
4,127
1,931
4,203
27,881
1,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,735
Gold Earned
31,113
152
Minions Killed
112
0
Camps Cleared
0
806,068
Distance Traveled
667,529
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,945
849
18
3
0
127,619
0
W
Surtr
7,312
1,045
21
3
0
169,037
0
L
Hercules
5,649
807
2
0
0
101,235
0
L
Loki
6,505
929
44
6
0
168,654
0
L
Serqet
6,466
924
38
5
0
161,190
0
W
Nut
7,857
1,122
37
5
0
154,647
0
L
Sylvanus
6,548
935
10
1
0
108,831
1
W
Terra
7,613
1,088
13
2
0
170,126
0
W
Thor
7,308
1,044
24
3
0
155,433
0
W
Sol
7,645
1,092
57
8
0
156,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role