Player Matchup

Thanatos
Thanatos
Gandilf69
Thanatos
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,386 Elo+
Party 1
Neith
Neith
Mrmustang01
Neith
Level 39
God Stats
1W - 3L
1,335 SR
Queue Stats
2W - 4L
1,396 Elo+
Party 1
Vamana
Vamana
SannTanas
Vamana
Level 105
God Stats
9W - 6L
1,885 SR
Queue Stats
56W - 55L
1,527 Elo+
Solo
Hachiman
Hachiman
TheDarkOne4863
Hachiman
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,361 Elo+
Party 1
Anubis
Anubis
WinterSoldier935
Anubis
Level 18
God Stats
0W - 2L
1,131 SR
Queue Stats
0W - 3L
1,189 Elo+
Party 1
Team Averages
Level 51
1,470 SR
1,372 Elo+

VS

Team Averages
Level 77
1,500 SR
1,465 Elo+
Mulan
Mulan
Gmangrizzlyburr
Mulan
Level 67
God Stats
24W - 16L
1,603 SR
Queue Stats
152W - 200L
1,407 Elo+
Party 2
Fafnir
Fafnir
TXC Knight9246
Fafnir
Level 103
God Stats
5W - 4L
1,448 SR
Queue Stats
87W - 109L
1,432 Elo+
Solo
Neith
Neith
Thoghli
Neith
Level 49
God Stats
56W - 53L
1,469 SR
Queue Stats
134W - 185L
1,407 Elo+
Party 2
Vulcan
Vulcan
TubaMaster
Vulcan
Level 41
God Stats
15W - 17L
1,480 SR
Queue Stats
130W - 168L
1,423 Elo+
Party 2
Susano
Susano
uriusakiii
Susano
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 13L
1,656 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Gandilf69
Thanatos
15
2 / 10 / 3
10,018
1,002
8,856
13,883
5,220
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
3 / 6 / 6
10,844
1,084
14,044
14,159
5,747
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
SannTanas
Vamana
16
1 / 8 / 5
10,417
1,042
8,437
23,138
21,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hachiman
15
1 / 6 / 2
9,608
961
8,122
15,677
5,324
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 14 / 4
10,585
1,059
6,103
17,215
7,592
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Team 1 Tickets

0

VS

Team 2 Tickets

294

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 1 / 23
13,048
1,305
16,516
10,993
14,393
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

18
3 / 3 / 31
11,852
1,185
7,824
13,327
15,940
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Neith
Thoghli
Neith
18
7 / 2 / 25
11,945
1,195
18,665
9,379
4,188
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
TubaMaster
Vulcan
19
13 / 0 / 20
13,433
1,343
22,282
6,443
3,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Susano
uriusakiii
Susano
18
9 / 3 / 18
12,548
1,255
12,666
9,062
4,230
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
161
9
Kills
44
44
Deaths
9
20
Assists
117
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Gandilf69
Thanatos
2
10
3
0.35
W
12
1
23
23.5
L
3
6
6
1
L
Vamana
SannTanas
Vamana
1
8
5
0.44
W
3
3
31
6.17
L
Hachiman
1
6
2
0.33
W
Neith
Thoghli
Neith
7
2
25
9.75
W
Vulcan
TubaMaster
Vulcan
13
0
20
23
L
2
14
4
0.29
W
Susano
uriusakiii
Susano
9
3
18
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,562
Damage
77,953
84,072
Taken
49,204
45,494
Mitigated
42,125
8,183
Healing
7,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Gandilf69
Thanatos
8,856
2,340
0
2,875
13,883
5,220
0
5,158
8,646
0
21,138
W
16,516
2,042
0
1,063
10,993
14,393
0
1,349
9,334
6,526
25,450
L
14,044
6,499
509
2,208
14,159
5,747
0
5,558
8,513
0
37,335
L
Vamana
SannTanas
Vamana
8,437
3,510
0
1,461
23,138
21,611
0
8,330
14,663
0
30,645
W
7,824
4,118
0
2,244
13,327
15,940
0
1,349
11,622
12,668
0
L
Hachiman
8,122
5,517
0
889
15,677
5,324
0
7,787
7,725
0
21,476
W
Neith
Thoghli
Neith
18,665
12,593
0
3,102
9,379
4,188
0
1,927
7,249
0
32,854
W
Vulcan
TubaMaster
Vulcan
22,282
1,051
0
195
6,443
3,374
0
778
5,586
40,782
1,187
L
6,103
627
0
241
17,215
7,592
0
5,586
11,549
19,138
0
W
Susano
uriusakiii
Susano
12,666
1,677
0
435
9,062
4,230
0
700
8,238
0
36,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,472
Gold Earned
62,826
159
Minions Killed
194
5
Camps Cleared
10
808,047
Distance Traveled
954,519
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,018
1,002
32
3
3
144,592
0
W
Mulan
13,048
1,305
49
5
0
197,642
0
L
Neith
10,844
1,084
37
4
0
160,394
0
L
Vamana
10,417
1,042
36
4
2
185,596
0
W
Fafnir
11,852
1,185
10
1
1
177,873
0
L
Hachiman
9,608
961
23
2
0
174,276
0
W
Neith
11,945
1,195
31
3
0
165,986
0
W
Vulcan
13,433
1,343
64
6
1
227,937
0
L
Anubis
10,585
1,059
31
3
0
143,189
0
W
Susano
12,548
1,255
40
4
8
185,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role