Player Matchup

Mercury
Mercury
ATXXI
Mercury
Level 64
God Stats
2W - 4L
1,322 SR
Queue Stats
326W - 345L
1,428 Elo+
Solo
Aphrodite
Aphrodite
Chin9809
Aphrodite
Level 29
God Stats
1W - 3L
1,304 SR
Queue Stats
32W - 37L
1,346 Elo+
Party 2
Achilles
Achilles
MrJenkins1299
Achilles
Level 74
God Stats
3W - 7L
1,333 SR
Queue Stats
151W - 141L
1,423 Elo+
Party 2
Danzaburou
Danzaburou
WrathOfOdin25
Danzaburou
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 7L
1,018 Elo+
Party 2
Poseidon
Poseidon
cousinvinny5681
Poseidon
Level 88
God Stats
5W - 6L
1,534 SR
Queue Stats
313W - 333L
1,454 Elo+
Solo
Team Averages
Level 55
1,398 SR
1,334 Elo+

VS

Team Averages
Level 59
1,517 SR
1,454 Elo+
Sun Wukong
Sun Wukong
Bananamuffin200
Sun Wukong
Level 42
God Stats
4W - 1L
1,618 SR
Queue Stats
20W - 12L
1,531 Elo+
Party 1
Merlin
Merlin
FDB559
Merlin
Level 67
God Stats
98W - 70L
1,592 SR
Queue Stats
280W - 286L
1,464 Elo+
Solo
Artemis
Artemis
IMPACTO1932
Artemis
Level 46
God Stats
2W - 4L
1,137 SR
Queue Stats
229W - 263L
1,338 Elo+
Solo
Mercury
Mercury
KekuCAI93
Mercury
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
180W - 171L
1,440 Elo+
Solo
Kuzenbo
Kuzenbo
MrCLOOUD
Kuzenbo
Level 18
God Stats
3W - 0L
1,737 SR
Queue Stats
10W - 6L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ATXXI
Mercury
15
1 / 4 / 1
8,244
458
5,225
16,006
5,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Chin9809
Aphrodite
13
0 / 1 / 2
8,869
493
3,577
8,799
6,167
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Achilles
MrJenkins1299
Achilles
14
2 / 5 / 1
9,069
504
9,535
21,463
16,469
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
WrathOfOdin25
Danzaburou
13
0 / 3 / 0
7,611
423
3,660
8,631
3,551
Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Poseidon
18
5 / 5 / 0
10,631
591
10,599
12,529
2,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bananamuffin200
Sun Wukong
17
10 / 2 / 2
11,282
627
20,233
16,912
17,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Merlin
FDB559
Merlin
18
3 / 4 / 2
10,715
595
8,711
10,965
3,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
IMPACTO1932
Artemis
16
1 / 0 / 2
8,998
500
4,181
5,678
2,364
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
KekuCAI93
Mercury
18
3 / 2 / 8
10,081
560
7,664
14,622
6,152
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Kuzenbo
MrCLOOUD
Kuzenbo
15
1 / 0 / 1
8,233
457
3,862
8,376
8,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
8
Kills
18
18
Deaths
8
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Mercury
ATXXI
Mercury
1
4
1
0.38
W
Sun Wukong
Bananamuffin200
Sun Wukong
10
2
2
5.5
L
Aphrodite
Chin9809
Aphrodite
0
1
2
1
W
Merlin
FDB559
Merlin
3
4
2
1
W
Artemis
IMPACTO1932
Artemis
1
0
2
2
W
Mercury
KekuCAI93
Mercury
3
2
8
3.5
W
Kuzenbo
MrCLOOUD
Kuzenbo
1
0
1
1.5
L
Achilles
MrJenkins1299
Achilles
2
5
1
0.5
L
Danzaburou
WrathOfOdin25
Danzaburou
0
3
0
0
L
Poseidon
5
5
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,596
Damage
44,651
67,428
Taken
56,553
34,896
Mitigated
37,571
18,817
Healing
14,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
ATXXI
Mercury
5,225
2,485
0
4,564
16,006
5,817
307
773
14,994
0
58,090
W
Sun Wukong
Bananamuffin200
Sun Wukong
20,233
3,167
0
6,114
16,912
17,096
128
802
16,110
0
71,979
L
Aphrodite
Chin9809
Aphrodite
3,577
1,260
3,781
5,287
8,799
6,167
67
940
7,452
33,530
0
W
Merlin
FDB559
Merlin
8,711
238
0
750
10,965
3,354
773
7,750
3,215
77,198
306
W
Artemis
IMPACTO1932
Artemis
4,181
1,148
0
3,483
5,678
2,364
3,078
407
5,271
0
66,840
W
Mercury
KekuCAI93
Mercury
7,664
2,304
0
2,935
14,622
6,152
347
3,376
11,246
0
83,746
W
Kuzenbo
MrCLOOUD
Kuzenbo
3,862
1,049
0
1,658
8,376
8,605
510
1,794
6,582
36,915
0
L
Achilles
MrJenkins1299
Achilles
9,535
2,099
0
4,195
21,463
16,469
0
681
19,452
0
46,624
L
Danzaburou
WrathOfOdin25
Danzaburou
3,660
1,701
0
540
8,631
3,551
216
1,489
6,709
0
43,568
L
Poseidon
10,599
2,459
0
450
12,529
2,892
360
7,326
4,557
90,858
815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,424
Gold Earned
49,309
452
Minions Killed
527
0
Camps Cleared
0
1,706,358
Distance Traveled
1,790,829
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,244
458
86
5
0
359,011
0
W
Sun Wukong
11,282
627
102
6
0
379,880
0
L
Aphrodite
8,869
493
53
3
0
306,323
0
W
Merlin
10,715
595
144
8
0
338,658
0
W
Artemis
8,998
500
96
5
0
273,883
2
W
Mercury
10,081
560
134
7
0
450,409
1
W
Kuzenbo
8,233
457
51
3
0
347,999
0
L
Achilles
9,069
504
63
4
0
346,542
0
L
Danzaburou
7,611
423
100
6
0
334,187
0
L
Poseidon
10,631
591
150
8
0
360,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role